Other deviations: free state declaration and returning leaders

Empires in Arms is the computer version of Australian Design Group classic board game. Empires in Arms is a seven player game of grand strategy set during the Napoleonic period of 1805-1815. The unit scale is corps level with full diplomatic options

Moderator: MOD_EIA

Post Reply
Ashtar
Posts: 160
Joined: Thu Dec 06, 2007 1:22 pm

Other deviations: free state declaration and returning leaders

Post by Ashtar »

I just realized that in EIANW you can get extra political points for some STRANGE reasons:

+1 pp for declaring a free state out of a conquered minor (no trace in official EIA rule)
4.8 THE FREE STATE DECLARATION STEP: Major powers can declare that any of their conquered minor countries that can have corps are now minor free states. Replace the conquered control flag with a free state control flag in that country. Its fleet if any, is set up at its current strength and its corps, fleets, land, and naval factors may be purchased begining in the next Economic Phase (see 8.2 and 8.5). Once a major power has declared a minor country to be a free state, it may not be later "undeclared" (ie., switched back to being a conquered minor country by that major power).
and
+2 pps for returning a captured leader (again non-existing rules)
10.6.3 LEADER CAPTURE: When all factors on a side or in a pinning force with which a leader is present are eliminated by combat that leader is captured by any major power on the opposing side of the owning player's choice. If a leader becomes unstacked through losses incurred during besieged supply, the leader is captured by the besieging major power of the owning player's choice. Captured leaders must be returned as an effect of peace (see 4.4.6.1) and may be returned earlier at the option of the capturing player, the leader being placed on the board in any later appropriate Reinforcement Steps.

Why on earth these rules has been changed and these extra sources of pps have been added?
Soapy Frog
Posts: 282
Joined: Sat Jul 16, 2005 12:33 am

RE: Other deviations: free state declaration and returning leaders

Post by Soapy Frog »

What the heck is this about? Marshall? What's going on with this?
NeverMan
Posts: 1712
Joined: Tue Feb 24, 2004 1:52 am

RE: Other deviations: free state declaration and returning leaders

Post by NeverMan »

ORIGINAL: Ashtar

I just realized that in EIANW you can get extra political points for some STRANGE reasons:

+1 pp for declaring a free state out of a conquered minor (no trace in official EIA rule)
4.8 THE FREE STATE DECLARATION STEP: Major powers can declare that any of their conquered minor countries that can have corps are now minor free states. Replace the conquered control flag with a free state control flag in that country. Its fleet if any, is set up at its current strength and its corps, fleets, land, and naval factors may be purchased begining in the next Economic Phase (see 8.2 and 8.5). Once a major power has declared a minor country to be a free state, it may not be later "undeclared" (ie., switched back to being a conquered minor country by that major power).
and
+2 pps for returning a captured leader (again non-existing rules)
10.6.3 LEADER CAPTURE: When all factors on a side or in a pinning force with which a leader is present are eliminated by combat that leader is captured by any major power on the opposing side of the owning player's choice. If a leader becomes unstacked through losses incurred during besieged supply, the leader is captured by the besieging major power of the owning player's choice. Captured leaders must be returned as an effect of peace (see 4.4.6.1) and may be returned earlier at the option of the capturing player, the leader being placed on the board in any later appropriate Reinforcement Steps.

Why on earth these rules has been changed and these extra sources of pps have been added?

My first guess would be that the PPs were added somewhere in EiH, so you might want to go and comb through those rules to see.
User avatar
Marshall Ellis
Posts: 5630
Joined: Tue Oct 02, 2001 3:00 pm
Location: Dallas

RE: Other deviations: free state declaration and returning leaders

Post by Marshall Ellis »

The leader release pp was a change that we added a little over a year ago and I do not remember the precedent (optioanl rule, etc.). The abstraction was for a nation showing a gentlemen's approach to captured leaders, officers, etc.
 
The freestate issue looks to be a bug???? I will look into this...
 
