Air Unit Movement

WW2: Road to Victory is the first grand strategy release from IQ Software/Wastelands Interactive, which covers World War II in Europe and the Mediterranean. Hex-based and Turn-based, it allows you to choose any combination of Axis, Allied, Neutral, Major or Minor countries to play and gives you full control over production, diplomacy, land, air and naval strategy. Start your campaign in 1939, 1940 or 1941 and see if you can better the results of your historical counterparts. A series of historical events and choices add flavor and strategic options for great replayability.
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Mickrocks201
Posts: 95
Joined: Sat Aug 02, 2008 12:23 pm
Location: Santa Fe, NM

Air Unit Movement

Post by Mickrocks201 »

[font="Arial"]The US gets two air units in the CONUS - how can they be moved to Britain? There is a 40 hex range for movement - I brought both ICELAND and ERIE into the alliance but still was not able to move them to any hexes within. There is no means apparent to move them via sea transport. Seems a waste to have them just sit by NYC for the duration.[/font]
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JMass
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Location: Italy

RE: Air Unit Movement

Post by JMass »

ORIGINAL: mickrocks

[font="Arial"]The US gets two air units in the CONUS - how can they be moved to Britain?[/font]

I read patch 1.20 will add one island in Atlantic to bypass this problem.
"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian

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Magpius
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Joined: Thu Sep 20, 2007 11:21 pm
Location: Melbourne, Australia

RE: Air Unit Movement

Post by Magpius »

Clicking on an air unit, the hex movement range is not highlighted like any other land unit. Could this be considered at some point?
-thanks

"I don't believe in reincarnation because I refuse to come back as a bug or as a rabbit". -New Order
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