World War III players
Moderator: Vic
email of players
could we get the emails of all player so that I can send the turn to the right person?
I have russia turn here (I am usa) and don't know where to send it.
I have russia turn here (I am usa) and don't know where to send it.
RE: email of players
Mavnb, when you are done with your (USA) turn you can send it to me (NATO) at sd.grumpymel@gmail.com
I believe Grymme sent you the wrong turn, by accident.... he was supposed to send you the correct turn last night so you can play it.
When he sends you the turn that you can play (USA).... then you can send me the turn when done with it.
I believe Herode2 (Russia) already played the Russian turn and sent it to Grymme (China)...and Grymme sent it to you by accident rather then sending you your turn.
I believe Grymme sent you the wrong turn, by accident.... he was supposed to send you the correct turn last night so you can play it.
When he sends you the turn that you can play (USA).... then you can send me the turn when done with it.
I believe Herode2 (Russia) already played the Russian turn and sent it to Grymme (China)...and Grymme sent it to you by accident rather then sending you your turn.
RE: email of players
Hi
I already played t3 for the chinese so if Mavn got the t3 russian turn he shouldnt send it anywhere. It has already been played. I did send it to Mavn again yesterday, have you checked Mavn? Otherwise it must be that i named the turn wrong and sent it to you.
It seems i probably sent the wrong file. Should have sent the correct one now, sorry for the delay.
How is the war going USA?
I already played t3 for the chinese so if Mavn got the t3 russian turn he shouldnt send it anywhere. It has already been played. I did send it to Mavn again yesterday, have you checked Mavn? Otherwise it must be that i named the turn wrong and sent it to you.
It seems i probably sent the wrong file. Should have sent the correct one now, sorry for the delay.
How is the war going USA?
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RE: email of players
NATO Turn 4 done and sent to USSR.
Highlights from the turn:
- Helsinki has fallen to heavy Soviet assault.
- In the South, Pact forces push Westward along the Northern Turkish coast and fresh Pact reserves appear in the Balkans. Inconclusive fighting occurs on the outskirts of Sofia with heavy casualties on both sides.
- In Central Europe, Pact airpower begins to make an appearance but suffers losses for relatively minor damage inflicted. Pact ground forces appear to be in general retreat. 1st & 3rd NATO armies take Poznan and Breslau unopposed and catch a couple of retreating Pact formations as they push further east. 2nd Army attempts to push into the Carpathians but is stopped by the remnants of the North Balkan District who put up an heroic defense. Heavy casualties occur on both sides.
- In South Africa, Nambian rebels seize the township of Bloemfontain but are driven out and destroyed by South African mobile forces.
Total Losses for Turn = 109 Rifle
1 SMG
7 Engineer
14 Machinegun
9 AT Infantry
1 Mortar
1 Light Tank
Total Kills for Turn = 214 Rifle
6 SMG
6 Scout
16 Machinegun
14 AT Infantry
9 Mortar
3 Staff
3 Long Range Artillery
2 Light Tank
1 Medium Tank
8 Truck
Highlights from the turn:
- Helsinki has fallen to heavy Soviet assault.
- In the South, Pact forces push Westward along the Northern Turkish coast and fresh Pact reserves appear in the Balkans. Inconclusive fighting occurs on the outskirts of Sofia with heavy casualties on both sides.
- In Central Europe, Pact airpower begins to make an appearance but suffers losses for relatively minor damage inflicted. Pact ground forces appear to be in general retreat. 1st & 3rd NATO armies take Poznan and Breslau unopposed and catch a couple of retreating Pact formations as they push further east. 2nd Army attempts to push into the Carpathians but is stopped by the remnants of the North Balkan District who put up an heroic defense. Heavy casualties occur on both sides.
- In South Africa, Nambian rebels seize the township of Bloemfontain but are driven out and destroyed by South African mobile forces.
Total Losses for Turn = 109 Rifle
1 SMG
7 Engineer
14 Machinegun
9 AT Infantry
1 Mortar
1 Light Tank
Total Kills for Turn = 214 Rifle
6 SMG
6 Scout
16 Machinegun
14 AT Infantry
9 Mortar
3 Staff
3 Long Range Artillery
2 Light Tank
1 Medium Tank
8 Truck
News from the front
Turn sent to China.
USSR is still supporting heavy losses against NATO in Europe and withdrawing its troops (where it can do it ^^). Arab Nations are badly beaten by Israeli airstrikes and ennemy land superiority.
Otherwise, the combats are even, or at our advantage.
