ORIGINAL: JeffK
As trojan said, change them to PGM type weapons, I added the values as per JWE's cmments for the LC(Rkt)
Needs a bit of tweaking of values but it works against ships, I'll see it they attack ground troops next.
You may, of course do as you wish – it’s your mod, but …
I wouldn’t do that. Game wants to see these as GA Rockets (type-01) for a number of reasons. It’s looking for that device type in air-ground combat mode, it’s looking for that device type in nominal ground combat mode, ship-ground combat mode, etc.. A PGM is only operative in special combat situations and not in those situations the game expects to see this device operative in.
The original parameters for the device (type-01 GA Rocket) are completely valid. The only thing that went “worng” was that someone forgot to enter the Anti-Soft and Anti-Armor values, and the rest of us had a brain fart and didn’t catch it. The other “fixes” to this issue tend to cause more problems, to other aspects of use, than they solve.
Try going back to zero; put everything back to where it’s supposed to be; add in the A-Soft and A-Armor numbers, and begin your tests from there. I think your results will be acceptable across the entire range of operational modes this device was designed to be used in.
Just a suggestion. Ciao.