ORIGINAL: Shannon V. OKeets
I am resigned to using Uncontrolled (perhaps I'll get use to it).
Uncontrolled sounds right to me.
The addition of the '2 of 2' info I think will be an improvement to the form. The rest looks good.
Moderator: Shannon V. OKeets
ORIGINAL: Shannon V. OKeets
I am resigned to using Uncontrolled (perhaps I'll get use to it).
There is another entry for that. I am thinking (without reading the code) that it is build points that are part of trade commitments. I am not sure what happens (re RAW) to the build points if they cannot be shipped to the assigned destination country.ORIGINAL: paulderynck
I'd bet it is resources you control that cannot be traced to any factory by rail or by sea.ORIGINAL: sajbalk
What is the category under build points for "no path" indicate?
What happens to BP that are part of trade agreements and that cannot be shipped to the assigned destination country is that they are lost.ORIGINAL: Shannon V. OKeets
There is another entry for that. I am thinking (without reading the code) that it is build points that are part of trade commitments. I am not sure what happens (re RAW) to the build points if they cannot be shipped to the assigned destination country.
Ok, thanks. That is almost certainly what the No Path build points are. But I'll read the code to make sure.ORIGINAL: Froonp
What happens to BP that are part of trade agreements and that cannot be shipped to the assigned destination country is that they are lost.ORIGINAL: Shannon V. OKeets
There is another entry for that. I am thinking (without reading the code) that it is build points that are part of trade commitments. I am not sure what happens (re RAW) to the build points if they cannot be shipped to the assigned destination country.


Very good idea !!!ORIGINAL: Shannon V. OKeets
Clicking on Expand List produces this.
My motivation for the change is that this form is used to decide where to send resources. Here you get a much longer list of your resources, or factories if you scroll down. The buttons and map at the bottom support this decision making; while the summary information at the top is not really needed.
You can flip back and forth between these views using the (now) Shrink List button.
Maybe for the Use/Save choice (I don't know what Don't Use could mean).ORIGINAL: Froonp
Very good idea !!!ORIGINAL: Shannon V. OKeets
Clicking on Expand List produces this.
My motivation for the change is that this form is used to decide where to send resources. Here you get a much longer list of your resources, or factories if you scroll down. The buttons and map at the bottom support this decision making; while the summary information at the top is not really needed.
You can flip back and forth between these views using the (now) Shrink List button.
Another idea : How difficult would it be to make the "Production" / "Save" choice for each resource directly in the list using drop down menu choices, rather than use the bottom buttons ?
Also, would it be possible to choose the Destination for each using a drop down menu in the list too rather than the "Change Destination" button ?
ORIGINAL: Shannon V. OKeets
Maybe for the Use/Save choice (I don't know what Don't Use could mean).
For Destination, I think the list of possibilities might be too long.

It is to skip to Italy, and then Japan, and then Germany if wanted.ORIGINAL: Yohan
Looks good but what is the "Skip major power" button for Steve?
The most important use is when you want the US to DOW first and see if it succeeds or not, before deciding on whether other Allied Major Powers should DOW too (e.g., Japan).ORIGINAL: Froonp
It is to skip to Italy, and then Japan, and then Germany if wanted.ORIGINAL: Yohan
Looks good but what is the "Skip major power" button for Steve?
That means that you're not obliged to decide now, you can pass the decision to your allies, and then come back again here to decide.

This is great ! This uses most of the space that was empty previously in the main form, and gives that informations that I'm so used to look at all the time. Now it is embedded in the main form, great !ORIGINAL: Shannon V. OKeets
Here are the changes I've made in the last 2 days to the Unit in Hex panel ans the Setup Tray.
This screen shot shows the Unit in Hex panel in the lowere left corner; it is about half of its previous size.
In the Main form there is now a Unit Data Panel. Because the cursor is over Taranto, the data shown is a summary of the units in the hex: no land units, one air unit with a 4 air-to-air factor, and 20 naval units with an attack strength of 46.
I've made the Country label bold so it is clear that this is summary data for the hex.


