ORIGINAL: Don Bowen
ORIGINAL: bradfordkay
John, the problem is that it doesn't work like that. When you arrive at your destination you can't just create the LCIs, etc and then move the troops aboard them for the landings. It seems to me that you have to load the troops aboard them from a port. DO you have any suggestions on how to transfer the troops from the troopships directly to the LCIs?
It doesn't work like that - and didn't it WITP. Troop ships are assumed to have a complement of landing craft and can move troops ashore without any assistance from "defined" landing craft (of any size).
The smaller landing craft and barges are meant to emulate shore-to-shore short ranged amphibious assaults. Troops loaded directly into landing craft, which ran a short distance up the coast or to a nearby island, and unloaded.
Larger landing craft, like LCI, are not buy-for-supply types and are just ships.
If you want to use your small landing craft (LCVP, for instance) in short ranged shore-to-shore landings the best thing is to buy them on-the-spot using supply cargo from a TF or supply stores at a base. You can then load troops/supplies/donuts into them and move them forward. If you need them somewhere else, shuttle them there in a series of short hops (carrying supplies).
Historically they were loaded onto larger ships for transport, but we do not have a capability for a ship being on a ship. The basic structure of ship attachment does not allow it and extending the struture is one point six hells of a lot of work. You may notice that ships exist only at a port or in a TF. Just no linkage to put a ship on a ship.
We did experiment with special classifications for the Midget Sub Carrier TFs. The I-boat actually carried the midget but, no structure. So we put the two into the TF together and put in special code to treat them as "carried". Turned out to be a lot of special code and took a long time to get workig right. So any thought of ships-carrying-ships in quantity and in other types of TFs will have to wait for a complete rework of the basic structures. This will be the famous WITP II or perhaps the onset of porcine aviation.
Air Team will fix that as soon as we get the attendant art organised. Meanwhile I'll file it under "Don's Babies" (tm).