Illumination for the administrators

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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Ballan
Posts: 47
Joined: Fri Sep 08, 2000 8:00 am
Location: Northern Ireland

Illumination for the administrators

Post by Ballan »

In version 4. I especially like the new weather and night effects addition. I have a sugestion for 4.1 . How about the ability of artillery to fire illumination flares on night missions allowing a certain radius of visibility, and units could there for direct their fire at units within the radius for a set amount of turns. Any thoughts ?
von Bult
Posts: 22
Joined: Thu Sep 14, 2000 8:00 am
Location: Millington, TN, USA

Post by von Bult »

I like it!
The "starshell" round could last for one turn. Or a HQ unit could fire a flare gun with a smaller illumination radius than the artillery shell. I remember using those in Squad Leader.

Good idea!
-von Bult
Tombstone
Posts: 697
Joined: Thu Jun 01, 2000 8:00 am
Location: Los Angeles, California

Post by Tombstone »

It's such a good idea, I just hope that there's a way to implement it. If there was some way to mark an area as visible to all or something...

Tomo
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David Heath
Posts: 2529
Joined: Wed Mar 29, 2000 5:00 pm

Post by David Heath »

I hate to say this but this could not make it into this game. We did think about this but it just was not possible.

David
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