"Blizzard movement"????

Please post here for questions and discussion about scenario design and the game editor for WITP.

Moderators: wdolson, Don Bowen, mogami

Post Reply
el cid again
Posts: 16983
Joined: Mon Oct 10, 2005 4:40 pm

"Blizzard movement"????

Post by el cid again »

Players of the Allies in Russian active scenarios report in winter units often will not move - their orders are cancelled - and they add 15-20 fatigure points. It is said armor is harder to move than other units too.

Is this a known phenomena?
User avatar
n01487477
Posts: 4764
Joined: Tue Feb 21, 2006 12:00 am

RE: "Blizzard movement"????

Post by n01487477 »

I've moved from Vladivostok to Kharbarovsk in the middle of winter, with armour - I can't remember if there were many blizzards effecting this ... but nothing unusual to report. Fatigue was higher generally though. I'm in March now, so spring phase brings with it normality to building, movement (if there is a prob ??) and fatigue.
User avatar
ChickenOfTheSea
Posts: 579
Joined: Sat Jun 07, 2008 7:38 pm
Location: Virginia

RE: "Blizzard movement"????

Post by ChickenOfTheSea »

I am the player being described so I can fill in some of the details. I was trying to reposition some units in Russia, particularly 3 unit armored divisions to places off the front line and easily supplied. This was reinforced by a brief skirmish over a border dispute, after which we decided it would be better to back off a bit in border areas as an indication of peaceful intent, so I was moving armored units back and some infantry brigades forward as less threatening sentries. Unfortunately, this coincided with about 3 straight days of blizzards in the area. I found that many of the units had not moved, especially the mechanized ones, and that movement orders had been cancelled (for some units but not all). The non-moving units, however, had increased fatigue to about 15-20, despite not moving even one hex. One examining which units had moved and which had not, it appeared that perhaps the commanders aggressiveness rating might have a role.

This does not appear to be a bug because some units are moving despite fatigue. It also seems to be a reasonable effect of weather, but I am not familiar with any documentation on this. I will report back after we get a few non-blizzard turns.
In theory, there is no difference between theory and practice, but in practice, there is. - Manfred Eigen
User avatar
ChickenOfTheSea
Posts: 579
Joined: Sat Jun 07, 2008 7:38 pm
Location: Virginia

RE: "Blizzard movement"????

Post by ChickenOfTheSea »

We are now about 2 weeks into the war and LCU movement by Soviets(changed to French) in Siberia is still a major problem for me.

I started out trying to reposition some units in Siberia. I especially wanted to move units outside bases into base hexes where they would be more easily supplied. I also sent an infantry division and tank brigade to confront one an incursion by El Cid before I realized it was just an annoying small cavalry unit. Some of my units moved successfully especially around Vladivostok. Some moved one hex, quit, and cancelled movement orders even if that left them standing around outside bases. Some cancelled movement before leaving base.

The problem is that these units that cancelled movement are continuing to increase fatigue, even those inside bases with no current movement orders. At looks like they may be stuck until spring. My only reliable movement option is by barge along the Amur River. Any insights would be appreciated.
In theory, there is no difference between theory and practice, but in practice, there is. - Manfred Eigen
bradfordkay
Posts: 8686
Joined: Sun Mar 24, 2002 8:39 am
Location: Olympia, WA

RE: "Blizzard movement"????

Post by bradfordkay »

Ground units in cold zone winters receive increased fatigue the same as units in malaria zones, moderated if in a base hex. So having the units outside the base become too fatigued to move further might seem to be taking it a bit too far, but at least that is a documented feature. The stopping movement in a storm and changing orders part is unusual - an undocumented feature?
fair winds,
Brad
User avatar
ChickenOfTheSea
Posts: 579
Joined: Sat Jun 07, 2008 7:38 pm
Location: Virginia

RE: "Blizzard movement"????

Post by ChickenOfTheSea »

We have had several days in a row of non-blizzard weather, but my Soviet units still often cancel their movement orders even before moving one hex.

Recently there was some discussion (in the AE section) about each nationality having its own AI. Could it be that by redefining the Soviet forces as "French" in order to get around the "Russia active" bug, has caused the LCU's to behave differently?
In theory, there is no difference between theory and practice, but in practice, there is. - Manfred Eigen
Post Reply

Return to “Scenario Design”