Spanish Civil War-scenario.
Moderator: Vic
Spanish Civil War-scenario.
I made a medium sized scenario for the Spanish civil war and uploaded it. Should pretty much be possible to go straight to approval if packed correctly a s o. The scenario is deliberatly made so that it should be possible to play against AI. I have playtested the first turns a couple of times and the AI really seems to be killing me (when i play as the Republic on AI++).
Here is the scenariodescription.
This scenario simulates the spanish civil war between the nationalist rebels and the republican provisional government. The scenario begins on the 1st of july 1936. Each turn is 1 month long.
Rulechanges
- Naval movement doubled.
- Research is disabled.
- Fortifications cost 100 EP instead of 150.
- HQ reach is increased from 3 to 5 hexes.
- Possibly needs to have real mod installed.
Unit additions and changes
- Trains.
- Tankettes. A mix between armoured car and Light tank.
- The republic & nationalist each have 1 special commander (Colonel Yague and Durretti) who, other than being equal to staff IV, have the staff points of 50 normal staff.
Production
- Villages produce 0,5K, Towns 1K, Towns with shipyards 2K and Cities 5K.
- Villages and towns can only produce infantry and non combat units. Cities produce everything except ships.
- The nationalist controll 2 towns with shipyards (Vigo and Ponteverda). The republic side control a city with a shipyard (Barcelona). In these locations destroyers and cargoships can be produced. Other than this no ships can be produced in the game.
- Medium tanks, heavy tanks, tankdestroyers cant be produced.
Victory
Each side needs to control 120 VP:s to win.
Cities yield 10 VP:s, Towns 2 VP:s. Villages dont yield VP:s.
Reinforcements
- The nationalist side recieves 2 cruisers and a destroyer in the beginning of 1937. A purchase from Italy.
- The Condor legion arrives on turn 4.
- a shipment of Russian T26 (medium) tanks arrive on turn 5.
Here is the scenariodescription.
This scenario simulates the spanish civil war between the nationalist rebels and the republican provisional government. The scenario begins on the 1st of july 1936. Each turn is 1 month long.
Rulechanges
- Naval movement doubled.
- Research is disabled.
- Fortifications cost 100 EP instead of 150.
- HQ reach is increased from 3 to 5 hexes.
- Possibly needs to have real mod installed.
Unit additions and changes
- Trains.
- Tankettes. A mix between armoured car and Light tank.
- The republic & nationalist each have 1 special commander (Colonel Yague and Durretti) who, other than being equal to staff IV, have the staff points of 50 normal staff.
Production
- Villages produce 0,5K, Towns 1K, Towns with shipyards 2K and Cities 5K.
- Villages and towns can only produce infantry and non combat units. Cities produce everything except ships.
- The nationalist controll 2 towns with shipyards (Vigo and Ponteverda). The republic side control a city with a shipyard (Barcelona). In these locations destroyers and cargoships can be produced. Other than this no ships can be produced in the game.
- Medium tanks, heavy tanks, tankdestroyers cant be produced.
Victory
Each side needs to control 120 VP:s to win.
Cities yield 10 VP:s, Towns 2 VP:s. Villages dont yield VP:s.
Reinforcements
- The nationalist side recieves 2 cruisers and a destroyer in the beginning of 1937. A purchase from Italy.
- The Condor legion arrives on turn 4.
- a shipment of Russian T26 (medium) tanks arrive on turn 5.
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RE: Spanish Civil War-scenario.
Basque front 1st turn


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RE: Spanish Civil War-scenario.
Grymme, your scenario looks great, but it seems unplayable againt the AI. The AI takes an eternity to make a move....
RE: Spanish Civil War-scenario.
-Sorry, my stupidity, you already told us it can´t be played vs. the AI (arrghh, maybe I´m suffering from attention deficit disorder)
RE: Spanish Civil War-scenario.
No, i especially made it so that it should be playable against the AI. No actioncards or anything.
Hmm... were you playing as republican or nationalist? Ill se what i can do. Have you tried several times?
Hmm... were you playing as republican or nationalist? Ill se what i can do. Have you tried several times?
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RE: Spanish Civil War-scenario.
The bug you descriped didnt happen to me. Maybe a onetime thing. I know it happens to me sometimes.
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RE: Spanish Civil War-scenario.
I tried only one time. Was playing the republicans. Gave up after the 678th AI move
RE: Spanish Civil War-scenario.
-Again had the same trouble. I forgot to say, but again the computer alerted me on an unhandled exception error. Maybe I didn´t upgrade to 1.20?
RE: Spanish Civil War-scenario.
Aaah, fck. I forgot. The scenario actually triggered a bug in the computer program. Vic saw it and made a temporary build of the exe.file and sent me. Thats why its working on my computer ( & Vics) and not anyone elses. He said that the bug will be fixed when 1.20 goes gold. Its under the small things nobody noticed section.
