Truespace 7.6 for free

Questions regarding the creation of custom graphics (uniforms and stadium art).

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garysorrell
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Truespace 7.6 for free

Post by garysorrell »

It appears Caligari has released Truespace 7.6 for free to all.
It also has a download for a manual and some tutorial videos.
Get it now guys. Just downloaded it and it works great.
Same company that made Gamespace, which is what we use to make stadiums in
MaxFB. May not be all that backward compatible with Max. Or maybe it will.
Either way, this is a good opportunity to get a program that normally costs
several hundred dollars, and get some tutorials to help learn CG.

Go here, register and download:

http://forums.caligari.com/track/link.asp?name=tS76ts7a&code=3
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garysorrell
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RE: Truespace 7.6 for free

Post by garysorrell »

From the forums

Dear Caligari community member,

Today is an important day in the 23 year history of trueSpace. We are releasing a major upgrade to our flagship product with trueSpace7.6, bringing significant improvements in modeling, animation, rendering and workflows, plus new direct export to Virtual Earth. Most of these you might already expect if you’ve been following my regular Captain’s Blog. What you may not expect is that we are making trueSpace7.6 available to everyone at no charge, in a giant step forward to bring high-end 3D authoring tools to all who want them!

trueSpace7.6 is far more than a SketchUp-style 3D architectural modeling tool. Instead, it provides a complete 3D authoring environment for any type of 3D content creation, whether that’s images, animations, objects for games, or content or worlds for online interactive shared spaces.

trueSpace7.6's modeling tools feature a variety of surface representations including full polygonal editing, subdivision surface modeling, NURBS, metaballs, and implicit surfaces. Those are supported by400+ modeling tools like real-time Boolean operations with full construction history so you can move subtracted parts of your design at any time during your work, or even change a subtraction to an intersection.

trueSpace 7.6 also provides advanced surfacing tools like layered materials, texture maps, normal maps, procedural materials, UVE projections, real-time DX9 pixel shaders that include shaders to simulate subsurface scattering, reflection, refraction, smoke, fire, water, anisotropicshader, metallic paint, glass – and those are just the real-time shaders!

The animation capabilities are even more impressive.trueSpace7.6 supports key-frame and motion capture animation on fully hierarchical objects. Key-frame animations can be seamlessly blended with procedural animations and physical simulations, all of which can fully interact with each other. This means you can have a walking character animated by key-frames getting hit by a procedurally animated car and fly away in response to the collision thanks to physical simulation.

In trueSpace7.6 you can also create fully articulated characters and interact with them using full body IK with editable direct manipulation widgets for joints (including physical stiffness), and apply physics or animated morphs for facial expressions.

If you want to create a photorealistic images or a video, then the built-in Lightworks high quality offline renderer will give you spectacular rendering results including soft shadows, raytracing, global illumination in form of hybrid radiosity, image based lighting, caustics, tone mapping, HDRI, anisotropic reflectance,multi-pass rendering to Photoshop layers, motion blur, depth of field, lens flares etc.

trueSpace’s award-winning direct manipulation interface with its easy-to-use 2D controls and 3D widgets has always been highly praised by users and press alike.For version 7.6 we have streamlined many workflows in extensive collaboration with our Beta testers. The UI is context-based and fully configurable, including toolbars, panels, widgets, layouts and projects. With universal drag-and-drop you can simply drop your model from the 3D workspace directly into an e-mail, written document, etc, and vice versa, clicking on the object in an e-mail will automatically open it in trueSpace.

There are also a series of advanced editors. In addition to the 3D workspace and modeling editors, there are a universal 2D node link editor, a script editor,a non-linear animation editor, a material editor, a UV editor, and more. Plug-ins are now accessible from the real-time 3D workspace and we expect to release truly amazing plug-ins for trueSpace7.6 in the near future, as well as stimulate 3rd party creation of independent products both free and commercial thanks to the availability of an SDK.

Finally, trueSpace7.6 is the only 3D authoring tool on the market which will allow you do all of the above in real-time shared 3D collaborative spaces where members of the design or animation team can maintain real-time interaction from anywhere in the world.

We are taking the unprecedented step of making these tools available to everyone for free in order to stimulate content creation for the present and future online 3D environments, and so that any artist out there with a dream can fulfill their vision without finding themselves trapped by budget limitations. This is particularly true if their vision includes emerging 3D online worlds, where free and unrestricted communities of web artists can collaborate on 3D projects and even establish new kinds of communities the likes of which the world has never seen before, way beyond simple chats in isolated 3D rooms or 3D islands.

