First Feels, Tutorial Played (fall Weiss)

WW2: Road to Victory is the first grand strategy release from IQ Software/Wastelands Interactive, which covers World War II in Europe and the Mediterranean. Hex-based and Turn-based, it allows you to choose any combination of Axis, Allied, Neutral, Major or Minor countries to play and gives you full control over production, diplomacy, land, air and naval strategy. Start your campaign in 1939, 1940 or 1941 and see if you can better the results of your historical counterparts. A series of historical events and choices add flavor and strategic options for great replayability.
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alaric318
Posts: 366
Joined: Tue Oct 07, 2003 5:45 am

First Feels, Tutorial Played (fall Weiss)

Post by alaric318 »

greetings, well, i love comander europe at war and sc2, but this game have division unit and map scale, in example, viewing the distance between minsk and kiev gives me impression of a great map, so, for the best, it remember my an old spi game "war in europe", a game for grognards, a game of cult, the freedon on this game to upgrade troops at wish gives freedom to configure the army at your wishes, played the tutorial, great pleased by the number of units in place, much more than in the others game, i think much people was wanting an strategic game of world war 2, turn based with this scale, just my oppinion, i can see when i play the campaign game,

thanks for matrix for another great game,

best regards,

murat30.
There is no plan of battle that survives the contact with the enemy.
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doomtrader
Posts: 5319
Joined: Tue Jul 22, 2008 5:21 am
Location: Poland
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RE: First Feels, Tutorial Played (fall Weiss)

Post by doomtrader »

Hi.
 
Nice to hear that you liked the game.
 
We are really hoping for feedback, both positve and negative.
If players tell us what they like and what they don't we have chance to make this game even better.
 
Let us know, did you liked other scenarios.
alaric318
Posts: 366
Joined: Tue Oct 07, 2003 5:45 am

RE: First Feels, Tutorial Played (fall Weiss)

Post by alaric318 »

greetings, first, congratulations for the great game, i am playing the campaign starting on poland, the time scale, the unit scale and the map scale is indeed great, about feedback i will love to have capability to select wich air unit make each strike, maybe can be done, i must say i do not read the manual, just start playing, but as i see, the engine selects automatically wich air units make air strikes on enemy land forces, anyway i are capable of select an air fleet and "organize" the air strikes on enemy aircraft, i am enjoying the game very much, the upgrade system is very good and the balance settings to make some nations more or less powerfull i think indeed can add replayability value,

best regards,

murat30.
There is no plan of battle that survives the contact with the enemy.
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