Many air combats this turn to the advantage of USSR (lost 2 planes, destroyed 12). A convoy has been sunk with the loaded troops in Tokyo and the Japanese Air Force is reduced to a few survivors.
Ankara has been liberated.
Rejoice.
USSR is still supporting heavy losses against NATO in Europe and withdrawing its troops (where it can do it ^^). Arab Nations are badly beaten by Israeli airstrikes and ennemy land superiority.
Otherwise, the combats are even, or at our advantage.
Many air combats this turn to the advantage of USSR (lost 2 planes, destroyed 12). A convoy has been sunk with the loaded troops in Tokyo and the Japanese Air Force is reduced to a few survivors.
Ankara has been liberated.
Rejoice.

RE: News from the front
A quick report from Beijing. Turn sent to the US.
This is obviously the power that should be played by the person who wants a little slower start than the others.
- In Korea the army was mopping up the survivors of the western armies. Only small remains remain.
- In japan the red airforces conducted an airstrike against a US fleet spotted. The airstrike failed miserably and we lost some 6 aircraft against 1 by the US.
- In Thailand rebels assaulted a lone aircorps in Bangkok and destroyed it.
- In Burma our forces continue to arrive in strenght in the north of the country. Terrain conditions still to rough to deploy armour though. Do we need more than 300 EP?
- In afghanistan the strong Taliban forces guarding the chinese border suddenly retreated. Chinese 4th army was quick to follow. An engineer unit might have to be deployed if we are to fight a mountain campaign though.
- 2 trains with material sent to the USSR.
Interesting to see that NATO has the offensive on the central front although USSR are advancing on both flanks. Will USSR be able to help the poor arabs before they get mangled?
This is obviously the power that should be played by the person who wants a little slower start than the others.
- In Korea the army was mopping up the survivors of the western armies. Only small remains remain.
- In japan the red airforces conducted an airstrike against a US fleet spotted. The airstrike failed miserably and we lost some 6 aircraft against 1 by the US.
- In Thailand rebels assaulted a lone aircorps in Bangkok and destroyed it.
- In Burma our forces continue to arrive in strenght in the north of the country. Terrain conditions still to rough to deploy armour though. Do we need more than 300 EP?
- In afghanistan the strong Taliban forces guarding the chinese border suddenly retreated. Chinese 4th army was quick to follow. An engineer unit might have to be deployed if we are to fight a mountain campaign though.
- 2 trains with material sent to the USSR.
Interesting to see that NATO has the offensive on the central front although USSR are advancing on both flanks. Will USSR be able to help the poor arabs before they get mangled?
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RE: News from the front
Quite a quiet turn.
Some air combats. Heavy losses due to ennemy DCA (5 bombers), thus making our bombing campaign not very efficient.
As usual, defending in Europe and Egypt, some attacks on the other fronts. Constantinople is besieged, Tokyo bombed again. A Kapitalist group of transporters has been sunk near Panama but they managed to land their troops before. Nothing more around Cuba. We alse made some progress towards Kabul.
I didn't try yet the specials units for VP but I will for sure, when the situation calls for it. I'm not sure they are very useful in defense.
Notes on the scenario :
- I've been trying for 2-3 turns to build bridges around Varsaw, the former one have been destroyed by sabotage. I have engineer units with plenty of AP and EP around but it's impossible to trigger the "build road/bridge" action between Varsaw and the surrounding hexes : (60,18), (61,18), (61,19).
Some air combats. Heavy losses due to ennemy DCA (5 bombers), thus making our bombing campaign not very efficient.
As usual, defending in Europe and Egypt, some attacks on the other fronts. Constantinople is besieged, Tokyo bombed again. A Kapitalist group of transporters has been sunk near Panama but they managed to land their troops before. Nothing more around Cuba. We alse made some progress towards Kabul.
I didn't try yet the specials units for VP but I will for sure, when the situation calls for it. I'm not sure they are very useful in defense.
Notes on the scenario :
- I've been trying for 2-3 turns to build bridges around Varsaw, the former one have been destroyed by sabotage. I have engineer units with plenty of AP and EP around but it's impossible to trigger the "build road/bridge" action between Varsaw and the surrounding hexes : (60,18), (61,18), (61,19).
RE: News from the front
See also :
Strange formation
The unit is the 149th Corps, Artillery under Stavka HQ (starts in Moscow)
Strange formation
The unit is the 149th Corps, Artillery under Stavka HQ (starts in Moscow)
RE: News from the front
Herode2,
You sure about that bridge thing? It looked like you built one last turn... cause I knocked it out with an air-strike on my turn.
