Boron vs Archduke GPWbyBoron

Post descriptions of your brilliant victories and bitter defeats here.

Moderator: Vic

User avatar
TheArchduke
Posts: 407
Joined: Thu Feb 07, 2008 2:07 pm

Boron vs Archduke GPWbyBoron

Post by TheArchduke »

Greetings everyone,

Boronx and me have played several GPW games so far, which in my opinion is an excellent scenario. But over the time we changed some bits and added a few features and I decided to use this oppurtunity to write an AAR.

Basically the setup and the map stays the same to the GPW Szenario apart from:

- Many more VPs over the map, every turn you are awarded one PP for VP under your control. Initial situation 80:125 Axis:Soviets.
- Edited Combat efficiency: SS 125%, Soviet Guards 110%, Germans 100%, Finns 95%, Russia 90% and Axis Minor 75%
- To make up for this, the soviets have increased production capacities all over the SU.
- Siberia is connected over big land hexes and further to the east.
- A land connection to finnland over Norway.
- Germans have fighter, bomber, heavy inf and staff 2.
- Soviets have Inf and Tanks level 2.
- The initial deployment and OOB are nearly the same as the vanilla GPW.

- The biggest one: The Axis first turn only sees 400% combat efficiency, after that there is no bonus. Makes for more realistic defense of Kiev, Riga and Minsk and a much more interesting game right off the bat. There is NO movement bonus even in the first turn.

Our houserule, no roads by engineers, only bridges. As else I will get nightmares as Boron builds 6 streets next to each other.(He did that in our first GPW game.

Turn Number One is pretty straightforward so screenies should suffice for now. Massive attacks all over the front, and especially Air Attacks to smash the 5 Heavy Tank Divisons behind the frontline. As I can´t rely on destroying the soviet army as easily in turn 2 as in turn 1, I can not afford fancy maneuvring and encircling. Every unit must count and kill this turn, so the infantry basically moves forward and smashes their soviet counterparts.

As movement is slow, I speed up 4 divisons per front with my Air Transports.

As only screenies is uploadable per post, the front screenies come with the next posts.

Image
Attachments
GPWboron.jpg
GPWboron.jpg (118.04 KiB) Viewed 721 times
User avatar
TheArchduke
Posts: 407
Joined: Thu Feb 07, 2008 2:07 pm

RE: Boron vs Archduke GPWbyBoron

Post by TheArchduke »

Army Group North, notice the slower progress due no 200% movement bonus.

Image
Attachments
North.jpg
North.jpg (128.86 KiB) Viewed 721 times
User avatar
TheArchduke
Posts: 407
Joined: Thu Feb 07, 2008 2:07 pm

RE: Boron vs Archduke GPWbyBoron

Post by TheArchduke »

Army Group Center likewise, the important town of Byalostock is not conquerable in turn 1.

Image
Attachments
Center.jpg
Center.jpg (145.28 KiB) Viewed 721 times
User avatar
TheArchduke
Posts: 407
Joined: Thu Feb 07, 2008 2:07 pm

RE: Boron vs Archduke GPWbyBoron

Post by TheArchduke »

Army Group South.

Image
Attachments
South.jpg
South.jpg (143.6 KiB) Viewed 721 times
User avatar
TheArchduke
Posts: 407
Joined: Thu Feb 07, 2008 2:07 pm

RE: Boron vs Archduke GPWbyBoron

Post by TheArchduke »

And at last the insane kill/death ratio of the first turn.

This will change drastically.

Image
Attachments
lossses.jpg
lossses.jpg (21.34 KiB) Viewed 721 times
User avatar
Vic
Posts: 9683
Joined: Mon May 17, 2004 2:17 pm
Contact:

RE: Boron vs Archduke GPWbyBoron

Post by Vic »

Wow! this is a very ambitious AAR. But a great scenario. Please continue :)
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
User avatar
TheArchduke
Posts: 407
Joined: Thu Feb 07, 2008 2:07 pm

RE: Boron vs Archduke GPWbyBoron

Post by TheArchduke »

Thanks for the encouragement, I post the Turn AAR always when I get the next turn from Boronx, so he can read everything here.

In Turn 2 my factories finish all the half-built halftracks and light tanks leftover from the first turn and so I can concentrate on two important needs: Trucks and Aircraft. The first so that I can mobilize my army and get supplies to the front in time and the second so I do not loose the vital air superiority.

My SS factories I keep to myself for now. My best feat in the last GPW game was cutting off Leningrad with massive airdrops of SS paratroopers. This won´t work against Boron this time.

