1.04 Update

Empires in Arms is the computer version of Australian Design Group classic board game. Empires in Arms is a seven player game of grand strategy set during the Napoleonic period of 1805-1815. The unit scale is corps level with full diplomatic options

Moderator: MOD_EIA

User avatar
Jimmer
Posts: 1968
Joined: Wed Dec 05, 2007 9:50 pm

RE: 1.04 Update

Post by Jimmer »

With all those bugs outstanding, the only one you can find to back up your assertion is the one I included as an example point?
 
I guess your lack of examples speaks volumes, then. I'll leave it at that.
At LAST! The greatest campaign board game of all time is finally available for the PC. Can my old heart stand the strain?
NeverMan
Posts: 1712
Joined: Tue Feb 24, 2004 1:52 am

RE: 1.04 Update

Post by NeverMan »

ORIGINAL: Jimmer

With all those bugs outstanding, the only one you can find to back up your assertion is the one I included as an example point?

I guess your lack of examples speaks volumes, then. I'll leave it at that.

You asked for one example, I gave you one. I'll leave it at that.
User avatar
Marshall Ellis
Posts: 5630
Joined: Tue Oct 02, 2001 3:00 pm
Location: Dallas

RE: 1.04 Update

Post by Marshall Ellis »

ORIGINAL: Jimmer

ORIGINAL: Marshall Ellis
(BTW: I thought cleverdevils was on again???).
No. It's waiting for Gwheelock to become an official beta-tester, so he can get version 1.04. Then, he'll fix the game, give it to me to take my turn, and then re-fix it (since I suspect that every time I move something will break in the Ottoman area).

We're about to release a BETA 1.04 so hang in there a bit longer. I have submitted my image to Matrix. We have to test the install but we're just a few days (Programmer days :-)) away.



Thank you

Marshall Ellis
Outflank Strategy War Games


bOrIuM
Posts: 182
Joined: Mon Feb 13, 2006 12:50 am

RE: 1.04 Update

Post by bOrIuM »

what is new in 1.04 that worth it ?
User avatar
obsidiandrag
Posts: 181
Joined: Sat Mar 22, 2008 1:02 am
Location: Florida, USA

RE: 1.04 Update

Post by obsidiandrag »

With all this bantor of games not getting completed etc... I have just one question...  Can anyone think of how many face to face games they completed verses how many attempted to compare to the PBEM versions?  I have a whoping 0% face to face games completed verses double digits of attempted.  I personally have enjoyed crushing the AI just to be able to finish a game finally.  I had even started giving the AI a head start by biding extra points for the country I would play to make the game even more interesting.  Fact is even with bugs you could still play and finish a game, or wait.. save that game at the bug, start another one and when the next version comes out now you have 2 games to finish.  Yes, the AI is going to take some time but I am willing to keep testing and helping develop it into a warmonger that can pose a challange, but as they say, Rome was not built in a day.  As a gamer who has wished for a long time to have more time and the people to get together and just enjoy the game, this is a good start and getting better all the time.
User avatar
Marshall Ellis
Posts: 5630
Joined: Tue Oct 02, 2001 3:00 pm
Location: Dallas

RE: 1.04 Update

Post by Marshall Ellis »

ORIGINAL: bOrIuM

what is new in 1.04 that worth it ?

Check out the change log in Mantis and you should see MANY fixes and AI improvements.
I think it's one of the better patches so far.

The AI plays MUCH better in this version.
Thank you

Marshall Ellis
Outflank Strategy War Games


bOrIuM
Posts: 182
Joined: Mon Feb 13, 2006 12:50 am

RE: 1.04 Update

Post by bOrIuM »

What is the Mantis ? And I dont see the new patch game in registered downloads..
User avatar
Marshall Ellis
Posts: 5630
Joined: Tue Oct 02, 2001 3:00 pm
Location: Dallas

RE: 1.04 Update

Post by Marshall Ellis »

ORIGINAL: bOrIuM

What is the Mantis ? And I dont see the new patch game in registered downloads..

I'm sorry, Mantis is our issues tracker that has been setup for us to use by Delatbabel.

http://eiamantis.babel.com.au

You can go here and see all of the changes in recent upgrades.

BTW: 1.04 is not posted for BETA yet BUT it has been cleared so you should see this any day now...


Thank you

Marshall Ellis
Outflank Strategy War Games


iamspamus
Posts: 433
Joined: Wed Nov 15, 2006 10:23 pm
Location: Cambridge, UK

RE: 1.04 Update

Post by iamspamus »

Yep. Let's move on. Thanks Marshall E. Keep putting out the patches.

Jason
ORIGINAL: pzgndr
Let's see what happens from here.

Bingo. Move onward.

I am reminded of a quote from the 1976 movie, "The Gumball Rally":
Franco: And now my friend, the first-a rule of Italian driving.
[Franco rips off his rear-view mirror and throws it out of the car]
Franco: What's-a behind me is not important.