You sure about that bridge thing? It looked like you built one last turn... cause I knocked it out with an air-strike on my turn.
RE: News from the front
NATO Turn 6 Done and sent on to PACT.
Another quiet turn, forces in Europe mostly concentrated on improving thier positions....PACT and NATO armies staring at each other across a narrow strip of no-mans land in Poland. Some ineffective air-battles (NATO looses 3 Fighter II's, PACT suffers no loses even though I had better planes and more numbers- ouch).
In Turkey, a counter-attack by Turkish forces seems to have blunted one of the spearheads encroaching on Istanbul.
P.S. Had a power outage near the start of my turn....so I had to replay it. Only 1 minor combat upto that point, an airstrike against Nambian forces, replayed it same as first time....not sure if the results of the combat were better or worse the second time around... only a handfull of infantry losses from the strike either way though... I apologize about the problem.
Another quiet turn, forces in Europe mostly concentrated on improving thier positions....PACT and NATO armies staring at each other across a narrow strip of no-mans land in Poland. Some ineffective air-battles (NATO looses 3 Fighter II's, PACT suffers no loses even though I had better planes and more numbers- ouch).
In Turkey, a counter-attack by Turkish forces seems to have blunted one of the spearheads encroaching on Istanbul.
P.S. Had a power outage near the start of my turn....so I had to replay it. Only 1 minor combat upto that point, an airstrike against Nambian forces, replayed it same as first time....not sure if the results of the combat were better or worse the second time around... only a handfull of infantry losses from the strike either way though... I apologize about the problem.
RE: News from the front
No bridges around Varsaw but after checking once again, I was wrong about the rules : I checked the AP of my unit and not its EP... (needed : 100, saved : 81). My bad... [8|]ORIGINAL: GrumpyMel
Herode2,
You sure about that bridge thing? It looked like you built one last turn... cause I knocked it out with an air-strike on my turn.
RE: News from the front
Checked again with the new file & no, I was not wrong, there's really something I don't understand : engineers with 80AP + 103 EP can move across the river (enough AP) but are still unable to build a bridge. Maybe the cost for this action has been increased in the scenario ?? (not mentionned in the briefing, although).
NB1 : all hexes are plains
NB2 : another unit with 180 EP is able to build a bridge => either the cost has been increased, either the manual is wrong or out of date :
NB1 : all hexes are plains
NB2 : another unit with 180 EP is able to build a bridge => either the cost has been increased, either the manual is wrong or out of date :
5.6.13 Build Road/Bridge
A unit must have subformations with Engineer Points to build a road. You need 25 Engineer Points to build a road. If you click Build Road, all hexes that you can build to are highlighted. If the target hex is beyond a river, a bridge will also have to be built. This is more expensive. Building a road and a bridge over a small river (stream) costs 50 Engineer Points and building a road and bridge over a big river costs 100 Engineer Points.
RE: News from the front
Hi
I dont think the price of bridges has been increased. Scenario is based on WAW originaly so if there is a change in the cost there it should follow.
- In chinese turn the chinese navy made an catastrophal attack on the US navy in Japan and lost a lot of strenght.
- Forces poring into burma. Mostly scouts and paratroppers.
- Otherwise not much action. Aid sent to USSR.
Also have problems building bridges towards Burma. Has full supply and some 400 EP but cant build bridge. Will check this out.
I dont think the price of bridges has been increased. Scenario is based on WAW originaly so if there is a change in the cost there it should follow.
- In chinese turn the chinese navy made an catastrophal attack on the US navy in Japan and lost a lot of strenght.
- Forces poring into burma. Mostly scouts and paratroppers.
- Otherwise not much action. Aid sent to USSR.
Also have problems building bridges towards Burma. Has full supply and some 400 EP but cant build bridge. Will check this out.
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RE: News from the front
More notes on the turn :
- many air combats, heavy losses for VP against defending/intercepting NATO fighters
- few land attacks, mainly around Ankara,but nothing impressive : not enough troops and some supply issues forces VP to keep on a general defensive posture.
- Cuba is KO without any US attack : the island just doesn't have enough supplies to feed his army => all cuban units are starving. I will have either to disband navy & air units, thus making Cuba a defensive only position, either to reaffect air & naval units to a Societ HQ but I'm not sure the supply flow will reach Cuba...