I forgot about this, but i guess it means you have to wait for a couple of days before. But then the scenario should work.
I forgot about this, but i guess it means you have to wait for a couple of days before. But then the scenario should work.
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RE: Spanish Civil War-scenario.
ORIGINAL: Grymme
Aaah, fck. I forgot. The scenario actually triggered a bug in the computer program. Vic saw it and made a temporary build of the exe.file and sent me. Thats why its working on my computer ( & Vics) and not anyone elses. He said that the bug will be fixed when 1.20 goes gold. Its under the small things nobody noticed section.
I forgot about this, but i guess it means you have to wait for a couple of days before. But then the scenario should work.
Grymme -
Can you look at how you have the zip packaged? I think you have the folders reversed. It should be graphics\SpanishCivilWar and you have SpanishCivilWar\grahics
Let me know if you need help with this. I did move it back to the sandbox for the time being.
Thanks!
Rick
RE: Spanish Civil War-scenario.
Aah..,. i will at least make an attempt to fix this myself. Probably this weekend. And if that doesnt help then ill ask you for help.
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RE: Spanish Civil War-scenario.
Repacked the scenario. Hope this works.
Bombur: The scenario should work now with the 1.20 patch
Bombur: The scenario should work now with the 1.20 patch
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- Delyn Locksmiths
- Posts: 393
- Joined: Wed Dec 26, 2007 1:47 pm
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RE: Spanish Civil War-scenario.
Are the graphic files all missing, or am I messing something up?
RE: Spanish Civil War-scenario.
Delyn: something is strange with the pictures. Graphic files are there, but could be misdirected. Bombur managed to install the scenario though, maybe he knows how. Ill try and look at it, but i suffer from packing-scenario-correctly-phobia it seems.
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RE: Spanish Civil War-scenario.
I actually had some troubles in installing the files but I went to the editor and discovered the right path and then make the correct install. The correct path (at least the one that worked for me) is bin/graphics/Spanish Civil War/graphics (again)
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RE: Spanish Civil War-scenario.
How and where can I download this scenario?
Thk
Thk
RE: Spanish Civil War-scenario.
http://www.advancedtactics.org/index.php - Go to Scenario Bank
RE: Spanish Civil War-scenario.
This scenario was approved after the zip file was re-organized. It should now unzip correctly into the bin directory. It also uses the Realist mod, which is included in the download.
Rick
Rick
RE: Spanish Civil War-scenario.
Hello, I´m a spaniard, and I´ve played your scenario about the Spanish civil war, and I have enjoyed it a lot, but I´d would like to make some comments:
1.- The scenario is very unbalanced in favor of the republicans
2.- The italian cruisers, arrive without suplies, and they move very slowy
3.- The military uprising was by the nacionalist, and therefore they should move first, plus this would help balanced the game.
4.- for the same reason I think you should increase one or two points some republican city to balanced the game
thanks for you attention.
1.- The scenario is very unbalanced in favor of the republicans
2.- The italian cruisers, arrive without suplies, and they move very slowy
3.- The military uprising was by the nacionalist, and therefore they should move first, plus this would help balanced the game.
4.- for the same reason I think you should increase one or two points some republican city to balanced the game
thanks for you attention.
RE: Spanish Civil War-scenario.
Moltke: Why is it biased towards the republicans? Because the nationalist won? Both sides have the same amount of production even though the majority of industries and population was in the hands of the republicans at the time of the start of the scenario. My guess is that you assume that it is biased because the nationalist won. Actually i do think that at the stage the scenario start (very early in the war). Both sides had equal chances of winning, but the republicans sqrewed up more than the nationalist. I have played both sides against human opponents and both sides have good chances of winning. (this is also the most fun gamewise). If you seriously are going to claim the scenario to be unbalanced you have to specify why much more than you have now.
I should say that i had a 500p book about the war that i read when i made the scenario. Also looked at some internet sources.
As for the Italian cruisers. There is a bug in the game that wont give new units supply in such events. But i might make them appear in north africa instead.
As for who starts the scenaio. I might change this, will think about it.
You are free to mod the scenario yourself if you want.
I should say that i had a 500p book about the war that i read when i made the scenario. Also looked at some internet sources.
As for the Italian cruisers. There is a bug in the game that wont give new units supply in such events. But i might make them appear in north africa instead.
As for who starts the scenaio. I might change this, will think about it.
You are free to mod the scenario yourself if you want.
My Advanced Tactics Mod page
http://atgscenarios.wordpress.com
30+ scenarios, maps and mods for AT and AT:G
http://atgscenarios.wordpress.com
30+ scenarios, maps and mods for AT and AT:G