Thank you

Marshall Ellis
Outflank Strategy War Games


Thresh
Posts: 393
Joined: Mon Dec 25, 2006 4:19 am
Location: KCMO

RE: Other deviations: free state declaration and returning leaders

Post by Thresh »

I am pretty sure the PP for Free State is an EiH thing, you used to get a PP by making a minor state a Client State, which in EiH meant Free State.  It does make some sense IMO. 

Todd

Ashtar
Posts: 160
Joined: Thu Dec 06, 2007 1:22 pm

RE: Other deviations: free state declaration and returning leaders

Post by Ashtar »

The leader release pp was a change that we added a little over a year ago and I do not remember the precedent (optioanl rule, etc.). The abstraction was for a nation showing a gentlemen's approach to captured leaders, officers, etc.

The problem is that it can be easily exploited. and 2pp are a LOT.
Some leaders are important (Nappy, Wellington, Nelson, Blucher...) but most are crap.
Force Austria to a royal marriage and you get one point, break an alliance and you lose two, release Eugene and you gain two? That is crazy!
In my game I indeed captured Eugene and it was clear that for 2pp it was by far convenient to release him rather then keeping him in the London tower.
I am pretty sure the PP for Free State is an EiH thing, you used to get a PP by making a minor state a Client State, which in EiH meant Free State. It does make some sense IMO.
I do not see why it should make sense. In EIA conquering a minor was a 0 sum business: -1 to declare war, + 1 to capture it. Now there are some states (the one with corps) which can give you a +1 pp as a total for your conquest effort(declare war, capture it and then make it free when your army is full). This extra source of pp clearly unbalance the game...

I just wish people would be more careful before tampering with base game mechanics...
User avatar
Marshall Ellis
Posts: 5630
Joined: Tue Oct 02, 2001 3:00 pm
Location: Dallas

RE: Other deviations: free state declaration and returning leaders

Post by Marshall Ellis »

ORIGINAL: Thresh

I am pretty sure the PP for Free State is an EiH thing, you used to get a PP by making a minor state a Client State, which in EiH meant Free State.  It does make some sense IMO. 

Todd


Actually, I do not see this in EiH. It looks to me that I am giving a pp much like someone gaining control as a sponsor. I will log this and fix her up...
Thank you

Marshall Ellis
Outflank Strategy War Games


Thresh
Posts: 393
Joined: Mon Dec 25, 2006 4:19 am
Location: KCMO

RE: Other deviations: free state declaration and returning leaders

Post by Thresh »

I remember it from EiH, which is why I never logged it...

:-)
User avatar
Mardonius
Posts: 654
Joined: Mon Apr 09, 2007 4:04 pm
Location: East Coast

RE: Other deviations: free state declaration and returning leaders

Post by Mardonius »

The +2 PP for Leader returns is out of whack. That is more than a reward for an international alliance.

I scanned through EiH v 5.0 pretty thoroughly and could find no reference to the PP for free states. That said, I have playtested it pretty extensively and it works just fine so if you do take it out, I'd at least make it an option.

Ashtar is correct that we have to maintain some balance in PPs, but if every body has relatively equal access to a PP metric, then the balance is maintained.

Besides, whenever one fellow gets ahead there is more than enough power in the remaining 6 to stomp him, GB at sea perhaps excepted.
"Crisis is the rallying cry of the tyrant" -- James Madison
"Yes, you will win most battles, but if you loose to me you will loose oh so badly that it causes me pain (chortle) just to think of it" - P. Khan
Grognot
Posts: 409
Joined: Thu Dec 06, 2007 10:37 pm

RE: Other deviations: free state declaration and returning leaders

Post by Grognot »

+2 PP for releasing, say, Eugene, Alexander or Mack might be a bit odd, but I'm not sure how much that'd matter in MP games.  The AI likes its A-levels more than it generally should.

