Map error in Europe 1941

WW2: Road to Victory is the first grand strategy release from IQ Software/Wastelands Interactive, which covers World War II in Europe and the Mediterranean. Hex-based and Turn-based, it allows you to choose any combination of Axis, Allied, Neutral, Major or Minor countries to play and gives you full control over production, diplomacy, land, air and naval strategy. Start your campaign in 1939, 1940 or 1941 and see if you can better the results of your historical counterparts. A series of historical events and choices add flavor and strategic options for great replayability.
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JMass
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Map error in Europe 1941

Post by JMass »

I started to mod the scenario Europe 1941 (as done for 1940) and I realized that the border Russo-German is uncorrect, I made a comparison with the scenario Europe 1940 after the annexation of the Baltic States and here's the result, the darker border (correct) is in Europe 1940:


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doomtrader
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RE: Map error in Europe 1941

Post by doomtrader »

Thanks for that.

It will be corrected.


But OTOH, at the top of my head something tells me that there were some border corrections between Soviets and Germany after R-M (and I'm not talking about Barbarossa).
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RE: Map error in Europe 1941

Post by JMass »

ORIGINAL: doomtrader
But OTOH, at the top of my head something tells me that there were some border corrections between Soviets and Germany after R-M (and I'm not talking about Barbarossa).

I don't remember border corrections but I am sure Grodno was in soviet hands.

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RE: Map error in Europe 1941

Post by wernerpruckner »

There are some other map errors......look at the Danube/Donau and the cities that should be along it !!!
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RE: Map error in Europe 1941

Post by doomtrader »

Until now there were some more important issues but I think in the next patch there will come some tweaks here and there :)
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RE: Map error in Europe 1941

Post by Twotribes »

The darker border is where it is drawn in 1939 campaign after Poland surrenders and Germany goes with pact. Or close.
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RE: Map error in Europe 1941

Post by JMass »

ORIGINAL: Twotribes

The darker border is where it is drawn in 1939 campaign after Poland surrenders and Germany goes with pact. Or close.

Right, I have correct my first post:
the darker border (correct) is in Europe 1940
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RE: Map error in Europe 1941

Post by doomtrader »

This one has been corrected and will came with next patch
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RE: Map error in Europe 1941

Post by JMass »

ORIGINAL: doomtrader

This one has been corrected and will came with next patch


Good news [:)].
I have noticed also that lacks an event to cover the soviet occupation of Bessarabia and Nothern Bukovina (ultimatun given on June 26 1940) like those on the Baltic States.
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Plainian
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RE: Map error in Europe 1941

Post by Plainian »

Can you add in Brest-Litovsk as well to map. 157,79 or 158,79? Should be a fortess. Would be a nice historical touch.
Also have you considered making some cities multi hex cities? eg Moscow, Leningrad, Stalingrad? I guess they would be separate cities in terms of the game engine and would have to be called Moscow minor or something? Also Events might have to be modified.
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RE: Map error in Europe 1941

Post by JMass »

ORIGINAL: Plain Ian

Can you add in Brest-Litovsk as well to map. 157,79 or 158,79?

I am adding Brest-Litovsk in 160,82 in my modded scenarios.
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RE: Map error in Europe 1941

Post by doomtrader »

We will consider that

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RE: Map error in Europe 1941

Post by JMass »

ORIGINAL: doomtrader

This one has been corrected and will came with next patch

I found a relatively simple system to change borders, it is necessary modify a scenario adding an event with some methods "HexStripe.ChangeControllerAndOwner", start normally the scenario and when the event happens save the game, the file map.hmf in World War 2 Road to Victory\data\Save\My Saved Game contains the new map and can be used overwriting originals.
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KuniworthII
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RE: Map error in Europe 1941

Post by KuniworthII »

This is bulge is very vital, it was referred to during ww2 as the Bialostok pocket, and saw some huge encirclements during the first days of Operation Barbarossa.
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RE: Map error in Europe 1941

Post by KuniworthII »

Ofcourse Grodno was Soviet in 1941.

Thoiugh Im surprised they included this city but not otherones like Vilna/Kaunas, and Dvinsk!!! Ever heard of Mansteins dash for dvina-bridges?
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RE: Map error in Europe 1941

Post by Plainian »

Kaunus(Kovno) is there but its possibly in the wrong place on the map which is why you missed it, Vilna is also there as Wilno I think?
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RE: Map error in Europe 1941

Post by KuniworthII »

Yes I see that you are right, then only Dvinsk is missing. If I were in the Dev team, I would add Dvinsk, delete Grodno and add Brest-Litovsk as a fortress on this sector. Meanwhile in 1941 scenario the russian troops should be massed in the Biayalostok bulge to be encircled.
 
Im not sure Minsk is on a correct location either, seems to far off. No way a german player can reproduce barbarossa initial stages.
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RE: Map error in Europe 1941

Post by JMass »

ORIGINAL: Kuniworth II
I would add Dvinsk, delete Grodno and add Brest-Litovsk as a fortress on this sector.

In my mod I have added Brest-Litovsk in 158,80 (lastly).
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RE: Map error in Europe 1941

Post by Plainian »

ORIGINAL: Kuniworth II
Im not sure Minsk is on a correct location either, seems to far off. No way a german player can reproduce barbarossa initial stages.

Difficult to tell whether its in right position as I don't have a map(boardgame) with a similar scale. I think north on the RTV map isn't up and down following the hex columns but is offset to left. ie tilt the hexes 60 degreees?
Most maps seem to suggest that Minsk had swamps to the south. So either there is swamp missing or its too far north...or north east?

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