Useless Head Slots ????

Hired Guns: The Jagged Edge is a turn-based strategy that puts you command of a squad of specialists for hire in the genre’s biggest game-world yet: the African country Diamond Coast. Diamond Coast is a playground for the cruel and corrupt, each with their own agenda. Choose your friends wisely and buy an army of ruthless mercenaries to unleash mayhem on your foes. Choose “jobs” from different factions and complete them for cash to upgrade your weapons and hire more elite soldiers of fortune.
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CowGod
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Joined: Sun Dec 07, 2008 9:45 pm

Useless Head Slots ????

Post by CowGod »

I may be missing something but i just realized that this game has no night goggles of uv goggles so the heck are there 2 extra head slot in the merc loadout screen?
JohnRamboPT
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RE: Useless Head Slots ????

Post by JohnRamboPT »

I wonder about that too, but still have plenty of missions to do, and only am on Day 6 :)

Maybe if you let more days pass and more missions complete you will get to them, just now i found out 2 semi-automatic grenade launchers inside a crate on the Castle mission :) neat
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Hard Sarge
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RE: Useless Head Slots ????

Post by Hard Sarge »

one of them is auto :) (gives you a 3 round burst, but you need a great target to give it a try)

the art work may of been done before the coding was finished, and the slots for the head were done in the artwork, but the coding never finished the Nightverison stuff (I don't remember seen any in the devices file (but I wasn't really looking for them either)
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CowGod
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Joined: Sun Dec 07, 2008 9:45 pm

RE: Useless Head Slots ????

Post by CowGod »

I found the grenade lauchers with ammo in the 1st base. haven't got to the castle yet as so far i have started a new game almost every day since i bought it. I found nothing in any of the files that mentions some goggles. I think it was (as we agreed before) ment to be the new JA3 and then when they ditched it, they just left some of the JA3 stuff there.
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