, the garrison requirement jumps up steeply to regain control (haha Warhunter, you probably didn't know that in addition to the problems you give me, those Kentuck partisans are giving me grey hair too).When I occupied Kentucky my adversary Warhunter kinda laughted at me and said have fun with the garrisions (Ky went CSA). I thought to myself, oh boy, Kentucky in 1861 so I won't be pinned down at Fortress Paducah. Well now between Missouri, Kentucky and parts of Tennessee I have garrison requirements of 50 infantry/militia. Granted, the militia can train when posted on the rail lines, but it is still 50 folks not at the front. That is more than 1/4 of my infantry strength.

If I didn't have a draft I wouldn't be able to garrison stuff. This means that to advance any further I'll have to have another draft, at the cost of 50 political points !
That is Warhunter on the left, I am not.The only thing I can think of is that one must tailor the marches to get you to the population centers without too much sidetracking through farmland. When you play the computer she just sits there lamely. But live opponents like Warhunter have been reading their history and know how to raid effectively, etc., and I suspect that if I don't occupy everything in a wide swath, he'll infiltrate his cavalry up the ungarrisoned corridors and really create havoc very, very deep behind my front.

How are others dealing with this?
I foresee having 150 people on garrison duty by the time Sherman gets to the sea.Help !!



