There are a few hard coded political events that could be made mod-able. I'm not really interested in changing them, per-se, but I was thinking that if they were moved over to look more like other poilitical events (those that are visible on the poli events screen) it would be kind of nice. For one thing, it is more consistent.
The kinds of events I am referring to are those that occur instantly upon regions changing hands:
a) French surrender
b) Italy joining Axis when France surrenders
c) Siam when France surrenders
d) Italian surrender
(did I miss anything?)
Benefits:
1) they become mod-able
2) all all specificly encoded possible events are visible to the player in one place (less need to consult the manual)
3) the player can see whether those events have already fired, and what their probabilities are
4) once this is mod-able, other events could follow the same "instant evaluation" method, e.g. the Russian Caucasus event which is currently a little slow to fire since it waits for the change of season.
Just looking for people's views on this. Not sure what I want to do myself