Directive 21

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golden delicious
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RE: Directive 21

Post by golden delicious »

ORIGINAL: vahauser

Further, Directive 21 is based primarily on 'generic units'. Most units in Directive 21 are simply cut-and-paste copies of each other. Here again, you seem to want to scrap all of that in favor of unique units that are individually 'customized'. This is a very slippery slope that can lead to the very sort of nit-pickery that you and I are going through with Nord and Prinz Eugen. Here again, I favor tweaks and you favor reweaving the tapestry.

You can start with generic units and get a working scenario. Once you've got that, what's the harm in refining some of the smaller details, so long as it doesn't obscure the big picture.
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RE: Directive 21

Post by ColinWright »

ORIGINAL: golden delicious


Also, don't use untried. A unit might very well be untried, but in TOAW you will end up with some rear area division jumping to 80% proficiency on random chance. Not the effect you intend.

Yeah -- although the setting has its uses. Like with the Home Guard in Seelowe. The odd one popping up at 64% is just what I want.
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vahauser
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RE: Directive 21

Post by vahauser »

ORIGINAL: golden delicious

You can start with generic units and get a working scenario. Once you've got that, what's the harm in refining some of the smaller details, so long as it doesn't obscure the big picture.

The devil is in the details. Here is my suggestion: You and Colin join the Directive 21 development team (if the current team has no objections). And I'll stay on as a playtester. How does that sound?
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golden delicious
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RE: Directive 21

Post by golden delicious »

ORIGINAL: vahauser

The devil is in the details. Here is my suggestion: You and Colin join the Directive 21 development team (if the current team has no objections). And I'll stay on as a playtester. How does that sound?

Sounds awful. I much prefer pontificating and throwing rocks from afar than actually doing constructive work on a scenario.

To be honest, it's not my area of expertise. I can't really say all that much specific to the Eastern Front, only make notes on scenario design in general.
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vahauser
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RE: Directive 21

Post by vahauser »

ORIGINAL: golden delicious

ORIGINAL: vahauser

The devil is in the details. Here is my suggestion: You and Colin join the Directive 21 development team (if the current team has no objections). And I'll stay on as a playtester. How does that sound?

Sounds awful. I much prefer pontificating and throwing rocks from afar than actually doing constructive work on a scenario.

To be honest, it's not my area of expertise. I can't really say all that much specific to the Eastern Front, only make notes on scenario design in general.

Well, here is the problem as I see it. You and Colin have both suggested some rather drastic revisions to Directive 21. But the trouble is that the current Directive 21 development team is not very large (2 people?). And if drastic changes are worth making, then the development team needs to be larger. And since you and Colin understand best what changes you and Colin want to see in Directive 21, then it stands to reason that you and Colin are the best candidates to add to the development team.

As it stands now, suggestions of drastic changes cannot be implemented (within a reasonable time frame) given the current size of the Directive 21 development team. Thus, suggestions for drastic changes probably cannot be practically implemented unless the size of the development team is increased to handle the increased workload.

This is why I haven't been suggesting anything drastic in regards to Directive 21, because I knew that such suggestions could not be practically implemented by the current development team without driving them insane.

And that's why I'd like to see you and Colin join the Directive 21 development team (if that is acceptable to the current development team).
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RE: Directive 21

Post by ColinWright »

ORIGINAL: vahauser


And that's why I'd like to see you and Colin join the Directive 21 development team (if that is acceptable to the current development team).

No time. However, you can certainly count on me to comment on anything I see posted. In any case, I'm very suspicious of the 'development team' concept when it comes to scenario development.
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golden delicious
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RE: Directive 21

Post by golden delicious »

ORIGINAL: ColinWright

No time. However, you can certainly count on me to comment on anything I see posted. In any case, I'm very suspicious of the 'development team' concept when it comes to scenario development.

Quite. Tends to lead to raging arguments, logical inconsistencies and design compromises. You'd probably find that Colin and I disagree with a lot of the fundamental ideas of the existing team- and with each other. We'd have a tremendous whirlwind of an argument in lieu of actually designing anything.

So I'll keep plodding along with my own projects- whilst helping (read: pummeling) Colin in his playtest for Seelowe.
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RE: Directive 21

Post by cesteman »

I feel like I'm reading a story about a marriage gone bad...
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RE: Directive 21

Post by ColinWright »

ORIGINAL: cesteman

I feel like I'm reading a story about a marriage gone bad...

Dunno about Ben, but I've been an inveterate bachelor in this regard. This isn't to say that on the one hand, I haven't been happy to accept ideas and input from second parties, and that on the other hand, I haven't been happy (vide the current thread) to make comments on what others are doing.

However, the end product is always some one person's baby -- and he alone gets to say what it will or won't do.
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