So the loss/kill ratio for this turn.

Image
Attachments
lossesturn2.jpg
lossesturn2.jpg (40.57 KiB) Viewed 721 times
User avatar
TheArchduke
Posts: 407
Joined: Thu Feb 07, 2008 2:07 pm

RE: Boron vs Archduke GPWbyBoron

Post by TheArchduke »

My engineers barely manage to reach the road west of Riga and coupled with an air attack on the divison holding the connection between the smashed troops west of Riga, I manage to cut them off, supply will have to come by the sea, where the Kriegsmarine stands ready.

Secondly my engineers establish a forward airbase to use the air transports to get more infantry divisons from Königsberg to the front line near Riga. Speed in GPW is vital as there is a lot of ground to cover.

My aircraft flies against Soviet production centres in reach and strafes retreating columns in north and south.

Image
Attachments
cutoffnorth.jpg
cutoffnorth.jpg (137.29 KiB) Viewed 721 times
User avatar
TheArchduke
Posts: 407
Joined: Thu Feb 07, 2008 2:07 pm

RE: Boron vs Archduke GPWbyBoron

Post by TheArchduke »

And the situation in the south.

Romania and Finnland doesn´t see too much action.

Image
Attachments
South.jpg
South.jpg (136.78 KiB) Viewed 721 times
User avatar
TheArchduke
Posts: 407
Joined: Thu Feb 07, 2008 2:07 pm

RE: Boron vs Archduke GPWbyBoron

Post by TheArchduke »

Turn 3:

Many divisons are being mobilized to cover more ground in less time. Also my logistics vastly improved thanks to my improved landcap, so I can bring more troops to the front.

In the North Riga is not as easily stormed as in the vanilla GPW, but I am confident I can force a crossing next turn, although Boron is able to blow the main bridge next turn, destroying the last one near Riga. Hoth and Hoeppner both race to reach the river. Next turn I will post another big overview map.

Image
Attachments
riga.jpg
riga.jpg (122.27 KiB) Viewed 721 times
User avatar
TheArchduke
Posts: 407
Joined: Thu Feb 07, 2008 2:07 pm

RE: Boron vs Archduke GPWbyBoron

Post by TheArchduke »

HG South moves on virtually unopposed as Boron moves everything he can away from the front before Kiev. A recon bombing run falls short near Kiev as Boron has amassed quite an airforce there, so I reinforce and upgrade some of my fighters on all fronts.

Image
Attachments
kiev.jpg
kiev.jpg (133.49 KiB) Viewed 721 times
User avatar
TheArchduke
Posts: 407
Joined: Thu Feb 07, 2008 2:07 pm

RE: Boron vs Archduke GPWbyBoron

Post by TheArchduke »

The first air battle over the skies of Kiev.

Image
Attachments
kievair.jpg
kievair.jpg (78.55 KiB) Viewed 721 times
User avatar
TheArchduke
Posts: 407
Joined: Thu Feb 07, 2008 2:07 pm

RE: Boron vs Archduke GPWbyBoron

Post by TheArchduke »

HG Romania faces severe problems as without the combat bonus especially its center with all the cav divisons is quite weak. But Boron makes a very unsuccessful sortie west of Odessa and is rebuffed.

Image
Attachments
Romaniarebuffed.jpg
Romaniarebuffed.jpg (130.43 KiB) Viewed 721 times
tweber
Posts: 1411
Joined: Wed Jun 27, 2007 1:32 pm

RE: Boron vs Archduke GPWbyBoron

Post by tweber »

Those are some interesting changes.  Here are some thoughts:
 
- You do not have to have a house rule about building roads.  Instead, you could make it so the cost to build the road is high.
- By extending the map so far to the east, the file size will be bigger.  You might want to define 'big hexes' that cost a lot to move through.  This is something I did in the WAW scenario.  That way, large distances are effectively compressed into fewer hexes. 
- For the land route to Norway, I might run it along the top of the map (sor asthetics) and define a special immovable hex below (like I did with Africa in WAW).  Right now, the Soviets could invade the Northern land route from Leningrad. 
 
I am interested to see how your AA goes, I hope you guys are able to continue it.
User avatar
TheArchduke
Posts: 407
Joined: Thu Feb 07, 2008 2:07 pm

RE: Boron vs Archduke GPWbyBoron

Post by TheArchduke »

Turn 4

South:
The soviet forces continue to thwart us near Odessa. Boron obviously wants to delay or even break through the weak romanian forces there. The encirclement near Lwow is complete and the entrenchment in Kiev is strong.

