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Adanac's Strategic level World War I grand campaign game designed by Frank Hunter

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EdinHouston
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Joined: Sat Jul 26, 2008 2:06 pm

More questions

Post by EdinHouston »

Maybe these questions are answered in other threads, but I dont recall seeing them.

1) Apparently cavalry can move into forest hexes in addition to clear hexes when stacked with infantry without requiring an offensive, although the manual says only clear hexes. Is this a change since the manual was written, or is it a glitch in the game? Can cavalry do anything else thats not in the manual (enter marsh hexes? para-drop into enemy cities? ;) )

2) How can France send resources or food to Britain. Apparently sending transports out on Shipping missions to the North Atlantic (from Toulon) doesnt do the trick, nor does leaving the transports in port. Does it matter if the transports are based in an Atlantic/North Sea port rather than Toulon? And if the answer is that they need to be based in a North Atlantic/North Sea port, do they need to do a Shipping mission or does the ability to transfer resources happen automatically?
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geoffreyg
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RE: More questions

Post by geoffreyg »

I think it is only (non- urban) rough and mountain hexes that cavalry cannot move into.
I don't think France can ever transfer resources to Britain.
FrankHunter
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RE: More questions

Post by FrankHunter »

There just wasn't any code to support France moving resources to Britain, I didn't think it would come up. I've now added it.

Cavalry can enter woods and I believe marsh. Its rough, mountain and city hexes they can't.
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geoffreyg
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RE: More questions

Post by geoffreyg »

I think I'm correct in saying that it is only unfriendly city hexes they can't enter. For rough and mountain it is friendly or unfriendly.
FrankHunter
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RE: More questions

Post by FrankHunter »

That's true, they can enter friendly cities.
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