Suggestions for the upcoming games?

Close Combat - Cross of Iron is based on Atomic Games award Winning Close Combat Series. Close Combat is a real time game were you take command of German or Soviet squads on the Eastern Front during World War II. This version is being developed by CSO Simtek and will include many new features and improvements.
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Coolness
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Suggestions for the upcoming games?

Post by Coolness »

Where can I send my suggestions for the future CC-games?
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Andrew Williams
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RE: Suggestions for the upcoming games?

Post by Andrew Williams »

To get feed back or maybe generate a discussion

Write it here

or

Add to this thread : tm.asp?m=1857089

or if you have suggestions that you feel don't need discussing

email to

andreww@strategy3tactics.com
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CSO_Talorgan
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RE: Suggestions for the upcoming games?

Post by CSO_Talorgan »

This old thread might be of interest:
 
http://www.closecombatonline.com/forums/showthread.php?t=10833
pad152
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RE: Suggestions for the upcoming games?

Post by pad152 »

Ok, you asked for it! [;)]

1. Eliminate the GPS guided mortars!

2. Graphics update that includes larger text and make infantry bigger, take advantage of todays higher res systems.

3. Weather and day/night missions.

4. Load/unload infantry, AT/Inf Guns.

5. A quick battle generator.

6. Larger maps with a zoom feature.

7. Reinforcements, something like we saw in the Combat Mission series 1 games. Allow reinforcements to arrive at a specific time +/- a random chance of them showing up.

8. New theaters of operations, new time frames, & unit types (Falklands, ColdWar, airborne ops, small boat ops, special ops, etc.).

9. Better pathfinding (put a final end to the tank dancing).

10. More advanced orders (maybe something closer to TacOps). So you can tell a unit what to do when it spots an enemy and/or comes under fire. Like switch from move to defend when spotting enemy, stop or keep moving when comming under fire, pop smoke and reverse, etc.

11. New mission types, rescue, escape, commando type, go blow up stuff like bridges/buildings/radio/radar station/ports/air fields, etc.

12. Don't release a CC game without a campaign (like the Marine game)![:-]

13. Random map generator.

14. Ability to create/edit your own squad types (number of men, equipment, etc).

15. Ability to split a squad during a mission.


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Andrew Williams
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RE: Suggestions for the upcoming games?

Post by Andrew Williams »

A few nice suggestions in that list... many of which are in the latest military build.

One interesting one though is that the latest soldier mods have made smaller soldiers, not bigger, so that they ar in scale with the vehicles... can't please all of the people all of the time, I'm guessing.
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pad152
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RE: Suggestions for the upcoming games?

Post by pad152 »

ORIGINAL: Andrew Williams

A few nice suggestions in that list... many of which are in the latest military build.

One interesting one though is that the latest soldier mods have made smaller soldiers, not bigger, so that they ar in scale with the vehicles... can't please all of the people all of the time, I'm guessing.

I hope to see them in the next CC title!

Well of lot of us aren't getting any younger, if you make them any smaller, I won't be able to see them! Hint, make the vehicles bigger too![;)]
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junk2drive
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RE: Suggestions for the upcoming games?

Post by junk2drive »

I chuckle when I visit here, CSO and CCS and people are looking for small soldier mods. I can barely see them now. pad have you tried changing the outline colours and markers?
 
Another vote for size adjustable units. SP and CM has that.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
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CSO_Talorgan
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RE: Suggestions for the upcoming games?

Post by CSO_Talorgan »

ORIGINAL: junk2drive

Another vote for size adjustable units

... or zoom levels
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