Is it deliberate that a surrounded HQ can’t activate?

Adanac's Strategic level World War I grand campaign game designed by Frank Hunter

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ulver
Posts: 527
Joined: Sun Sep 09, 2001 8:00 am
Location: Danmark, Europe
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Is it deliberate that a surrounded HQ can’t activate?

Post by ulver »



I, unfortunaly, had a large chunk of the French army surrounded. They are stacked with an HQ with plenty of activation points and should be easily able to break out except I can’t activate the HQ in question.

I seem to remember from previous games that I could activate surrounded HQ’s to enable me to break out of pockets but perhaps I remember it wrong?

I checked the manual very carefully and nowhere is it mentioned that isolated HQ’s can’t be activated.
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Lascar
Posts: 538
Joined: Sat Oct 07, 2000 8:00 am

RE: Is it deliberate that a surrounded HQ can’t activate?

Post by Lascar »

ORIGINAL: ulver



I, unfortunaly, had a large chunk of the French army surrounded. They are stacked with an HQ with plenty of activation points and should be easily able to break out except I can’t activate the HQ in question.

I seem to remember from previous games that I could activate surrounded HQ’s to enable me to break out of pockets but perhaps I remember it wrong?

I checked the manual very carefully and nowhere is it mentioned that isolated HQ’s can’t be activated.
I think it depends on the supply level of the hex the HQ unit is in. If it is 0% or even just a few percentage points that HQ will not be able to activate. Based on previous experiences like this it seems if the supply level is at least 10% they can activate. There is no documentation on the exact percentage but there is definitely a point below which activation is no longer possible.
ulver
Posts: 527
Joined: Sun Sep 09, 2001 8:00 am
Location: Danmark, Europe
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RE: Is it deliberate that a surrounded HQ can’t activate?

Post by ulver »

Lost fair and square then, Thanks

Lessen learned.
boogada
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Joined: Thu Aug 16, 2007 11:45 pm
Location: Germany

RE: Is it deliberate that a surrounded HQ can’t activate?

Post by boogada »

I think its like 8%. This is the least amount of supply you need to activate any HQ. 
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