leader screen

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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Yamato hugger
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leader screen

Post by Yamato hugger »

Tired of searching through leaders 1 at a time to see their stats? The columns are sortable also.

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wild_Willie2
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RE: leader screen

Post by wild_Willie2 »

excellent......
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Menser
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RE: leader screen

Post by Menser »

Kewl ...... is this just listing the commanders available for the task force job ? (I.e Surface combat tf so only leaders rated as "best used as a sctf leader")
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witpqs
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RE: leader screen

Post by witpqs »

Woooo Hoooo Wooooo Hooooo [&o][&o][&o][&o][&o][&o]
Yamato hugger
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RE: leader screen

Post by Yamato hugger »

ORIGINAL: Menser

Kewl ...... is this just listing the commanders available for the task force job ? (I.e Surface combat tf so only leaders rated as "best used as a sctf leader")

Yes, it only lists the commanders available to take over that command (TF, Corps, ship, squadron, ect).
undercovergeek
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RE: leader screen

Post by undercovergeek »

ORIGINAL: Yamato hugger

ORIGINAL: Menser

Kewl ...... is this just listing the commanders available for the task force job ? (I.e Surface combat tf so only leaders rated as "best used as a sctf leader")

Yes, it only lists the commanders available to take over that command (TF, Corps, ship, squadron, ect).

will this work for air too - you will only get leaders ideally suited to a fighter group when looking at a fighter group?
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m10bob
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RE: leader screen

Post by m10bob »

...........so if one shows up on the bridge of the U.S.S.Houston..............................[:D]
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undercovergeek
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RE: leader screen

Post by undercovergeek »

ORIGINAL: m10bob

...........so if one shows up on the bridge of the U.S.S.Houston..............................[:D]

mmmmmm, im far too under-educated in the WitP to understand that? but ill [:D] anyway, as i assume its funny and not aimed at me!!!! [:'(]
Yamato hugger
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RE: leader screen

Post by Yamato hugger »

ORIGINAL: undercovergeek

ORIGINAL: Yamato hugger

ORIGINAL: Menser

Kewl ...... is this just listing the commanders available for the task force job ? (I.e Surface combat tf so only leaders rated as "best used as a sctf leader")

Yes, it only lists the commanders available to take over that command (TF, Corps, ship, squadron, ect).

will this work for air too - you will only get leaders ideally suited to a fighter group when looking at a fighter group?

Yes.
Yamato hugger
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RE: leader screen

Post by Yamato hugger »

ORIGINAL: m10bob

...........so if one shows up on the bridge of the U.S.S.Houston..............................[:D]

Actually in WitP as the Japs, I do my best to NOT sink it. Its only worth 35 points (less than a lot of CLs) and the one that replaces it is very hard to kill!

In AE, there is no re-spawning ships, so I get to blast away.
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m10bob
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RE: leader screen

Post by m10bob »

ORIGINAL: undercovergeek

ORIGINAL: m10bob

...........so if one shows up on the bridge of the U.S.S.Houston..............................[:D]

mmmmmm, im far too under-educated in the WitP to understand that? but ill [:D] anyway, as i assume its funny and not aimed at me!!!! [:'(]


My comment was making jest at the fact we had a bug in earlier versions of WITP whereby Japanese officers would occasionally be found commanding Allied warships!
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undercovergeek
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RE: leader screen

Post by undercovergeek »

ahh, i see!!

lol, sorry have only played PBEM and it hasnt happened to me...... yet, mind you, im the japanese do i get halsey at some point?
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m10bob
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RE: leader screen

Post by m10bob »

ORIGINAL: undercovergeek

ahh, i see!!

lol, sorry have only played PBEM and it hasnt happened to me...... yet, mind you, im the japanese do i get halsey at some point?

We can hope not....[:'(]
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Yamato hugger
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RE: leader screen

Post by Yamato hugger »

Well, I THINK I have solved the leader bug. Or at the very least a major chunk of it. If you create a TF with the captain of a ship in command of the TF and then later remove that ship from the TF, the TF commander didnt change. So the same guy could be commanding in theory 5 or 6 different TFs if you moved that ship around alot. If ONE of them guys got killed, it would make holes in all them other TFs and problems would occur.

Don found something in the code where a check on the TF commander was done, but in the wrong place. So THIS problem has been corrected in AE and will hopefully also be corrected in 1.807.
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