Reinforcements arriving behind enemy lines.
Moderators: JAMiAM, ralphtricky
Reinforcements arriving behind enemy lines.
I have just had a the rather unpleasant experience of having enemy reinforcements arrive behind my lines. I am very sure that they arrived in hexes under my control. (I would post a screenshot, but I am currently unable to use my screengrabbing program.) According to the manual, this should not be allowed.
From the briefing:
Land Units
Most Land units will always appear at the location given in the
Formation Report, if that location is available. A location is only
considered to be available if it is either friendly-controlled or
located on a map edge. If for some reason the location is not
available, units scheduled to appear on a map edge will instead
appear at some other available location along the same map
edge, within two hexes. Units scheduled to appear away from a
map edge will only enter when the location becomes friendlycontrolled.
Is there a bug or have I missed something?
From the briefing:
Land Units
Most Land units will always appear at the location given in the
Formation Report, if that location is available. A location is only
considered to be available if it is either friendly-controlled or
located on a map edge. If for some reason the location is not
available, units scheduled to appear on a map edge will instead
appear at some other available location along the same map
edge, within two hexes. Units scheduled to appear away from a
map edge will only enter when the location becomes friendlycontrolled.
Is there a bug or have I missed something?
RE: Reinforcements arriving behind enemy lines.
I don't know what your exact situation is, but I had the same thing occur in FitE. With the 'front' well east of this location, all of sudden I noticed some enemy activity in the area of this screen shot. I sent some mp's to investigate and found that a guerilla unit had converted a 'regeneration' hex and an entire Soviet army had appeared. I don't think it's a bug, as the scenario has to be designed that way (although this situation can be designed that way unintentionally). In my opinion, I don't like it. 



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RE: Reinforcements arriving behind enemy lines.
This can be solved by giving all units in a formation eligible to reconstitute a fixed reconstitution hex well behind friendly lines, in FitE that can be around Gorky
The TOAW Redux Dude
RE: Reinforcements arriving behind enemy lines.
As far as I can tell the only units able to enter in enemy-controlled hexes are guerillas.
RE: Reinforcements arriving behind enemy lines.
ORIGINAL: Boonierat
As far as I can tell the only units able to enter in enemy-controlled hexes are guerillas.
Yes Boonie, but the bloody guerillas convert the hex ownership and then the hexes are elligible to 'regenerate' units. You can have an entire NVA division, or more, pop up in occupied territory!
'This can be solved by giving all units in a formation eligible to reconstitute a fixed reconstitution hex well behind friendly lines, in FitE that can be around Gorky '
I thought FitE had reconstitution already fixed at Gorky ? Actually, I should look into it today and see if I can tell what the circumstances are that affect this.
RE: Reinforcements arriving behind enemy lines.
ORIGINAL: sPzAbt653
Yes Boonie, but the bloody guerillas convert the hex ownership and then the hexes are elligible to 'regenerate' units. You can have an entire NVA division, or more, pop up in occupied territory!
Tunnels! [:D]
RE: Reinforcements arriving behind enemy lines.
Please note that it was not a recostitution, but a scheduled reinforcement that arrived on an enemy controlled hex, without prior conversion of ownership.


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RE: Reinforcements arriving behind enemy lines.
Does that mean it is available?
RE: Reinforcements arriving behind enemy lines.
When were the screenshots taken? Are you sure that the units appeared in those hexes? Or, did they appear on the map edge hexes and move to those positions? Possible, also, is that units appeared on the map edges during previous turns, converted the adjacent hexes, and later reinforcements appeared. Hard to tell with the no borders option enabled, exactly what the case is here.
RE: Reinforcements arriving behind enemy lines.
I would have to say that there is no way this could happen. What scenario is this, and what turn ?ORIGINAL: rasmus
... a scheduled reinforcement that arrived on an enemy controlled hex ...
- Curtis Lemay
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- Location: Houston, TX
RE: Reinforcements arriving behind enemy lines.
ORIGINAL: sPzAbt653
I would have to say that there is no way this could happen. What scenario is this, and what turn ?ORIGINAL: rasmus
... a scheduled reinforcement that arrived on an enemy controlled hex ...
Technically, it can be done, if the designer employed a "Set ownership 1/2" event.
RE: Reinforcements arriving behind enemy lines.
ORIGINAL: Curtis Lemay
ORIGINAL: sPzAbt653
I would have to say that there is no way this could happen. What scenario is this, and what turn ?ORIGINAL: rasmus
... a scheduled reinforcement that arrived on an enemy controlled hex ...
Technically, it can be done, if the designer employed a "Set ownership 1/2" event.
Technically then, they would be arriving in a friendly controlled hex, but good point anyway. I was thinking about urban hexes converting themselves as the only way. I'd still like to look at this scenario to see what the situation is.
RE: Reinforcements arriving behind enemy lines.
The screenshot was take at the beginning of player 1s turn. The units around the ARMBDEs has been moved to show hex ownership, but has not entered any enemy controlled hexes. The border option is enabled, but the newly arrived units only control the hex they are in. I have uploaded a screenshot from the end of my previous turn to clarify.ORIGINAL: JAMiAM
When were the screenshots taken? Are you sure that the units appeared in those hexes? Or, did they appear on the map edge hexes and move to those positions? Possible, also, is that units appeared on the map edges during previous turns, converted the adjacent hexes, and later reinforcements appeared. Hard to tell with the no borders option enabled, exactly what the case is here.
Game is Braunschweig 7.1 by Daniel McBride,converted from COW.

