The air war

Adanac's Strategic level World War I grand campaign game designed by Frank Hunter

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FM WarB
Posts: 292
Joined: Thu Feb 14, 2008 4:40 pm

The air war

Post by FM WarB »

It seems to me that the germans suffer an ahistorical didisadvantage, as they cannot produce aircraft, but are limited to rebuilds. I was a WWI model aircraft kit coustructer/painter, etc in my youth, and Rene Fonk was my hero.
Boelke and Richtoven werent bad, either.
Snoopy in the Sowith Camel, too
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lordhoff
Posts: 288
Joined: Wed Aug 15, 2007 11:22 pm

RE: The air war

Post by lordhoff »

The increased production garnered by checking "pro-CP" is more historic IMO and fixes this.
These biting remarks brought to you by Terry and his troops: Legio K IX, King Sarge II Commanding
ILCK
Posts: 422
Joined: Fri Jun 25, 2004 11:28 pm

RE: The air war

Post by ILCK »

ORIGINAL: lordhoff

The increased production garnered by checking "pro-CP" is more historic IMO and fixes this.


I've taken to doing this as well.

The default production creates a massive TE technology edge that is simply not any reflection of reality.
FM WarB
Posts: 292
Joined: Thu Feb 14, 2008 4:40 pm

RE: The air war

Post by FM WarB »

Thanks for the tip. I didn't even mention gas, which considering my diet of Bratwurst und Saurkraut...
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