- on secondary front, our vietnameese freedom fighters bombed Taiwan, opening the road for our chinese allies. Most of the renegade airforce and many troops have been destroyed.
- japanese seem stuck in their island. Some more transport ships have been sunk just for fun.
- tried the same operation in South Africa but m subs made some bad encounters [8|]
Turn sent to China !
- many air combats, heavy losses for VP against defending/intercepting NATO fighters
- few land attacks, mainly around Ankara,but nothing impressive : not enough troops and some supply issues forces VP to keep on a general defensive posture.
- Cuba is KO without any US attack : the island just doesn't have enough supplies to feed his army => all cuban units are starving. I will have either to disband navy & air units, thus making Cuba a defensive only position, either to reaffect air & naval units to a Societ HQ but I'm not sure the supply flow will reach Cuba...
- on secondary front, our vietnameese freedom fighters bombed Taiwan, opening the road for our chinese allies. Most of the renegade airforce and many troops have been destroyed.
- japanese seem stuck in their island. Some more transport ships have been sunk just for fun.
- tried the same operation in South Africa but m subs made some bad encounters [8|]
Turn sent to China !
RE: News from the front
Chinas turn sent.
Herode: Since we started playing i did some changes to the scenario. Among other things i changed production some. Among those things was making Havanna a 4000K city. So you shouldnt have this problem next time. Also fixed the 0 rifle corps.
- Chinese troops capture Rangoon and kill of some american military advisors. The resource in Mandalaya is surrounded and will most likely fall next turn.
- China is building up its navy and airforce since we suffered large losses in previus turns. 1-2 turns and we should be on the offensive again though.
Checked the engineer bridge issue. EP cost for building bridge is 150EP. Does anyone know what it is in the vanilla game?
Herode: Since we started playing i did some changes to the scenario. Among other things i changed production some. Among those things was making Havanna a 4000K city. So you shouldnt have this problem next time. Also fixed the 0 rifle corps.
- Chinese troops capture Rangoon and kill of some american military advisors. The resource in Mandalaya is surrounded and will most likely fall next turn.
- China is building up its navy and airforce since we suffered large losses in previus turns. 1-2 turns and we should be on the offensive again though.
Checked the engineer bridge issue. EP cost for building bridge is 150EP. Does anyone know what it is in the vanilla game?
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RE: News from the front
NATO Turn 7 done and sent to Warsaw Pact.
A fairly significant turn:
- South African ground forces cross the Nambian border for the first time. Minor air strikes against Nambian formations continue.
- Southern Command attempts spoiler attacks against Pact Forces encroaching on Istanbul. These attacks are repulsed with heavy losses. However Pact forces do suffer some damage as well. Istanbul and the Turkish straights remain under threat.
- In Central Europe, Pact interceptors remain grounded after thier heavy losses last turn. NATO conducts large air strikes against several PACT positions, doing signifcant damage and eroding the PACT air defence grid further.
- After artillery and airiel bombardment, NATO 3rd Army stages an all out assualt against Warsaw. Casualties are heavy but NATO 92nd Infantry, 90th Infantry and 4th Armored drive out the PACT defenders and take the city by storm. Polish citizens rejoice as thier historic capital is liberated from the communist opressors after over 40 years of occupation.
Total Losses for Turn = 82 Rifle
1 Scout
9 Machinegun
3 AT Infantry
1 Mortar
2 Medium Tanks
1 Tank Destroyer
1 Carrier Air
1 Tactical Bomber
Total Kills for Turn = 90 Rifle
1 SMG
6 Scout
6 Engineers
10 Machinegun
3 AT Infantry
1 Mortar
3 Flak
4 Artillery
1 Light Tank
1 Medium Tank
3 Halftrack
5 Truck
----------------------
Grand Totals as of Turn 7
NATO Pact
Losses - 776 Rifles 1107 Rifles
21 Truck 64 Truck
10 Fighters 20 Fighter
- 2 Frigates
9 Light Tank 26 Light Tank
8 Artillery 14 Artillery
80 SMG 77 SMG
21 Engineer 35 Engineer
1 AT Gun 1 AT Gun
4 Medium Tank 14 Medium Tank
1 Submarine 13 Submarine
1 Strategic Bomber 2 Strategic Bomber
6 Horses -
- 1 Transporter
- 1 Paratrooper
3 Flak 7 Flak
78 Machinegun 116 Machinegun
28 Scout 54 Scout
27 Mortar 69 Mortar
54 AT Infantry 84 AT Infantry
57 Staff 81 Staff
2 APC 4 APC
3 Tank Destroyer -
- 1 Destroyer
3 Tactical Bomber 11 Tactical Bomber
11 Fighter II -
4 Halftrack 8 Halftrack
2 Carrier Air -
1 Rocket Artillery -
- 4 Long Range Artillery
40 Special Forces Infantry -
A fairly significant turn:
- South African ground forces cross the Nambian border for the first time. Minor air strikes against Nambian formations continue.
