Metro Football League - Season 4

Information for online leagues, fantasy leagues, office pools, etc...

Moderator: David Winter

User avatar
DreamTeams
Posts: 520
Joined: Fri May 19, 2006 4:00 pm

RE: Metro Football League - Season 4

Post by DreamTeams »

ORIGINAL: Reaser

DreamTeams, are you going to use those "constants" changes for season 5??

Could make things interesting, think it favors my Makos...:)

Yes. These constants will apply to season five. However, I'm still testing them and may make a few more changes. But, so far, I'm loving the movement on the field and play has become more exciting.
Reaser
Posts: 75
Joined: Sat Mar 15, 2008 7:50 am

RE: Metro Football League - Season 4

Post by Reaser »

ORIGINAL: DreamTeams

ORIGINAL: Reaser

DreamTeams, are you going to use those "constants" changes for season 5??

Could make things interesting, think it favors my Makos...:)

Yes. These constants will apply to season five. However, I'm still testing them and may make a few more changes. But, so far, I'm loving the movement on the field and play has become more exciting.

Alright cool, good to know, keep us updated on any more changes...
Image

Metro Bowl 5 Champions!! Image
User avatar
dreamtheatervt
Posts: 483
Joined: Sat Apr 22, 2006 2:11 am
Location: Virginia

RE: Metro Football League - Season 4

Post by dreamtheatervt »

ORIGINAL: DreamTeams

I remember a few folks on here asking about which settings we tweak in our constant. So, here are my constants file settings after tweaking, so far. I'm still working with this so I might still change a few things further. The new settings are in red. The number in parenthesis is the original box shipped setting. Please keep in mind that your results may very because these settings depend on your ratings as well. You may have to tweak them to get a match with what you want.

Here ya go...

[CONSTANTS]
//Physics
PhysicsBaseMoveSpeed=8 (6) - Change resulted in players moving faster on the field.
PhysicsBaseAgility=0.15
PhysicsMaxChangeDirTime=0.20 (1) - Change resulted in recievers picking up a few more first downs because they turn quicker and go for the marker. R-backs cut back more.

I tested your "move speed" and "ChangeDirTime" values, and I see a definite improvement in game function. Good call on those
//QB Read base times.
QBRead_Threshold=0.50 (2.5) - Change helped QB's read the defense better. Helps completion and more consistent ball movement through the air.)
QBScramble_Threshold=0.50 (3) - Change resulted in QB's with nervous feet getting out of pocket and taking off more.

I also tried a 1.5 for "Read_Threshold", which seemed like a good middle ground between your value and the original value, and it seemed to work well. I did the same for the "Scramble_Threshold" but I didn't see much of an effect because the QB was throwing in rhythm or being swarmed by an unblocked blitzer, so I don't have any feedback on those values.

My QB's are completing at a 60% clip using the default accuracy values, so I don't feel the need to increase accuracy.
User avatar
dreamtheatervt
Posts: 483
Joined: Sat Apr 22, 2006 2:11 am
Location: Virginia

RE: Metro Football League - Season 4

Post by dreamtheatervt »

ORIGINAL: DreamTeams

Keep in mind I'm using 'hack's' plays. Plus, I added some of 'DTVT's' fun plays to the mix.

I'll have to write profiles soon so you can actually use my books exclusively.

Which plays do you like - or don't like? If you think you see a problem with any of them please let me know as well.
User avatar
garysorrell
Posts: 2176
Joined: Sat Jan 29, 2005 7:47 pm

RE: Metro Football League - Season 4

Post by garysorrell »

For me, I had to put the Movespeed back to 6, it was just way too fast. Looked a bit less natural.

But the rest, so far is good. I actually saw a Punt return TD, which I havent seen in ages.
User avatar
DreamTeams
Posts: 520
Joined: Fri May 19, 2006 4:00 pm

RE: Metro Football League - Season 4

Post by DreamTeams »

ORIGINAL: dreamtheatervt

ORIGINAL: DreamTeams

Keep in mind I'm using 'hack's' plays. Plus, I added some of 'DTVT's' fun plays to the mix.

I'll have to write profiles soon so you can actually use my books exclusively.

Which plays do you like - or don't like? If you think you see a problem with any of them please let me know as well.

So far, I've only added several of them to one of the playbooks I use. It will go to coach that I want to be much more daring. I love the trick plays like the fake punts and the fake field goals. The run plays are superb. I especially like when the QB does those fake handoffs and then throws down field. Looks sweet. I did switch out the defense in favor of Hack's. Just didn't want to make situations for them. Although, I may weave some of your defensive plays into a few of the playbooks.

There is something I'm curious about. The fake field goal play is called a little too often. But, I love that play and just bare it.

You've done a good job on these.
User avatar
DreamTeams
Posts: 520
Joined: Fri May 19, 2006 4:00 pm

RE: Metro Football League - Season 4

Post by DreamTeams »

ORIGINAL: garysorrell

For me, I had to put the Movespeed back to 6, it was just way too fast. Looked a bit less natural.

But the rest, so far is good. I actually saw a Punt return TD, which I havent seen in ages.

Yep. I figured that would happen to some. Your rig is probably faster than mine.

I've noticed more punt returns, as well. Also, hardly ever saw them before. I think it has to do with the change direction timing and a few more missed-tackles.

Glad to hear you're getting good success with the settings.

User avatar
DreamTeams
Posts: 520
Joined: Fri May 19, 2006 4:00 pm

RE: Metro Football League - Season 4

Post by DreamTeams »

Hope to get the MFL's season 5 kicked off this weekend. Took a while to come up with a constants file that I'm satisfied with. Also had to edit quit a few passing plays in order to get more sacks recorded. Simply made the QB drop back further than six yards because MF won't record any sacks of five yards or less.

Quick Note: The following teams have been switched to different stadium models...

Bulldogs - Don Stadia model by local8h
Jackets - Downtown Stadium model by garysorrell
Monarchs - Convention Stadium model by garysorrell
Kodiaks - Double D Stadium model by garysorrell
Rangers - Ohio Valley Stadium model by garysorrell

For a quick glimpse check out the team page and click on stadium.
Reaser
Posts: 75
Joined: Sat Mar 15, 2008 7:50 am

RE: Metro Football League - Season 4

Post by Reaser »

Season is already here, I can't wait.
 
Greaney and Haith leading our offense and superstar DB Naylor making plays in the secondary. 
 
Got a good feeling about season 5, this should be the Makos year.
Image

Metro Bowl 5 Champions!! Image
User avatar
garysorrell
Posts: 2176
Joined: Sat Jan 29, 2005 7:47 pm

RE: Metro Football League - Season 4

Post by garysorrell »

"Seeking world dominance in stadium construction, one team at a time."

Post Reply

Return to “Online Leagues”