L4 / L5 graphic issue

Questions regarding the creation of custom graphics (uniforms and stadium art).

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Frido1207
Posts: 455
Joined: Thu Nov 16, 2006 10:44 am
Location: Lower Saxony, Germany

L4 / L5 graphic issue

Post by Frido1207 »

Hi all,

since the final patch a noticed a different graphical depiction of the L4 / L5 files.
What can cause this effect?
Anyone noticed that too?

Btw. the background color of the L - files is white.

cheers
-th-



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garysorrell
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RE: L4 / L5 graphic issue

Post by garysorrell »

Thats weird, let me check and see how mine looks. Many of my endzones are dark or transparent, so I may not have noticed.
Frido1207
Posts: 455
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Location: Lower Saxony, Germany

RE: L4 / L5 graphic issue

Post by Frido1207 »

Äh sorry, Gary. Background is silver.
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garysorrell
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RE: L4 / L5 graphic issue

Post by garysorrell »

I just checked mine, and it does seem to be doing that also. White endzone graphic, one end displays the bumpmap effect, the other either doesnt or it's very subtle.
Here are the two endzones spliced together.
Could it be they are supposed to do that, because of the sun/shading/shadows, or some intended effect?

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therhino
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RE: L4 / L5 graphic issue

Post by therhino »

Weird Gary, maybe you should try it with a dome?
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garysorrell
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RE: L4 / L5 graphic issue

Post by garysorrell »

Similar in the Dome


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Marauders
Posts: 4428
Joined: Thu Mar 17, 2005 5:37 pm
Location: Minnesota

RE: L4 / L5 graphic issue

Post by Marauders »

Note that when the goal posts are transparent in the examples, the endzone is not as bright.
 
Perhaps that has something to do with it.
 
DAWUSS
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RE: L4 / L5 graphic issue

Post by DAWUSS »

OP's screenshots both have opaque goalposts....


What I find just as weird is how the field and players rotate during a change of possession
Marauders
Posts: 4428
Joined: Thu Mar 17, 2005 5:37 pm
Location: Minnesota

RE: L4 / L5 graphic issue

Post by Marauders »

OP's screenshots both have opaque goalposts....
 
I did notice that, but they are long shots, so I wasn't sure if the graphics just didn't look transparent from that distance.
 
What I find just as weird is how the field and players rotate during a change of possession
 
That happens in other 3D games.  All 3D objects rotate on the 3D field. 
 
It is just more obvious with Maximum Football, as there are not cut scenes placed in there.
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