Port Operations

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

Moderators: Joel Billings, wdolson, Don Bowen, mogami

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firefly177
Posts: 34
Joined: Sat Jul 24, 2004 2:08 am

Port Operations

Post by firefly177 »

Does a post like San Fancisco for example, need a base force present to load/unload supplies and/or troops? All the West Coast post have BF present but I think I could make better use of them elsewhere. Thanks.

Jim
John Lansford
Posts: 2664
Joined: Mon Apr 29, 2002 12:40 am

RE: Port Operations

Post by John Lansford »

No, the base forces only maintain planes at the airbases.  You can load/unload supplies, planes and LCU's there all day without a base force.
 
Note that the base forces on the West Coast are in a restricted HQ.  You'll need to change their HQ allegiance before you can move them somewhere else.
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greg_slith
Posts: 488
Joined: Tue Sep 14, 2004 2:58 pm

RE: Port Operations

Post by greg_slith »

You can unload aircraft but I don't think they become operational without an aviation unit (ie they unload in need of repair).
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wdolson
Posts: 7687
Joined: Tue Jun 27, 2006 9:56 pm
Location: Near Portland, OR

RE: Port Operations

Post by wdolson »

Aviation support provide support for maintaining aircraft. 

General support units supply support for other land units in the hex.  These are the guys who run the mess hall, deliver the mail, run the motor pool, etc.  Units work at top efficiency when they have enough support around, but it isn't critical to the survival of the unit.

In the basic game, there are no naval support units.  However, there are in AE.  In AE, naval support help with ship repairs and other port operations.  So in the basic game, loading and unloading happen at the same rate whether there are land units in the hex or not.

Bill
WIS Development Team
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