- Southern Command attempts spoiler attacks against Pact Forces encroaching on Istanbul. These attacks are repulsed with heavy losses. However Pact forces do suffer some damage as well. Istanbul and the Turkish straights remain under threat.
- In Central Europe, Pact interceptors remain grounded after thier heavy losses last turn. NATO conducts large air strikes against several PACT positions, doing signifcant damage and eroding the PACT air defence grid further.
- After artillery and airiel bombardment, NATO 3rd Army stages an all out assualt against Warsaw. Casualties are heavy but NATO 92nd Infantry, 90th Infantry and 4th Armored drive out the PACT defenders and take the city by storm. Polish citizens rejoice as thier historic capital is liberated from the communist opressors after over 40 years of occupation.
Total Losses for Turn = 82 Rifle
1 Scout
9 Machinegun
3 AT Infantry
1 Mortar
2 Medium Tanks
1 Tank Destroyer
1 Carrier Air
1 Tactical Bomber
Total Kills for Turn = 90 Rifle
1 SMG
6 Scout
6 Engineers
10 Machinegun
3 AT Infantry
1 Mortar
3 Flak
4 Artillery
1 Light Tank
1 Medium Tank
3 Halftrack
5 Truck
----------------------
Grand Totals as of Turn 7
NATO Pact
Losses - 776 Rifles 1107 Rifles
21 Truck 64 Truck
10 Fighters 20 Fighter
- 2 Frigates
9 Light Tank 26 Light Tank
8 Artillery 14 Artillery
80 SMG 77 SMG
21 Engineer 35 Engineer
1 AT Gun 1 AT Gun
4 Medium Tank 14 Medium Tank
1 Submarine 13 Submarine
1 Strategic Bomber 2 Strategic Bomber
6 Horses -
- 1 Transporter
- 1 Paratrooper
3 Flak 7 Flak
78 Machinegun 116 Machinegun
28 Scout 54 Scout
27 Mortar 69 Mortar
54 AT Infantry 84 AT Infantry
57 Staff 81 Staff
2 APC 4 APC
3 Tank Destroyer -
- 1 Destroyer
3 Tactical Bomber 11 Tactical Bomber
11 Fighter II -
4 Halftrack 8 Halftrack
2 Carrier Air -
1 Rocket Artillery -
- 4 Long Range Artillery
40 Special Forces Infantry -
RE: News from the front
NATO Turn 8 Done and sent to Warsaw Pact.
A mixed turn:
- In the South, Pact formations have captured both the Turkish straights and Galipoli. Istanbul is under siege and an attempt by forces there to breakout has failed. Heavy casualties.
- In Central Europe, Pact interceptors remain grounded and NATO strike craft pound enemy positions, inflicting heavy losses.
- In the North, the Soviet Arctic front is on the move again, however thier lead formations were hit by NATO aircraft and suffered significant casualties.
- A Soviet submarine pack was spotted cruising the North Sea. The British Royal Navy was dispacted and destroyed the enemy naval formation with no loss to itself.
A mixed turn:
- In the South, Pact formations have captured both the Turkish straights and Galipoli. Istanbul is under siege and an attempt by forces there to breakout has failed. Heavy casualties.
- In Central Europe, Pact interceptors remain grounded and NATO strike craft pound enemy positions, inflicting heavy losses.
- In the North, the Soviet Arctic front is on the move again, however thier lead formations were hit by NATO aircraft and suffered significant casualties.
- A Soviet submarine pack was spotted cruising the North Sea. The British Royal Navy was dispacted and destroyed the enemy naval formation with no loss to itself.
RE: News from the front
Hmm... seems Sofia might be threatened again then?
Btw Grumpy do you have any ideas for further development of the scenario?
Also. Do you have any opinion about changes i made after the start of the game?
Btw Grumpy do you have any ideas for further development of the scenario?
Also. Do you have any opinion about changes i made after the start of the game?
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RE: News from the front
Hmm... well, like I already mentioned, I don't think the PACT is neccesarly short on troops...or even the positioning of them is that bad.