I could see keeping it on a tiered level -- perhaps +2 / 1 / 0 for releasing A, B, C for instance.
--
Not a grognard.
Not an optimizer. It's a game to me, not a job.
User avatar
Marshall Ellis
Posts: 5630
Joined: Tue Oct 02, 2001 3:00 pm
Location: Dallas

RE: Other deviations: free state declaration and returning leaders

Post by Marshall Ellis »

I might adjust this later based on seniority but this will be out a ways...
 
Thank you

Marshall Ellis
Outflank Strategy War Games


User avatar
Mardonius
Posts: 654
Joined: Mon Apr 09, 2007 4:04 pm
Location: East Coast

RE: Other deviations: free state declaration and returning leaders

Post by Mardonius »

I would be careful with seniority basing. There are quite a few A and B leaders that are of limited (Mack included) or no use.

Given that one gets only 2 PP for a royal marriage and 1 PP for an international alliance, I would either toss this PP bonus or limit it to only for royal/imperial leaders.
"Crisis is the rallying cry of the tyrant" -- James Madison
"Yes, you will win most battles, but if you loose to me you will loose oh so badly that it causes me pain (chortle) just to think of it" - P. Khan
User avatar
Marshall Ellis
Posts: 5630
Joined: Tue Oct 02, 2001 3:00 pm
Location: Dallas

RE: Other deviations: free state declaration and returning leaders

Post by Marshall Ellis »

The seniority is definitely not skill based but I think it was a good indicator of his prestige element. I think releasing Alexander back to Russia is worth some pp (Qty certainly debatable).
 
Moral to the story is not to let your leaders get captured.
 
 
Thank you

Marshall Ellis
Outflank Strategy War Games


Thresh
Posts: 393
Joined: Mon Dec 25, 2006 4:19 am
Location: KCMO

RE: Other deviations: free state declaration and returning leaders

Post by Thresh »

Theres no such thing as a free state in EiH.  Theres Client State,which is the same thing, and you used to get a PP for creating one.

Todd
User avatar
delatbabel
Posts: 1252
Joined: Sun Jul 30, 2006 1:37 am
Location: Sydney, Australia
Contact:

RE: Other deviations: free state declaration and returning leaders

Post by delatbabel »

I don't have a problem with +1 for creating a free/client state, however it is not currently -1 PP to turn a free state back to conquered.  So players can go and gain PPs forever by making conquered states into free states and vice-versa.

--
Del
User avatar
Marshall Ellis
Posts: 5630
Joined: Tue Oct 02, 2001 3:00 pm
Location: Dallas

RE: Other deviations: free state declaration and returning leaders

Post by Marshall Ellis »

This is the reason I think I need to eliminate the 1pp for creation. It all needs to be a zero sum game on thje minor stuff.
Thank you

Marshall Ellis
Outflank Strategy War Games


User avatar
Jimmer
Posts: 1968
Joined: Wed Dec 05, 2007 9:50 pm

RE: Other deviations: free state declaration and returning leaders

Post by Jimmer »

Well, "sort of" zero-sum. I get a free political point out of minors about 40% of the time, simply by intelligent use of their factors/corps. Another 30%, the other player gets a PP. Also, I frequently get to kill some of his troops. Maximizing troop loss is always a noble goal.
At LAST! The greatest campaign board game of all time is finally available for the PC. Can my old heart stand the strain?
User avatar
Jimmer
Posts: 1968
Joined: Wed Dec 05, 2007 9:50 pm

RE: Other deviations: free state declaration and returning leaders

Post by Jimmer »

But, I do agree with getting rid of the PP.
At LAST! The greatest campaign board game of all time is finally available for the PC. Can my old heart stand the strain?
User avatar
Marshall Ellis
Posts: 5630
Joined: Tue Oct 02, 2001 3:00 pm
Location: Dallas

RE: Other deviations: free state declaration and returning leaders

Post by Marshall Ellis »

Understood!
 
Thank you

Marshall Ellis
Outflank Strategy War Games


Post Reply

Return to “Empires in Arms the Napoleonic Wars of 1805 - 1815”