EA Damian(J) V Nemo(A) "Renaissance"

Post descriptions of your brilliant successes and unfortunate demises.

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n01487477
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Victoria Point & Manila

Post by n01487477 »

19~20 Aug '42
Finally something to really write about. For the last week of game time Nemo and I have been playing cat and mouse all across the board, finally today the cat struck...

Last 6 days:
[*]Bangkok has been under seige, but Nemo is preferring to just bombard hoping that I might withdraw my troops in fear of them being cut off. He has about 3800AV Verse my 2300 AV, which is behind Lvl 7 forts.
[*]I've bottled up some forces in Saigon, hoping that they can hold out until my forces at Manila are free.
[*]After Petropavlosk was taken, Nemo continues to bring in supplies and further the base ready for the final assault.
[*]I landed on Uruppu Jima, hoping to take it back and destroy another American Div ... time will tell.
[*]Yesterday, TF's converged on Victoria Point, very few troops offloaded and my SS I-4 based there got a nice pasting. The 1000 mines I had there were also useless. Air combat was piecemeal (something I really would like to understand more about - how do you try to eliminate multiple attacks and rather have one large group hit a target ? )
-in one encounter I lost 30 Zero's to the Spits flying LRCAP, but then in another raid destroyed 22 Spits ... Nemo seems to think it was experience, but I've looked and the difference was very minimal.

Today's action:
Victoria Point
[*]23 MSW's led the charge into VP, my mine field was toast and jam before breakfast.
[*]Surface Combat - once again the luck really wasn't with me [:@]
Night Time Surface Combat, near Victoria Point [BMA] at 25,39

Japanese Ships
CL Nagara
DD Natsushio
DD Nowaki, Shell hits 3
DD Minegumo, Shell hits 1
DD Inazuma, Shell hits 1
DD Shinonome, Shell hits 1, on fire
DD Kikuzuki
DD Hayate, Shell hits 1, on fire
DD Minekaze, Shell hits 1
DD Sawakaze
CL Ayatosan Maru, Shell hits 1
DD Hitachi, Shell hits 1

Allied Ships
DD Vampire
DD Stuart, Shell hits 2
DD Arunta, Shell hits 1, Torpedo hits 1, on fire
DD Nestor, Shell hits 1
DD Banckert
DD Van Nes, Shell hits 3, on fire
DD Kortenaer
DD Alden
DD Barker
DD Parrott
DD Pope, Shell hits 1, on fire
DD Whipple

--------------------------------------------------------------------------------
Night Time Surface Combat, near Victoria Point [BMA] at 25,39

Japanese Ships
CL Nagara, Shell hits 2
DD Natsushio
DD Nowaki, Shell hits 8, on fire, heavy damage
DD Minegumo
DD Inazuma, Shell hits 1
DD Shinonome, Shell hits 13, on fire, heavy damage
DD Kikuzuki
DD Hayate, Shell hits 1, on fire
DD Minekaze
DD Sawakaze, Shell hits 1, on fire
CL Ayatosan Maru, Shell hits 1
DD Hitachi

Allied Ships
DD Thanet
DD Voyager, Shell hits 12, on fire, heavy damage
DD Inconstant, Shell hits 6, on fire
DD Jupiter, Shell hits 1, on fire
DD Panther, Shell hits 4, Torpedo hits 3, and is sunk
DD Tjerk Hiddes, Shell hits 4, on fire
DD Witte de With
DD Evertsen
DD Piet Hein
DD Van Ghent
DD Pillsbury
DD Stewart, Shell hits 1, Torpedo hits 1, on fire, heavy damage

--------------------------------------------------------------------------------
Night Time Surface Combat, near Victoria Point [BMA] at 25,39

Japanese Ships
BB Kongo, Shell hits 7, on fire
BB Nagato
BB Hyuga
CA Atago, Shell hits 8, on fire
CA Haguro, Shell hits 4, on fire
CA Nachi, Shell hits 2
CA Ashigara, Shell hits 5
CA Kumano, Shell hits 1
CA Kako, Shell hits 2
DD Umikaze
DD Shirakumo
DD Hokaze, Shell hits 3

Allied Ships
BB Royal Sovereign, Shell hits 2, Torpedo hits 1, on fire
BB Ramilles, Shell hits 1
CL Capetown
CL Fiji, Shell hits 1
CL Bermuda, Shell hits 1
DD Sioux
DD Martabele, Shell hits 1
DD Mashona
DD Huron
DD Somali
DD Zulu
DD Iroquois
DD Cheyenne, Shell hits 2, on fire
DD McCloud

--------------------------------------------------------------------------------
Night Time Surface Combat, near Victoria Point [BMA] at 25,39

Japanese Ships
BB Kongo, on fire
BB Nagato, Shell hits 3, on fire
BB Hyuga, Shell hits 1
CA Atago, on fire
CA Haguro, on fire
CA Nachi
CA Ashigara
CA Kumano, Shell hits 1
CA Kako
DD Umikaze
DD Shirakumo
DD Hokaze, Shell hits 1

