New Close Combat preview at Wargamer

Developed from the United States Marine Corps training simulation, Close Combat: Marines, you take command of modern US forces or various opposition forces in one of 25 scenarios included with the release.
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Peter Fisla
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RE: New Close Combat preview at Wargamer

Post by Peter Fisla »

Cool, I didn't get Matrix version of CC3 as I still have the original CC3 from Atomic Games but I lost my CC4 and CC5 CDs....

Will this matrix version contain the original Atomic Games content from CC IV and CC V? Into new Matrix version? I noticed that the Matrix version of CCV will have a lot of CCIV maps...

Thanks!
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Andrew Williams
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RE: New Close Combat preview at Wargamer

Post by Andrew Williams »

Wacht am Rhein is a re-release of CCIV


There are now 64 Maps to battle on (43 in CCIV) in the expanded Strat. map allowing for more player options when maneuvering.

Some original maps have been retained, others have been reworked but most are all new maps.


All Original content will be retained for those that wish to play classic CC4 but an expanded/improved/evolved system will be the default.

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Peter Fisla
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RE: New Close Combat preview at Wargamer

Post by Peter Fisla »

Cool stuff, when is it due out? The vehicle list will be the same as the original CC4 or will it be expanded?
pad152
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RE: New Close Combat preview at Wargamer

Post by pad152 »

Another re-release![8|]  When will we see a new CC game?

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Andrew Williams
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RE: New Close Combat preview at Wargamer

Post by Andrew Williams »

well....

This has more changes to it than CC5 had over Cc4... so if CC5 was anew game then so is this.

But we like to keep it in the re-release bag.



re-release.... what's in a name?
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e_barkmann
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RE: New Close Combat preview at Wargamer

Post by e_barkmann »

Andrew, has the AI had a spruce up?

cheers
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Andrew Williams
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RE: New Close Combat preview at Wargamer

Post by Andrew Williams »

Yes it has

See the review by an inexperienced CC player..... The AI hasn't had a complete re-write but it should give you a few surprises now.
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Platoon_Michael
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RE: New Close Combat preview at Wargamer

Post by Platoon_Michael »

Hey Andrew,
 
When can we get some map previews and maybe a complete vehicle screen shot?
Kinda what TT did when he did his vehicle screen shot.
 
The game sounds like a total blast as far as editing goes,and I look forward to the enhanced AI.
 
Anyone on your team working/thinking of a total Normandy beach mod yet?
With 65 maps it could be a bitch to get that foothold on France.
GaryChildress
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RE: New Close Combat preview at Wargamer

Post by GaryChildress »

Great news Andrew!

One question:

According to the review link in the OP, "Players will now face choices as to where to apply their forces along a broad front, and this looks like it will make for some really awesome gaming."

Does this mean that players will be able to choose where on the strategic map we deploy our battle groups on day 1? I've always wanted to be able to do that in a CC strategic level game, instead of having to play things the way the campaign defaults them on the first day.

Thanks. [:)]
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Andrew Williams
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RE: New Close Combat preview at Wargamer

Post by Andrew Williams »

Does this mean that players will be able to choose where on the strategic map we deploy our battle groups on day 1

No... but there is a wide choice after that.
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