Sorry, but I can't seem to be able to delete this thread.
This is my first time trying to mod, (and 0 programming experience) and I've hit a wall, please help!
I'm trying to create an event in the World at War mod which would automatically wake up Soviet Union if Germany's power points within 4 hexes of the border exceed a set number (2000). Areas (3, 2, 0) & (3, 4, 0) are the Poland & Axis Minor areas that constitute the border with Soviets. I want it to check the sum of power points in those 2 areas, and if they exceed 2000, Soviets wake up.
Here's what I've tried, it's not working, I'm clueless. Any help GREATLY appreciated.
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Code: Select all
) Check: Check Round = 0
1) SetVAr: TempVar0= CheckPowerPoints In Area (3, 2, 0)
2) SetVar: TempVar0+ Check Power POints in Area (3, 4, 0)
3) Check: TempVar0 > 2000
4) Execute: ExecSetSleep (3, 0)
5) Execute: ExecMessage (0, 2, -1, -1)
6) End Check
7) End Check