[Spoiler] Let's look into the storyline.lua

Hired Guns: The Jagged Edge is a turn-based strategy that puts you command of a squad of specialists for hire in the genre’s biggest game-world yet: the African country Diamond Coast. Diamond Coast is a playground for the cruel and corrupt, each with their own agenda. Choose your friends wisely and buy an army of ruthless mercenaries to unleash mayhem on your foes. Choose “jobs” from different factions and complete them for cash to upgrade your weapons and hire more elite soldiers of fortune.
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Blurrk101
Posts: 15
Joined: Wed Dec 17, 2008 8:05 am

[Spoiler] Let's look into the storyline.lua

Post by Blurrk101 »


While look through the files, I found that the storyline.lua (basis\campaigns\JAZZ) contain all the various mission and email triggers of the game.(And yes, it took me a week to finally decide to open that file.)



Currently, I've found the following:


-Key sectors are required for the final mission\email. they are---Dam, Mine, Port, Military Base, Trainstation, Airport.

-UN camp involves in the Butsi and Maraudeur plots. (a Shammy guy rescue mission and a siege "defend or attack" mission)
Only if they were not taken out of the game.(I doubt it)

-there is an amount on reputation for each faction, which gain through mission and sector capture. Could be what determine the sending of new missions\emails.





If anyone is interested, look into it to see how it turns out in game, and post it on the forum.







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