[;)]
iamspamus
Posts: 433
Joined: Wed Nov 15, 2006 10:23 pm
Location: Cambridge, UK

RE: 1.04 Update

Post by iamspamus »

Gazfun,

Let me know if you have any openings. I like EIA alot. I have NOT played PBEM yet. I may have another player too.

Thanks,
Jason
ORIGINAL: gazfun
Your analogy is void of any real fact since you don't know any of us. In fact, I have noticed that more TGHQers abandon the game then the people that are on here complaining (myself and some others I am in games with included).
You dont know anything about TGHQ at all quiet frankly, since april this year you havent visited us much. And havent said too much to us with only 9 posts since april 2008 and 2 or 3 of those are only files uploading posts. So I hardly think you can say anything with authority.
Out of the 5 games we that had started with us we still have 4 going, and they have been going since around December 07
We had 3 restarts in one game, and that has continued for 6 months and going strong, because of the strong commitment of players.
The fiflth game pulled out as the GM and a few people drifted away from us, due to a combination of personel problems, and email issues, but they didnt keep up with the patches, and so caused a sync problem all the time.
The fourth game GM pulled out and has been replaced by a stronger GM, this games will be continuing, and looking for 1 player, replacement due to personel problems.
We have had a few replacement players but at quiet an acceptable level.
A lot of the guys are having fun with the game actually. We have had hassles with bugs sure but the main thing is that most of us just keep on keeping on, and adjust to suit, that situation, but we find that mostly not to many bugs have come forth since 1.02, and the game has stabilised a lot since 1.03 thanks to Marshall and the testing team.
Thanks guys all of us at TGHQ appreciate it immensly.
iamspamus
Posts: 433
Joined: Wed Nov 15, 2006 10:23 pm
Location: Cambridge, UK

RE: 1.04 Update

Post by iamspamus »

Hey ME,

Great to hear. More AI fixes!

I do wonder about creating the other Kingdoms, such as Kingdom of N Italy and (I forget the other one.) Have these been added?

Also, at least according to the original game, when creating Poland (for example) you HAD to have Mazovia and then COULD ADD any other (P) provinces to make Poland (minimum of 2 - Mazovia + another). Has this been or will this be changed? Maybe in 1.05 or later?

Thanks,
Jason

ORIGINAL: Marshall Ellis

ORIGINAL: bOrIuM

what is new in 1.04 that worth it ?

Check out the change log in Mantis and you should see MANY fixes and AI improvements.
I think it's one of the better patches so far.

The AI plays MUCH better in this version.
User avatar
Marshall Ellis
Posts: 5630
Joined: Tue Oct 02, 2001 3:00 pm
Location: Dallas

RE: 1.04 Update

Post by Marshall Ellis »

We haven't added any more kingdoms nor have we changed any existing kingdom configurations. Apologies here but Poland in EiANW requires two provinces and I don't remember one having to be Masovia??? This is doable. Let us get a few more things added then we can look at this.
 
Thank you

Marshall Ellis
Outflank Strategy War Games


User avatar
DCWhitworth
Posts: 676
Joined: Sat Dec 15, 2007 1:20 am
Location: Norwich, England

RE: 1.04 Update

Post by DCWhitworth »

ORIGINAL: Marshall Ellis

We haven't added any more kingdoms nor have we changed any existing kingdom configurations. Apologies here but Poland in EiANW requires two provinces and I don't remember one having to be Masovia??? This is doable. Let us get a few more things added then we can look at this.

EiA had Masovia (i.e. Warsaw) as a prerequisite for Poland. Any thoughts on implementing the Polish loyalty marker ? (i.e. even if Poland is conquered you keep the troops).

Regards
David
iamspamus
Posts: 433
Joined: Wed Nov 15, 2006 10:23 pm
Location: Cambridge, UK

RE: 1.04 Update

Post by iamspamus »

Well, the issue is that you (the creator of Poland) picked which provinces were added (after the requisite Mazovia). In the one computer game I played as Russia where I created Poland, it added the provinces that I took from Austria and Prussia AND ALL of my own provinces. Nice but a bit much, especially with only a couple of Polish armies. Definitely better with the choice.

Thanks,
Jason

ORIGINAL: Marshall Ellis

We haven't added any more kingdoms nor have we changed any existing kingdom configurations. Apologies here but Poland in EiANW requires two provinces and I don't remember one having to be Masovia??? This is doable. Let us get a few more things added then we can look at this.
NeverMan
Posts: 1712
Joined: Tue Feb 24, 2004 1:52 am

RE: 1.04 Update

Post by NeverMan »

ORIGINAL: iamspamus

Well, the issue is that you (the creator of Poland) picked which provinces were added (after the requisite Mazovia). In the one computer game I played as Russia where I created Poland, it added the provinces that I took from Austria and Prussia AND ALL of my own provinces. Nice but a bit much, especially with only a couple of Polish armies. Definitely better with the choice.

