British Super Soldiers

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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returnfire
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RE: British Super Soldiers

Post by returnfire »

Brucha:

As much as I hate to tell you this, the "moving 105 mph" phenomenon is not a unique to British troops. Actual tests from the game (using the Enhanced mod) have shown that, if an infantry unit hits a mine, its speed would suddenly increase to at least 40 mph (and often >100 mph).
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FlashfyreSP
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RE: British Super Soldiers

Post by FlashfyreSP »

You'll also see the "speed demon" result if a unit in transport has its transport destroyed. 
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vahauser
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RE: British Super Soldiers

Post by vahauser »

It's also possible for units to move negatively.  I've seen units moving at -4mph, for example.  Heh.
planner 3
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RE: British Super Soldiers

Post by planner 3 »

Vanhauser: That must have been one hell of a headwind they were running into ? [:D]
"As Pogo said, 'We have met the enemy and he is us' "
Kuokkanen
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RE: British Super Soldiers

Post by Kuokkanen »

How about AFV getting hit to its bottom by mortar? [:'(]
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You know what they say, don't you? About how us MechWarriors are the modern knights, how warfare has become civilized now that we have to abide by conventions and rules of war. Don't believe it.

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planner 3
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RE: British Super Soldiers

Post by planner 3 »

Bad my bad....tsk tsk[:@][:@][:@][:o][&o]
"As Pogo said, 'We have met the enemy and he is us' "
returnfire
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RE: British Super Soldiers

Post by returnfire »

planner 3:

For your information, the "negative speed" phenomenon is due to the fact that the game may decrease the speed for infantry that have fired after moving. This can happen, for example, if an infantry unit moves 1 hex (for a speed of 2~3 mph) and then fires 6 times. (Because speed could decrease by up to 1 mph after each shot, there is a good chance that the unit's speed would ultimately become negative.)

Now, here's the counter-intuitive part: as expected, the penalty to hit chance caused by moving won't go away entirely when the moving speed drops to zero or a negative number.
planner 3
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RE: British Super Soldiers

Post by planner 3 »

reyturn fire.....my remark was sarchastic and meant to be funny. Thanks for the return though.[&o][:D]
"As Pogo said, 'We have met the enemy and he is us' "
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Goblin
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RE: British Super Soldiers

Post by Goblin »

ORIGINAL: returnfire

planner 3:

For your information, the "negative speed" phenomenon is due to the fact that the game may decrease the speed for infantry that have fired after moving. This can happen, for example, if an infantry unit moves 1 hex (for a speed of 2~3 mph) and then fires 6 times. (Because speed could decrease by up to 1 mph after each shot, there is a good chance that the unit's speed would ultimately become negative.)


Recoil. [;)]
planner 3
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RE: British Super Soldiers

Post by planner 3 »

Nice one Gobby.....Planner 3 (aka chief)[&o]
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