Allied Ships
BB Royal Sovereign, on fire
BB Ramilles
CL Capetown
CL Fiji
CL Bermuda
DD Sioux
DD Martabele
DD Mashona, Shell hits 1
DD Huron
DD Somali
DD Zulu
DD Iroquois
DD Cheyenne, on fire
DD McCloud, Shell hits 1, on fire, heavy damage

[*]Then I said " give them some air "...
Day Air attack on TF at 27,38

Japanese aircraft
A6M2 Zeke x 21
G4M1 Betty x 16
Ki-48-I Lily x 23
Ki-48-II Lily x 7
Ki-49 -I Helen x 9

Japanese aircraft losses
G4M1 Betty: 1 destroyed, 1 damaged

Allied Ships
BB Royal Sovereign, Bomb hits 3, Torpedo hits 2, on fire, heavy damage
DD McCloud, on fire, heavy damage
----------------
Day Air attack on TF, near Victoria Point [BMA] at 25,39

Japanese aircraft
A6M2 Zeke x 50
D3A2 Val x 44
B5N2 Kate x 58

Allied aircraft
Lancer x 2
Spitfire VB x 17

Japanese aircraft losses
A6M2 Zeke: 16 destroyed
D3A2 Val: 4 destroyed, 1 damaged
B5N2 Kate: 12 destroyed, 2 damaged

Allied aircraft losses
Lancer: 1 destroyed
Spitfire VB: 5 destroyed

Allied Ships
MSW Jan van Amstel
MSW Eland Dubois
MSW Pieter de Bitter, Torpedo hits 1, on fire, heavy damage
AK Spica
AK Liran
AK Sarangami, Torpedo hits 1, on fire, heavy damage
MSW Warnambool
MSW Scarba, Bomb hits 2, on fire, heavy damage
SC Jasmine, Bomb hits 1, Torpedo hits 1, on fire, heavy damage
PC Doomba, Bomb hits 1, on fire
PC Valk, Bomb hits 1, on fire
MSW Bendigo, Torpedo hits 1, on fire, heavy damage
MSW Killegray
MSW Lithgow, Bomb hits 1, on fire
PC Wega, Bomb hits 2, on fire, heavy damage
AK Pasir, Torpedo hits 1, on fire
SC Freesia, Torpedo hits 1, on fire, heavy damage
MSW Alor
AK Dukat, Torpedo hits 1, on fire
AK Sibolga
[*] Then the thing that had me believing in Santa ...
Ground combat at Manila/Cavite [PH]

Japanese Shock attack

Attacking force 120739 troops, 1374 guns, 1042 vehicles, Assault Value = 3270
Defending force 47027 troops, 872 guns, 288 vehicles, Assault Value = 1887

Japanese max assault: 6182 - adjusted assault: 5487
Allied max defense: 1454 - adjusted defense: 1917

Japanese assault odds: 2 to 1 (fort level 0)

Japanese forces CAPTURE Manila/Cavite [PH] base !!!
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ny59giants
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RE: Victoria Point & Manila

Post by ny59giants »

KODOS on the capture of Manila!! [&o]

Now to chose what to do with those forces. Using Nemo's strategy against him would mean taking just about the whole force and apply it to one specific point. Will you chose to go against the Brit, Chinese, Soviet, Americans, and/or Australians?? Decision time!
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floydg
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RE: Victoria Point & Manila

Post by floydg »

ORIGINAL: n01487477

[*] Then the thing that had me believing in Santa ...
Ground combat at Manila/Cavite [PH]

Japanese Shock attack

Attacking force 120739 troops, 1374 guns, 1042 vehicles, Assault Value = 3270
Defending force 47027 troops, 872 guns, 288 vehicles, Assault Value = 1887

Japanese max assault: 6182 - adjusted assault: 5487
Allied max defense: 1454 - adjusted defense: 1917

Japanese assault odds: 2 to 1 (fort level 0)

Japanese forces CAPTURE Manila/Cavite [PH] base !!!
[/quote]

Christmas in August. I guess the Japanese shouldn't be picky...
Congrats.
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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Capt. Harlock
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RE: Victoria Point & Manila

Post by Capt. Harlock »

Japanese Ships
BB Kongo, on fire
BB Nagato, Shell hits 3, on fire
BB Hyuga, Shell hits 1
CA Atago, on fire
CA Haguro, on fire
CA Nachi
CA Ashigara
CA Kumano, Shell hits 1
CA Kako
DD Umikaze
DD Shirakumo
DD Hokaze, Shell hits 1

Allied Ships
BB Royal Sovereign, on fire
BB Ramilles
CL Capetown
CL Fiji
CL Bermuda
DD Sioux
DD Martabele
DD Mashona, Shell hits 1
DD Huron
DD Somali
DD Zulu
DD Iroquois
DD Cheyenne, on fire
DD McCloud, Shell hits 1, on fire, heavy damage

Remarkably feeble results. I expect almost everyone was out of ammo. But it seems to me that Nemo lost more than you did.
Civil war? What does that mean? Is there any foreign war? Isn't every war fought between men, between brothers?

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n01487477
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RE: Victoria Point & Manila

Post by n01487477 »

Small victories my friends are often followed by down in the gutter on all fours, bleeding from the ears, intestinal wrenching, spitting blood heartbreak ... contained herein is what I wish not to divulge, but will...