Center:
Although the enemy forces seem to defend Minsk, Smolensk is virtually undefended. Where is the enemy.

North:

Apart from Artillery attacks near the Mannerheim line, the enemy forces are nowhere near Pskov or Staraya Russia.


And now an overview of the map.



Image
Attachments
uebersicht.jpg
uebersicht.jpg (118.83 KiB) Viewed 721 times
User avatar
TheArchduke
Posts: 407
Joined: Thu Feb 07, 2008 2:07 pm

RE: Boron vs Archduke GPWbyBoron

Post by TheArchduke »

ORIGINAL: tweber

Those are some interesting changes.  Here are some thoughts:

- You do not have to have a house rule about building roads.  Instead, you could make it so the cost to build the road is high.
- By extending the map so far to the east, the file size will be bigger.  You might want to define 'big hexes' that cost a lot to move through.  This is something I did in the WAW scenario.  That way, large distances are effectively compressed into fewer hexes. 
- For the land route to Norway, I might run it along the top of the map (sor asthetics) and define a special immovable hex below (like I did with Africa in WAW).  Right now, the Soviets could invade the Northern land route from Leningrad. 

I am interested to see how your AA goes, I hope you guys are able to continue it.

- Good point about the roads, I will suggest that to Boron.
- Actually those land hexes are Big hexes, Boron choose to simulate the gearing up of Siberia that way.
- The land route was just added in this version and it is not the one through the sea but it runs along the edge of Denmark, Skane and then the map edge.

Yeah, I hope some readers drop by, the next turn´s aar is ready but I always wait for Boron to make his turn.
User avatar
british exil
Posts: 1686
Joined: Thu May 04, 2006 6:26 pm
Location: Lower Saxony Germany

RE: Boron vs Archduke GPWbyBoron

Post by british exil »

How long does it take for the next turn to load?
Was playing WAW but my pc is just to slow to load all the info had to wait hrs for thenext turn ,which really bothered me that I had to cancel my plans for World Dominion.

Not much fun in starting a game that I can't finish.

But please carry on with your AAR, love the screenshots and the addded info pasted in. I don't suppose you could add the reasons why you attack or go around certain areas. Just to help us newbies get to understand how experienced players plan and make their moves.


Mat
"It is not enough to expect a man to pay for the best, you must also give him what he pays for." Alfred Dunhill

WitE,UV,AT,ATG,FoF,FPCRS
User avatar
TheArchduke
Posts: 407
Joined: Thu Feb 07, 2008 2:07 pm

RE: Boron vs Archduke GPWbyBoron

Post by TheArchduke »

Turn 5

A very uneventful turn, Boron continues not to resist apart from small sorties near Kiev and Odessa. Air battles are fought in the south and he sustains high losses. I begin to wonder if he plans to make his stand near Moscow, Leningrad and Kiev. The situation looks like that.

Only one screenie this time, my apologies, the situation in the center looks very alike, retreating columns strafed by aircraft.



Image
Attachments
Smolensk.jpg
Smolensk.jpg (142.9 KiB) Viewed 721 times
User avatar
TheArchduke
Posts: 407
Joined: Thu Feb 07, 2008 2:07 pm

RE: Boron vs Archduke GPWbyBoron

Post by TheArchduke »

August 41 Turn 7:

P.S.: I somehow messed up with the turn numbers..

I am making impressive progress both on the north and south front. Before Moscow soviet formations are spotted heading west of Moscow, without doubt planning to stop our advance.

In the south, Kiev proves to be a huge, historical obstacle. Massive Artillery and fortifications prove problematic, but at least the german airforce seems invincible. It more and more looks like Boron gambled upon driving HG Romania back and stopping HG South short and trading space for time in the north and in the center.

Whilst clearing Minsk I suffer high losses. Notice Bucharest? Boron is landing there, I only recognized that whilst wrapping up the AAR.

Image
Attachments
augover.jpg
augover.jpg (169.5 KiB) Viewed 721 times
User avatar
TheArchduke
Posts: 407
Joined: Thu Feb 07, 2008 2:07 pm

RE: Boron vs Archduke GPWbyBoron

Post by TheArchduke »

The situation near Moscow. My spearheads are encountering no opposition but air recon units show that Boron is finally making a stand.

Image
Attachments
Moscow.jpg
Moscow.jpg (142.71 KiB) Viewed 722 times
Post Reply

Return to “After Action Reports”