Spotting

From the legendary team at 2 by 3 Games comes a new grand strategy masterpiece: Gary Grigsby’s War Between the States. Taking gamers back to the American Civil War, this innovative grand strategy game allows players to experience the trials and tribulations of the role of commander-in-chief for either side. Historically accurate, detailed and finely balanced for realistic gameplay, War Between the States is also easy to play and does not take months to finish.

Moderators: Joel Billings, PyleDriver

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Joel Billings
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RE: Spotting

Post by Joel Billings »

Cavalry does not have to have initiative to scout. A cav unit will always have 3 MP, which is enough to scout most important adjacent areas (exception is in Winter over a river). Cav should stay in the front lines to scout/raid and prevent enemy scouting/raiding. For the Union, it's very important to have Cav with the AC to defend the depots against raids, and also to scout areas the AC is going to attack. The good cav leaders often have a good chance of getting initiative without the AC, so on defense, the cav doesn't need to be with the AC, if the AC is in an unspotted area.

In order to become hidden, a unit must not end it's turn next to an enemy area, so lateral moves will not hide your troops.
All understanding comes after the fact.
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hgilmer
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RE: Spotting

Post by hgilmer »

    Good info here!!  Helps me out a lot on stuff I might have eventually had to ask about.
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