N.A. Ports and Cities

WW2: Road to Victory is the first grand strategy release from IQ Software/Wastelands Interactive, which covers World War II in Europe and the Mediterranean. Hex-based and Turn-based, it allows you to choose any combination of Axis, Allied, Neutral, Major or Minor countries to play and gives you full control over production, diplomacy, land, air and naval strategy. Start your campaign in 1939, 1940 or 1941 and see if you can better the results of your historical counterparts. A series of historical events and choices add flavor and strategic options for great replayability.
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Barthheart
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N.A. Ports and Cities

Post by Barthheart »

Tunis is marked as a port city but is land locked. Maybe move it to the coast?

Casablanca is NOT a port city. This makes it almost impossible to campaign across N.A. with the US starting from there. Maybe change it to a port city so the US can make supply convoy there.
Life is not a journey to the grave with the intention of arriving safely in a pretty & well preserved body,
but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
comrade
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RE: N.A. Ports and Cities

Post by comrade »

Being landlocked does not mean the city cannot be port. London is also a port and it's 3 hexes away from the coast. There's nothing wrong with it IMO :)




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Barthheart
Posts: 3080
Joined: Tue Jul 20, 2004 3:16 pm
Location: Nepean, Ontario

RE: N.A. Ports and Cities

Post by Barthheart »

Ok, I'll buy that for a dollar.[;)]

How about Casablanca as a port?
Life is not a journey to the grave with the intention of arriving safely in a pretty & well preserved body,
but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
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