Cargo loading

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tocaff
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Cargo loading

Post by tocaff »

Well here I am at Truk and I can't get my merchant ships to load more than 5-700 points of cargo before they set sail. What gives?
Todd

I never thought that doing an AAR would be so time consuming and difficult.
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sneaky_jap
Posts: 22
Joined: Tue Mar 29, 2005 11:10 pm

RE: Cargo loading

Post by sneaky_jap »

Are they set to computer control or auto convoy?
I have seen ships do this when the above is applied.
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tocaff
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RE: Cargo loading

Post by tocaff »

Nope, all is supposedly under my control.
Todd

I never thought that doing an AAR would be so time consuming and difficult.
www.matrixgames.com/forums/tm.asp?m=2080768
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borner
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RE: Cargo loading

Post by borner »

I am very glad you posted this question. The same thing happens to my convoys from time to time, but I thought it was something I was doing wrong
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tocaff
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RE: Cargo loading

Post by tocaff »

The next obvious question is am I trying to load more than the base has?  The answer is no.
Todd

I never thought that doing an AAR would be so time consuming and difficult.
www.matrixgames.com/forums/tm.asp?m=2080768
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Sergeant
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RE: Cargo loading

Post by Sergeant »

Are you setting a destination away from TRUK so that when they are full they leave? If you are manually moving them with TRUK as destination, after they load up -- they'll start to unload again.
Just a thought....
[&:]
So far I have not noticed this in my games, although a few times ships left empty and I had to turn them around & send'm back.
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Popeye USN
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RE: Cargo loading

Post by Popeye USN »

Having the same problem. Have to do it 3-4 times to get it right? [:@]
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tocaff
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RE: Cargo loading

Post by tocaff »

I tried repeatedly and finally gave up.  It's tough, especially in 8/43, to take troops and enough supplies for an auto victory with ships that won't or only partially load.  [:@] 
Todd

I never thought that doing an AAR would be so time consuming and difficult.
www.matrixgames.com/forums/tm.asp?m=2080768
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