Thanks,
Jason

ORIGINAL: Marshall Ellis

We haven't added any more kingdoms nor have we changed any existing kingdom configurations. Apologies here but Poland in EiANW requires two provinces and I don't remember one having to be Masovia??? This is doable. Let us get a few more things added then we can look at this.

I also found this to be an annoyance. I found that Russia didn't have enough manpower or money after all those provinces were auto-added while Poland had plenty extra of both, especially after it's corps were full.
iamspamus
Posts: 433
Joined: Wed Nov 15, 2006 10:23 pm
Location: Cambridge, UK

RE: 1.04 Update

Post by iamspamus »

Oh yeah, corps, not armies...sigh.
Jason
ORIGINAL: NeverMan

ORIGINAL: iamspamus

Well, the issue is that you (the creator of Poland) picked which provinces were added (after the requisite Mazovia). In the one computer game I played as Russia where I created Poland, it added the provinces that I took from Austria and Prussia AND ALL of my own provinces. Nice but a bit much, especially with only a couple of Polish armies. Definitely better with the choice.

Thanks,
Jason

ORIGINAL: Marshall Ellis

We haven't added any more kingdoms nor have we changed any existing kingdom configurations. Apologies here but Poland in EiANW requires two provinces and I don't remember one having to be Masovia??? This is doable. Let us get a few more things added then we can look at this.

I also found this to be an annoyance. I found that Russia didn't have enough manpower or money after all those provinces were auto-added while Poland had plenty extra of both, especially after it's corps were full.
User avatar
Marshall Ellis
Posts: 5630
Joined: Tue Oct 02, 2001 3:00 pm
Location: Dallas

RE: 1.04 Update

Post by Marshall Ellis »

ORIGINAL: NeverMan

ORIGINAL: iamspamus

Well, the issue is that you (the creator of Poland) picked which provinces were added (after the requisite Mazovia). In the one computer game I played as Russia where I created Poland, it added the provinces that I took from Austria and Prussia AND ALL of my own provinces. Nice but a bit much, especially with only a couple of Polish armies. Definitely better with the choice.

Thanks,
Jason

ORIGINAL: Marshall Ellis

We haven't added any more kingdoms nor have we changed any existing kingdom configurations. Apologies here but Poland in EiANW requires two provinces and I don't remember one having to be Masovia??? This is doable. Let us get a few more things added then we can look at this.

I also found this to be an annoyance. I found that Russia didn't have enough manpower or money after all those provinces were auto-added while Poland had plenty extra of both, especially after it's corps were full.

Interesting???
Is this not normal / expected?


Thank you

Marshall Ellis
Outflank Strategy War Games


NeverMan
Posts: 1712
Joined: Tue Feb 24, 2004 1:52 am

RE: 1.04 Update

Post by NeverMan »

ORIGINAL: Marshall Ellis

ORIGINAL: NeverMan

ORIGINAL: iamspamus

Well, the issue is that you (the creator of Poland) picked which provinces were added (after the requisite Mazovia). In the one computer game I played as Russia where I created Poland, it added the provinces that I took from Austria and Prussia AND ALL of my own provinces. Nice but a bit much, especially with only a couple of Polish armies. Definitely better with the choice.

Thanks,
Jason




I also found this to be an annoyance. I found that Russia didn't have enough manpower or money after all those provinces were auto-added while Poland had plenty extra of both, especially after it's corps were full.

Interesting???
Is this not normal / expected?



Marshall?? This is the THIRD thread on this topic. NO, it's not expected. In "classic EiA" (I won't speak on EiH) you could PICK AND CHOOSE the provinces you wanted for POLAND.

NOTE NOTE NOTE: This is not the case for all Kingdoms but it IS FOR POLAND!!!!!!!!!

There are several other threads where people have directly quoted the rules for you to go and reference.
User avatar
Marshall Ellis
Posts: 5630
Joined: Tue Oct 02, 2001 3:00 pm
Location: Dallas

RE: 1.04 Update

Post by Marshall Ellis »

ORIGINAL: NeverMan

ORIGINAL: Marshall Ellis

ORIGINAL: NeverMan




I also found this to be an annoyance. I found that Russia didn't have enough manpower or money after all those provinces were auto-added while Poland had plenty extra of both, especially after it's corps were full.

Interesting???
Is this not normal / expected?



Marshall?? This is the THIRD thread on this topic. NO, it's not expected. In "classic EiA" (I won't speak on EiH) you could PICK AND CHOOSE the provinces you wanted for POLAND.

NOTE NOTE NOTE: This is not the case for all Kingdoms but it IS FOR POLAND!!!!!!!!!

There are several other threads where people have directly quoted the rules for you to go and reference.

Sorry, my circular mem buffer came ... huh full circle so I must have missed those discussions???

Thank you

Marshall Ellis
Outflank Strategy War Games


Post Reply

Return to “Empires in Arms the Napoleonic Wars of 1805 - 1815”