Bugs Bombur v0.31

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Bombur
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Bugs Bombur v0.31

Post by Bombur »

-It seems I need to do some playtesting before adding more units, so here are some fixes:
1-Battlecruisers are rated as slow ships, thus vulnerable to torpedo boats. Fixed.
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Vic
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RE: Bugs Bombur v0.31

Post by Vic »

What i did when the testing the default sftype set was making a scenario with units with all sftypes in it. And every unit would have the same ammount of production points, but filled up with different sftypes. So cost of producing each unit was equal. Then i would use combatsim mode to let each sftype attack and defend versus each other sftype to see what the end ratios are and if that is what you want. As a by product you'll know the ratios and be able to add them to the description of your sftypes.
 
Keep up the good work
 
kind reg
vic
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*Lava*
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RE: Bugs Bombur v0.31

Post by *Lava* »

This is a very kewl mod.

Thanks for your time and effort.

Ray (alias Lava)
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Bombur
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RE: Bugs Bombur v0.31

Post by Bombur »

Vic, how the combatsim mode is used???
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Vic
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RE: Bugs Bombur v0.31

Post by Vic »

You switch it on in prefs. In the can only be used in round 1 though.
 
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