Above all, trueSpace7.6 will empower you to create anything you dream up, whether you want to make illustrations for National Geographic, design products for Rolls-Royce, create buildings for Virtual Earth, make advertising or training videos, architectural walkthroughs, innovative video games, or animated films.All of these possibilities are now open to you simply by downloading trueSpace7.6 and learning what its powerful 3D authoring tools can do for you!

To download trueSpace7.6, visit the link below: http://cart1.caligari.com/web/Truespacemainreg.aspx

Also, to aid in your learning process we have made all of our video courses, previously $79 each, available at no charge, and you can download those courses from the link above.

At a time when other companies are removing their low cost products to make it even tougher to get started in 3D, it gives us great pleasure to enable all artists regardless of age or income to create 3D in whatever field they dream of. We hope you enjoy your copy of trueSpace7.6.

Roman Ormandy
Founder
Caligari Corp
therhino
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RE: Truespace 7.6 for free

Post by therhino »

Super cool and I am about to post some pics of one of your stadiums I edited with Game Space just to show how much you can do with these cool programs.
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garysorrell
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RE: Truespace 7.6 for free

Post by garysorrell »

Awesome, look forward to it therhino
therhino
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RE: Truespace 7.6 for free

Post by therhino »

I was going to post the pics, but I guess I was pressing the wrong button for camera :( Anyway Gary or Gil have you ever tryed putting 3D buildings in the background instead of the skyline picture? I found some good sites where I could get free 3D models of buildings so that is what I have been working on.
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Mykal
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RE: Truespace 7.6 for free

Post by Mykal »

well im downloading the lot as we speak

wether I'll ever do anything with it ??????? thats the question

Im really good at what I know
but learning new skills has its problems for me these days

Kinda that "old dog, new tricks" thing if ya' know what I mean
But with video's and a manual.........who know's.
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garysorrell
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RE: Truespace 7.6 for free

Post by garysorrell »

One of my stadiums does have a building I made in the background.
Image
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garysorrell
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RE: Truespace 7.6 for free

Post by garysorrell »

Hey Mykal. Download it all and keep it handy. Its a nice package to have 'just in case'.

therhino
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RE: Truespace 7.6 for free

Post by therhino »

It's super easy to learn Mykal you can also download 3D people which makes me wonder if we could have 3D fans. Of course some peoples computers might not be able to handle it, but for those of us with powerful computers we could have 3D crowds.
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Mykal
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RE: Truespace 7.6 for free

Post by Mykal »

ORIGINAL: garysorrell

Hey Mykal. Download it all and keep it handy. Its a nice package to have 'just in case'.

totally my intention Gary
thats why I grabbed it while its there for free, cos that could change
so I thought what the heck, go grab it........it cant hurt
I'll take a look at it eventually

I'm one of them manual guys, I like to read the manual and digest it
so it may be just right up my street, thats how I learned to use paint shop pro all them years ago
reading the manual from front to back [:)]
therhino
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RE: Truespace 7.6 for free

Post by therhino »

ORIGINAL: Mykal
so I thought what the heck, go grab it........it cant hurt
Unless it has a virus [:D]
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Mykal
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RE: Truespace 7.6 for free

Post by Mykal »

now ther's a thought, im uninstalling it now..........[:'(]
hahaha
therhino
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RE: Truespace 7.6 for free

Post by therhino »

Ok this may be a stupid question, but how do you color a 3D object in Game Space and get it to stay 3D in Maximum Football? I downloaded the Statue of Liberty off a website and it was fully colored in Game Space, but once I went in to the game it was white. Any help would be great.
Thanks,
TheRhino
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Mykal
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RE: Truespace 7.6 for free

Post by Mykal »

just a shot in the dark................

but is the texture bitmap you used in the stadium folder........if not that'll be why
would also be worth checking through the stadium documents to make sure the document is referring to the bitmap by the name you gave it
therhino
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RE: Truespace 7.6 for free

Post by therhino »

I didn't use a texture bmp, but that does give me an idea...
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garysorrell
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RE: Truespace 7.6 for free

Post by garysorrell »

I dont think simply applying colors to an object will show up in Max. It needs to be a image texture. And as Mykal said, it would need to be in the folder the object is in.
therhino
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RE: Truespace 7.6 for free

Post by therhino »

Ok I will try that thanks guys
therhino
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RE: Truespace 7.6 for free

Post by therhino »

One more question how do I convert a dae. format 3D model to a 3ds or other format that GS can read?
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Mykal
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RE: Truespace 7.6 for free

Post by Mykal »

Well you've lost me now bro.............
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garysorrell
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RE: Truespace 7.6 for free

Post by garysorrell »

Blender can import dae, however I have never done it so I dont know how well it works.

But, theoretically, you could import the dae into blender, then save as a .x file for gamespace to work with.
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