http://www.geocities.com/gary_l_sorrell/misc/Backgrounds.zip
Most stadiums I made all use 2 files for the background...the model file
skyline.x
and
skyline.bmp
If you would like to try multiple skylines in a stadium, a quick way to do it is to dump all of them in a stadium folder, then actually edit the skyline.x file in notepad...its quicker than swapping out and renaming bmps.
go to the stadium folder you are using and open the skyline.x in notepad.
scroll to the bottom and you will see this entry:
Code: Select all
Material NoName_1Material_0_0 {
0.552941; 0.509804; 0.588235; 1.000000;;
0.000000;
0.100000; 0.100000; 0.100000;;
0.000000; 0.000000; 0.000000;;
TextureFilename {
"skyline.bmp";the part that says skyline.bmp is telling the game to apply that bmp as a texture.
just add the number after it of the new background you want to see in game and save
If you wanted to test skyline06.bmp just add in the 06 and it would look like
Code: Select all
TextureFilename {
"skyline06.bmp";save and go back in game and it will load that one up.
if you run max in a window you can leave notepad open and when you quit game, edit filename and save, then go back into a quick game and it will load whatever you changed it to.
quicker than renaming crap.
Just make sure you 'save', and not 'save as'. Save as might save it to txt. That will cause unnecessary strife and misery [8D]




