ORIGINAL: Thresh
1. Marshall wins. Unless convinced otherwise.
2. Yes. But why not assume all the other AI players were using simulataneous turns, after all the rate at which an AI processes is quite fast so as to be Simultaneous when playing solo.
3. I understand that. The fact still remains that the game is moving at the speed of the slowest player, and given that many of the actions in one phase are dependent on what happens in another, combining some will have some drastic unintended consequnces
Have any of you ever played EiA with simultaneous turns via PbEM? I've played in 5, that were pretty similar from a mechanical point of view, but they did cause an endless array of headaches.
If you have, how did you deal with unintended results? Let them be?
As an aside, whats equally bothersome, to me anyways, is that many of you advocating simultaneous turns are the same ones upset that the game is not a port of EiA, wherein sequential turns were the rule. How do you all square that?
Todd
3. This is not true. There is no "slowest" player in this scenario. How is the slowest player? Player 3 or Player 1? Player 1 wanted to do his turn between 5-8pm but he couldn't because he was waiting on Player 3, but wait, some other player has to wait on player 1, who takes 21 hours to do his turn.
I "square" it by asking for IP play. I'm not going to get that so I'm trying to find a way to convince Matrix and Marshall that the internet exists and we don't have a need for dialup login BBSes anymore, er, I mean PBEM.
Bear is right, no one is really considering simul Reinf, most everyone is looking towards simul Dip and simul Eco.
The fact remains, and this is indisputable: with the best case scenario the game does not slow down with simul and with the worst case scenario the game speeds up dramatically. Not sure where the argument is!?