As I mentioned before, I started a solo game where I was playing all sides...and I was able to not get pushed back as PACT and even pushed a bit forward.
One of the interesting things that happaned at the start of this game is that the PACT never commited thier reserves... the 15th GDS Tank Army still hasn't made any real appearance in the war.... nor have I seen the Central Asian forces show up anywhere. Meanwhile I threw the kitchen sink into the battle early on.
Also Herode was a bit slow in building up his air-defences.... which allowed my airforce initialy a bit of a free ride at tank busting.
This caused his forces to be alot more pressed then if the reserves had come in. After this he chose to abandon a few important Production cities without a fight.... which has given my Production base a much needed boost...and has helped offset the initial disparty in the size of our starting forces.
However, we haven't been able to capitalize on this particulary well.... as the USA hasn't yet found a good vector of attack.
BTW, none of these are bad things... it actualy makes for a very fun and interesting game so far.
I don't think PACT should be too strong in Central Europe at start or they really will steam-roll NATO very quickly. The big thing is that NATO doesn't have much of a backfield like the PACT does... so if it gets pushed back much it's Production is going to plummet quickly...as the front-line isn't all that far away from the heart of it's industry.
An interesting idea might be to give the USA Denmark instead of Antwerp and a bit of the North German coast as well.... and possibly Give NATO Canada in return. This would allow the USA to get involved in the action in Europe right from the start.....and also help to give NATO some "safe" Production, that they don't have to worry about loosing if they make one wrong step. Just a thought, I'm not even sold on it myself.
NATO is a very tense position to play in this Scenerio. The begining 3 turns or so definately feel very much as a Do or Die situation..... even now I still feel like I'm one wrong move away from disaster. Just because I have such a shallow backfield, stacked with so much of my important Prod Centers vulnerable to attack.
However, it is very fun....I'm having a blast.
As I mentioned before, I started a solo game where I was playing all sides...and I was able to not get pushed back as PACT and even pushed a bit forward.
One of the interesting things that happaned at the start of this game is that the PACT never commited thier reserves... the 15th GDS Tank Army still hasn't made any real appearance in the war.... nor have I seen the Central Asian forces show up anywhere. Meanwhile I threw the kitchen sink into the battle early on.
Also Herode was a bit slow in building up his air-defences.... which allowed my airforce initialy a bit of a free ride at tank busting.
This caused his forces to be alot more pressed then if the reserves had come in. After this he chose to abandon a few important Production cities without a fight.... which has given my Production base a much needed boost...and has helped offset the initial disparty in the size of our starting forces.
However, we haven't been able to capitalize on this particulary well.... as the USA hasn't yet found a good vector of attack.
BTW, none of these are bad things... it actualy makes for a very fun and interesting game so far.
I don't think PACT should be too strong in Central Europe at start or they really will steam-roll NATO very quickly. The big thing is that NATO doesn't have much of a backfield like the PACT does... so if it gets pushed back much it's Production is going to plummet quickly...as the front-line isn't all that far away from the heart of it's industry.
An interesting idea might be to give the USA Denmark instead of Antwerp and a bit of the North German coast as well.... and possibly Give NATO Canada in return. This would allow the USA to get involved in the action in Europe right from the start.....and also help to give NATO some "safe" Production, that they don't have to worry about loosing if they make one wrong step. Just a thought, I'm not even sold on it myself.
NATO is a very tense position to play in this Scenerio. The begining 3 turns or so definately feel very much as a Do or Die situation..... even now I still feel like I'm one wrong move away from disaster. Just because I have such a shallow backfield, stacked with so much of my important Prod Centers vulnerable to attack.
However, it is very fun....I'm having a blast.
RE: News from the front
Hey, I DID fight ! [:)]ORIGINAL: GrumpyMel
After this he chose to abandon a few important Production cities without a fight...
I lost 1 entire Army Corps and 2 other Corps were badly attritioned. But I agree that being outnumbered on the European Front I eventually retreated (where I could) to use the Vistula as a defensive line.
Also, don't worry about my reserves : I don't forget them, they are just waiting for the good opportunity [:D]
As a general feeling, I still can't say if the initial forces have to be balanced again. The game has to go on. Right now I feel hardly pressured, but not lost. Of course, if NATO has commited all his reserves, this explains the local superiority in numbers and confirms I have chances for a counterattack. I'll do my best not to mess them and to keep the position tense for the Fascistoid Kapital-NATOnist !
PS : I have the file, I won't have any time to play it this evening. I'll try to send the turn to Grymme tomorrow.
