Naval unit effect on raids Ver 1.010

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Tempest_slith
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Joined: Sat Jun 09, 2007 5:17 pm

Naval unit effect on raids Ver 1.010

Post by Tempest_slith »

5.4 Naval Units defines transports as being naval units.

9.1.3.2 Raids says : Raiders will never cross major river areas if enemy naval units are present.

Raiders will cross major river areas (if executing a multi-region raid) if the river area is only occupied by enemy transports and not enemy naval combat units.

Was the design intent that a transport (only) stop raider movement or should the documentation have said "......naval combat units...." rather than "......naval units...."?.
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Joel Billings
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RE: Naval unit effect on raids Ver 1.010

Post by Joel Billings »

Should have said naval combat units.
All understanding comes after the fact.
-- Soren Kierkegaard
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