Minor bugs

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Joram
Posts: 3206
Joined: Fri Jul 15, 2005 5:40 am

Minor bugs

Post by Joram »

I can't seem to get the "T" button working. Trees are there whether I hit it or not. Kinda annoying given the very limited camera we're given. There are times when I find it difficult finding the enemy or friends because of the trees.

The little movement icons don't toggle logically. In fact, I've had multiple ones on at the same time, like crouch and run. And the silent mode doesn't seem to have any affect on AP points, so why not always have it on??
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ShadoWarrior
Posts: 164
Joined: Sat Dec 06, 2008 5:14 am
Location: Florida space coast

RE: Minor bugs

Post by ShadoWarrior »

The 'T' function works fine for me, but what it does is just fade (make transparent) the tree canopies. It does not actually remove the treetops, which may be what you were expecting.
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SlickWilhelm
Posts: 1854
Joined: Sun Jul 22, 2007 1:52 pm
Location: Rochester, MN

RE: Minor bugs

Post by SlickWilhelm »

Yes, that's what I've experienced, too. I thought that the "T" key would actually remove the trees so that I could see the bad guys under it. But as Shadow Warrior points out, they just become transparent. 
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zknight
Posts: 18
Joined: Mon Dec 01, 2008 8:54 pm

RE: Minor bugs

Post by zknight »

There are instances where it still doesn't work, as in it does not fade out the trees. Seems like reloading the sector fixes it, had it happen a few times (one was in the Dam sector).

Fading out roofs ALWAYS works correctly in my experience though.
Joram
Posts: 3206
Joined: Fri Jul 15, 2005 5:40 am

RE: Minor bugs

Post by Joram »

I think my experience is more like zknights but I'll play closer attention to whether the fading is happening at all.  It's certainly not dramatic like the roof fading out.
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