still more bugs ...

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Mraah
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Joined: Wed Feb 20, 2008 6:11 am

RE: still more bugs ...

Post by Mraah »

ORIGINAL: Erik Rutins

ORIGINAL: Slick Wilhelm

ORIGINAL: ShadoWarrior

MAJOR BUG:

After winning a battle when one of your squads is attacked by the enemy (my second squad, defending the dam) the auto-loot feature does not work. At all. When I was back at the strategic map, none of the ten corpses were looted. So I reloaded my last save from within the battle, and then manually looted all ten corpses. They had a lot of juicy stuff. Anything I didn't absolutely have to have I dropped on the ground. I then exited the map (I did say 'yes' to looting) and discovered that none of the items I manually tossed on to the ground was looted either.

I've experienced this, too. Even in battles where I was the attacker. So now, I make sure to loot manually after every sector

I haven't been able to duplicate this still. I believe you that it exists, but we need some way to duplicate it, either a save file or a method, before we can forward it to the developer for a fix. Please e-mail me if you do get a save file or a method to duplicate.

Erik,

I just experienced the "auto-loot" feature doesn't work when the enemy attacks ... however, I feel it's not because the enemy attacked (maybe) ... In my case, the dead enemy soldiers died in a location where you can't find a path to their bodies ... see screen shot.

Whether it's related or not .... I dunno.

Rob

EDIT NOTE : I have the saved game ... whats files do you need because under the PROFILE folder I see alot of files and folders with similiar date/time stamps that are at or around the save game time.

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ShadoWarrior
Posts: 164
Joined: Sat Dec 06, 2008 5:14 am
Location: Florida space coast

RE: still more bugs ...

Post by ShadoWarrior »

In the game in which I experienced this bug (I mightily regret not having a save of it to give to Erik) there was a very clear path to the bodies. You can see the corpses in my pics posted in the AAR subforum (defending the dam).
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SlickWilhelm
Posts: 1854
Joined: Sun Jul 22, 2007 1:52 pm
Location: Rochester, MN

RE: still more bugs ...

Post by SlickWilhelm »

ORIGINAL: ShadoWarrior

In the game in which I experienced this bug (I mightily regret not having a save of it to give to Erik) there was a very clear path to the bodies. You can see the corpses in my pics posted in the AAR subforum (defending the dam).


Same here. No problems with the path to the bodies when auto loot didn't work for me.
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IvanLeppa
Posts: 11
Joined: Mon Dec 15, 2008 2:53 pm

RE: still more bugs ...

Post by IvanLeppa »

On the first map after making a deal with Charles I tried to talk to him again and the game got completely stuck with an empty conversation screen with no way forwards or to close it. Can't even bring up the menu.

http://img153.imageshack.us/img153/6536/hotairiv2.jpg
IvanLeppa
Posts: 11
Joined: Mon Dec 15, 2008 2:53 pm

RE: still more bugs ...

Post by IvanLeppa »

Interrupts fails totally on occasions. I get the interupt option with a merc that has 1 AP. I stood up since I thought it was my turn again. Then I noted of course that it was the Interupt-turn.

Now it goes to my real turn and I have no new AP's, I got murdered bad. I have had this happen to me twice on two different times.
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SlickWilhelm
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Location: Rochester, MN

RE: still more bugs ...

Post by SlickWilhelm »

ORIGINAL: IvanLeppa

Interrupts fails totally on occasions. I get the interupt option with a merc that has 1 AP. I stood up since I thought it was my turn again. Then I noted of course that it was the Interupt-turn.

Now it goes to my real turn and I have no new AP's, I got murdered bad. I have had this happen to me twice on two different times.

I don't bother trying to use interrupts anymore. I just press enter to skip them and that way I'll have all my AP when it's my turn again.
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