Ship salvage??

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m10bob
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Ship salvage??

Post by m10bob »

Spence posted an idea on another thread, and I wonder if ship salvage might not be fodder for WITP II ?
I was just wondering if WITP II might be able to recognize really shallow water sinkings, and allow salvage from those areas?

(In the background you can see sunken West Virginia and Arizona.)

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m10bob
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RE: Ship salvage??

Post by m10bob »

Here is the Oglala, same ship that was in the foreground of that last pic.

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Terminus
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RE: Ship salvage??

Post by Terminus »

Well, everything is possible in a non-existent product...[;)]
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rtrapasso
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RE: Ship salvage??

Post by rtrapasso »

You might consider a ship with 99% sys damage + flooding in a port being a salvage candidate... normally these ships would be lost if at sea, but they can come back (eventually).
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HansBolter
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RE: Ship salvage??

Post by HansBolter »

ORIGINAL: m10bob

Spence posted an idea on another thread, and I wonder if ship salvage might not be fodder for WITP II ?
I was just wondering if WITP II might be able to recognize really shallow water sinkings, and allow salvage from those areas?

(In the background you can see sunken West Virginia and Arizona.)

Image


Isn't the overturned bottom of the Oklahoma also visible under the piece of tape placed over the tear in the photo?
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John Lansford
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RE: Ship salvage??

Post by John Lansford »

Yes, Oklahoma's hull is visible right above the white scar on the photo; the hull color blends in with the background so it's not easy to see.
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hvymtl13
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RE: Ship salvage??

Post by hvymtl13 »

What sunk her in that photo?
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Nikademus
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RE: Ship salvage??

Post by Nikademus »

proximity detonation of torpedoes IIRC. Opened up her seams.
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HansBolter
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RE: Ship salvage??

Post by HansBolter »

ORIGINAL: John Lansford

Yes, Oklahoma's hull is visible right above the white scar on the photo; the hull color blends in with the background so it's not easy to see.


So I have a future in intel photo analysis [8D]
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rockmedic109
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RE: Ship salvage??

Post by rockmedic109 »

I wonder if a house rule can actually simulate salvage operations.&nbsp; If a ship is attacked in port and suffers >95% Sys damage, she must remain in that same port till Sys damage is <XX%?&nbsp;
&nbsp;
I tried to do something like this in my current game.&nbsp; If a ship suffered Sys damage in the 90s from a port attack, I kept that ship in the same port till the ship was able to move at 5kts or better.&nbsp; And I do not have the same rule for ships that suffer the same damge at sea and make it to port {it's happened once in the game so far with Hermes}.
spence
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RE: Ship salvage??

Post by spence »

Unfortunately the restoration of some degree of watertight integrity and ship's power seems to be a strictly "linear" proposition in the algorithms of WitP. In reality, I would guess that some degree of mobility and adequate watertight integrity for a transfer between ports would be achieved relatively quickly (within a month or two) but that the restoration of habitability and full functionality would take the rest of the two years postulated earlier in this thread.

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msieving1
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RE: Ship salvage??

Post by msieving1 »

ORIGINAL: spence

Unfortunately the restoration of some degree of watertight integrity and ship's power seems to be a strictly "linear" proposition in the algorithms of WitP. In reality, I would guess that some degree of mobility and adequate watertight integrity for a transfer between ports would be achieved relatively quickly (within a month or two) but that the restoration of habitability and full functionality would take the rest of the two years postulated earlier in this thread.


As a basis for comparison, USS Nevada was refloated 12 February 1942, and left Pearl Harbor 22 April 1942. USS California was refloated 24 March 1942, and left Pearl Harbor 10 October 1942. USS West Virginia was refloated 17 May 1942, and left Pearl Harbor 30 April 1943.

All three ships left Pearl Harbor under their own power.
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Oldguard1970
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RE: Ship salvage??

Post by Oldguard1970 »

WITP doesn't directly model salvage, but the system does have a "salvage-like" effect.&nbsp; The PH attack often generates badly damaged BBs that take forever to get back into shape.&nbsp; It is easy enough for me to imagine that some of those battlewagons were "sunk" and then raised.
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