ORIGINAL: baboune
Funny.. I always thought the AI in this game was a random number generator...
When I read this, the pop I was drinking shot out my nose.
GSB
Moderator: MOD_EIA
ORIGINAL: baboune
Funny.. I always thought the AI in this game was a random number generator...
ORIGINAL: RayKinStL
Well Marshall, if you are reading this, as a new guy to the forums and someone who has played through your game once, an someone with a stong affinity for GB, I would overhaul the way you do the naval stuff. It was very good IMO the way Avalon Hill implemented it. If you could go back to the original rules, counters, etc... I would strongly reccomend it. Just my thoughts.
ORIGINAL: Marshall Ellis
We've tossed around the idea of a classic EIA scenario with the original map, counters, etc. Lookd like a lot of people want this. Appreciate the thoughts.
We've tossed around the idea of a classic EIA scenario with the original map
ORIGINAL: Jimmer
Before you put time into any extra maps, I think it would be better to craft a "zoom in/out" process for the current map. Otherwise, you may find yourself retrofitting a nightmare. If you do the zoomer first, then you should have a good model to build off of for the other maps.
It SHOULD be. But WILL it be? That's the question.ORIGINAL: Marshall Ellis
ORIGINAL: Jimmer
Before you put time into any extra maps, I think it would be better to craft a "zoom in/out" process for the current map. Otherwise, you may find yourself retrofitting a nightmare. If you do the zoomer first, then you should have a good model to build off of for the other maps.
The zoom function itself would be independent of the map selection / type or am I missing what you saying?
ORIGINAL: Jimmer
Try using a JPG file for the zooms only. You can make a JPG out of any bitmap.
The problem would be that users couldn't PLAY using a JPG if all the code is written around BMPs. But, you could at least show them the "big picture".
How you could do it is have the zoom tool create a JPG on the fly, incorporating all of the currently in-place board elements. It wouldn't be the same as scrolling a mouse wheel and actually being able to click pieces. But, at least it would allow different views. Also, if you took a "snapshot", it could even included the white-border movement possibilities. That way, for instance, a player could see how far his fleets could travel from Gibraltar in one turn.
ORIGINAL: Edfactor
So with 1.03 the AI will keep its forces more concentrated?
build more infantry and less militia (though miltia is still useful if your not britain)
Good question: Zooming OUT is what I'm referring to. I don't think zooming in is valuable except at the 2-3 area level, and one can get close to this with the zoom that already exists.ORIGINAL: Marshall Ellis
Are you talking mainly of zooming out?
If not then I'm not sure I follow how bulding a jpg would give me the detailed info I need to zoom into a city and still maintain a non chunky resolution?