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RE: Reinforcements arriving behind enemy lines.
I forgot to mention. No paratroopers or guerillas are in the hexes.
RE: Reinforcements arriving behind enemy lines.
'Game is Braunschweig 7.1 by Daniel McBride'
I don't have this scenario, can someone direct me to where I can obtain it?
I don't have this scenario, can someone direct me to where I can obtain it?
- Curtis Lemay
- Posts: 15314
- Joined: Fri Sep 17, 2004 3:12 pm
- Location: Houston, TX
RE: Reinforcements arriving behind enemy lines.
I have it. There are no "Set ownership" events in it.
From the looks of it, the unit that arrived is part of the 4/6th Gd Corps that arrives on turn 47. There is one unit identical to the one shown that arrives on that hex (64,1). However, the rest of the Corps (multiple divisions) should have arrived on hex 64,0 just north of it - a map edge hex. Somehow, they were blocked, but the unit away from the map edge was not.
Rasmus, was this game turn 47?
From the looks of it, the unit that arrived is part of the 4/6th Gd Corps that arrives on turn 47. There is one unit identical to the one shown that arrives on that hex (64,1). However, the rest of the Corps (multiple divisions) should have arrived on hex 64,0 just north of it - a map edge hex. Somehow, they were blocked, but the unit away from the map edge was not.
Rasmus, was this game turn 47?
RE: Reinforcements arriving behind enemy lines.
Yes it was.ORIGINAL: Curtis Lemay
I have it. There are no "Set ownership" events in it.
From the looks of it, the unit that arrived is part of the 4/6th Gd Corps that arrives on turn 47. There is one unit identical to the one shown that arrives on that hex (64,1). However, the rest of the Corps (multiple divisions) should have arrived on hex 64,0 just north of it - a map edge hex. Somehow, they were blocked, but the unit away from the map edge was not.
Rasmus, was this game turn 47?
- Curtis Lemay
- Posts: 15314
- Joined: Fri Sep 17, 2004 3:12 pm
- Location: Houston, TX
RE: Reinforcements arriving behind enemy lines.
Ok. I created a test scenario with reinforcements sceduled to arrive in the 0 row and the 1 row. Sure enough, the 0 row reinforcements were blocked and the 1 row reinforcements arrived. Clearly, something got screwed up at some point. This is a bug.
Rasmus got off light. There should have been an army arriving in 64,0, instead of a division in 64,1. His opponent should be howling.
Rasmus got off light. There should have been an army arriving in 64,0, instead of a division in 64,1. His opponent should be howling.
RE: Reinforcements arriving behind enemy lines.
Au contraire. I had plenty of available reserves to effect surrounds and destroy the newly arrived overstacked and unentrenched soviets while they were vulnerable. Had this not been the case it would indeed have been a major pain.ORIGINAL: Curtis Lemay
Ok. I created a test scenario with reinforcements sceduled to arrive in the 0 row and the 1 row. Sure enough, the 0 row reinforcements were blocked and the 1 row reinforcements arrived. Clearly, something got screwed up at some point. This is a bug.
Rasmus got off light. There should have been an army arriving in 64,0, instead of a division in 64,1. His opponent should be howling.
Thanks for the thorough responses.




