Alternate Dominant Powers Omission

Empires in Arms is the computer version of Australian Design Group classic board game. Empires in Arms is a seven player game of grand strategy set during the Napoleonic period of 1805-1815. The unit scale is corps level with full diplomatic options

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Mardonius
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RE: Alternate Dominant Powers Omission

Post by Mardonius »

Just kicking the ball down the field, Murat. Also, if you read the previous posts closely, you'll notice that the words you are parsing out are referring to the Confederation of the Rhine/Holy Roman Empire surrender terms, not per se to the concept of Alternate Dominant Powers.
"Crisis is the rallying cry of the tyrant" -- James Madison
"Yes, you will win most battles, but if you loose to me you will loose oh so badly that it causes me pain (chortle) just to think of it" - P. Khan
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Marshall Ellis
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RE: Alternate Dominant Powers Omission

Post by Marshall Ellis »

ORIGINAL: Murat
ORIGINAL: Marshall Ellis
This might be a little problematic at first since the requirements are different for each MP and even then there are many things I would rather add first (Editor, tutorial, EiA classic scenario, IP play, etc.) so this is on the back burner for now BUT I would consider it at a later date.

With words like "problematic" "difficult" "complicated" being used to describe this, 1.06 being the next one out and a host of other more immediate bug fixes needed for the current versions as listed in other threads, what do you think? And that quote was on dominant powers.

Not ready yet (Dominant status). Still alot ahead of me.


Thank you

Marshall Ellis
Outflank Strategy War Games


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Mardonius
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Joined: Mon Apr 09, 2007 4:04 pm
Location: East Coast

RE: Alternate Dominant Powers Omission

Post by Mardonius »

Thank you Marshall. I will check back in a couple of months.

Dear Murat:

My intention was/is to keep this conversation moving so we can keep this topic heading toward the front burner.

I am not, however, in the habit of accepting counterfactual jabs. You insinuated that my request for information was insipid with your "What do you think?"

Back on August 18th Marshall said that dominant powers would be " A little problematic" It is now November 10th.
I do not think that this time lag is unreasonable between inquiries. What do you think?

No where that I can see did I see Marshall write "complicated" or Difficult" in reference to Domiant powers which you directly averred that he did, in the context of insinuating that I was hasty or stupid. Morever, it is near two months since there was a word on this subject. Last time I checked we are now on official version 1.04.7. Enquiring about inclusions in 1.06 or thenabouts is not unreasonable.

I would implore you to remain civil.


Thank you,
Mardonius
ORIGINAL: Murat
ORIGINAL: Marshall Ellis
This might be a little problematic at first since the requirements are different for each MP and even then there are many things I would rather add first (Editor, tutorial, EiA classic scenario, IP play, etc.) so this is on the back burner for now BUT I would consider it at a later date.

With words like "problematic" "difficult" "complicated" being used to describe this, 1.06 being the next one out and a host of other more immediate bug fixes needed for the current versions as listed in other threads, what do you think? And that quote was on dominant powers.
"Crisis is the rallying cry of the tyrant" -- James Madison
"Yes, you will win most battles, but if you loose to me you will loose oh so badly that it causes me pain (chortle) just to think of it" - P. Khan
User avatar
Marshall Ellis
Posts: 5630
Joined: Tue Oct 02, 2001 3:00 pm
Location: Dallas

RE: Alternate Dominant Powers Omission

Post by Marshall Ellis »

Mardonius:
 
I appreciate you keeping the pings coming. I need these from time to time. :-)
 
 
Thank you

Marshall Ellis
Outflank Strategy War Games


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