Thanks for the response. Some interesting points above though certainly conflicts some information I had that a few of those things were fixed now. I suppose I'm not really that deterred from reading the above because I'm not really going to spend too much time with this title. Just be a casual player.. And since I like to play alts (because the game experience at least in a good MMO will be VERY VERY different as a different class).. I don't think ill run into most of your situations until they are either fixed or Warhammer Online comes out anyway.ORIGINAL: Ketza
The main problem with AOC is it was released far too early. The game in its current form is very unfinished. We were one of the first guilds on Deathwhisper to get a Battlekeep and the second guild on the server to be "sieged". Nothing concerning sieges even remotely worked. Our walls had huge holes in them. Siege equipment was not working. It seemed like a crude version of a beta test. As a temporary fix they made it so you could not lose a siege as the defender.
The crafting system has been broken and inconsistent since launch.
The pvp system is not in place and the one they are about to introduce is not the one they promised when the game was released. Even on a pvp server in the next patch any type of pvp will result in a murder count (even 80 vrs 80) which if it gets high enough will make it impossible to talk with vendors and NPCS. Also if you are a murdered you can drop items and money on death but of you are not you do not drop anything. Very confusing and borked system. It will kill guiuld vrs guild and world pvp.
The game stability is plagued by memory leaks. In large battles you have to tone down your graphics and turn off the sound or your framrate dips to below 10 fps or you crash.
They had an issue where female characters did not swing as fast as male characters. Rather then speed females up they slowed males down.
The endgame raids are plagued with bugs and zone in issues. it may take your 4 or 5 tries zoning into a dungeon just to get your whole party into the same place.
All of these issues has led to a mass exodus from the game. We are all used to MMOs getting off to a rocky start but this one is a total disaster. Of the 30 members and 40 recruits we came to the game with 2 months ago less then 20% are still playing. Most of the early guilds have left or disbanded. Of the original 8 Battlekeep guilds (you can only have 8 keeps per server) only 3 are still playing with any sort of consistency.
Maybe in 6 months the game will be worth a shot but for now I could not look anyone in the eye and honestly tell them to pick the game up and try it.
If its bad then.. Ill just switch over.. Which I will do anyway since I have more interest in the Warhammer story just for starters. The only thing that remains to be seen is whether or not I still pay my AOC subscription when Warhammer releases just so I can occasionally still play it...