21 August
[*]Despite repeated encounters with Nemo and knowing his M.O very well I decide to send my LB in with escort to have a go at the transports 128 planes are destroyed. Terrible NO ? Did I get a hit on anything? NO!
Idiot !!!

22 August
[*]Deciding to change tack and hit a base further up the chain where I suspect there is less cap. Do they fly? NO! Do they get massacred by Nemo's B-17's ? WHY? because I forgot to change my Cap setting and secondly because I thought he'd hit Ban Don, where I had over 200 planes ready to pounce.
Damn Idiot!

Day Air attack on Kota Bharu [Malaya] , at 24,45

Japanese aircraft
A6M2 Zeke x 2
Ki-43-I Oscar x 6

Allied aircraft
B-17D Fortress x 31
B-17E Fortress x 145

Japanese aircraft losses
A6M2 Zeke: 11 destroyed
Ki-43-I Oscar: 3 destroyed
Ki-49 -I Helen: 10 destroyed
Ki-264 Angel: 6 destroyed
Ki-48-II Lily: 17 destroyed
L3Y1 Tina: 5 destroyed
L2D2 Tabby: 3 destroyed
Ki-48-I Lily: 13 destroyed
B5N2 Kate: 2 destroyed
B5N2Q: 1 destroyed
G4M1 Betty: 4 destroyed

Allied aircraft losses
B-17D Fortress: 1 damaged
B-17E Fortress: 4 damaged

Japanese ground losses:
45 casualties reported

Airbase hits 34
Airbase supply hits 7
Runway hits 140

Aircraft Attacking:
7 x B-17E Fortress bombing at 6000 feet
(This is about the first time Nemo has attacked at this height, usually it is from the stratosphere ... I have nothing protecting myself.)
[*]The Pe-2's put a few torp's into 2 of my BB's ... but 18 Avengers were destroyed. The Pe's were once again out of reach to me, and is becoming a game killer. Nemo might say it never has worried him in his games, well ...

[*]Now for the killer ...
I've been offloading 2 full(before they left port) Div onto Urrupo Jima, sure there was a shock attack as they landed, but I have never seen such disruption ... so from a position of thinking I can take the Island back, I'm thinking if he attacks I'll get wiped out ... WTF ?


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2ndACR
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RE: Victoria Point & Manila

Post by 2ndACR »

Yikes........if it was not August, I would say you got hit be the winter rule for the northern area which heavily increases losses.
 
 But, I see that they were prepped for a completely different base than the one they are hitting. I take it the base is an atoll........those alone are killers, can be anyway.
 
Nemo has stated that PE2's have not caused any real problems in our game, but that is true. I have hoarded them heavily. I am not fond of the massive over stacking he will do on a base right after capture, level 1 with 300 fighters on it the moment he takes it, but turn about is fair play. He is very, very cautious to stay beyond the 5 hex line from any base he thinks may have PE2's. He knows I lacked the fighters needed to escort a strike that far.
 
He took a level 1 base in India by para, flew in 300 fighters, avaiation support and then began flying in ground troops. Must have flown in multiple engineer units because it went level 2 real quick. After that, it was all down hill from there. LRCAP and sweeps to protect his main invasion forces. But we did say it would be a gutter fight.
 
Sorry to hijack your AAR. He does fear the PE2 heavily. They just have not caused any real trouble because he stays as far away as possible from them. But I have 240 of them ready for use when I get the chance. I did catch on late about using them at max altitude, but was reading one an AAR and he suggested to the player that he do this. So I did it too. LOL
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ny59giants
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RE: Victoria Point & Manila

Post by ny59giants »

First thing I would do is check the leaders of those 2 LCUs to ensure both have high inspiration values to help them recover. Next would change their their prep to this current base.

As to those pesky PE-2s, I've asked him for reverse Lend Lease to get the Americans to build them. [:D]

Are you working on building any of those 6e monster bombers??
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floydg
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RE: Victoria Point & Manila

Post by floydg »

ORIGINAL: ny59giants

First thing I would do is check the leaders of those 2 LCUs to ensure both have high inspiration values to help them recover. Next would change their their prep to this current base.

Screen shot shows 66 for the first and 68 for the second. Looks like he got hosed...
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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n01487477
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Scratch the Yorktown

Post by n01487477 »

22 August
Much to my surprise today I sank the Yorktown. My really light KB heading to intercept some supplies between the West Coast and the Aleutians stumbled upon 4 CV's halfway between Midway and Attu Is. Now the really intriguing thing is that they had no cap whatsoever...

I know Nemo has moved all his fighters and bombers off his CV's to land bases in the Aleutians, but I am still grinning. What are these big boys doing without any CAP this far out ? Maybe he was coming to retrieve his air wing and got caught in the vast blue ... hehe [:D]

My only regret is that I didn't have more planes and 1 CV in the group to sink all 4 CV's. That would have been sweet, tomorrow they will escape under thunderstorms and then I won't see them again for some time methinks.
Day Air attack on TF at 101,50

Japanese aircraft
A6M2 Zeke x 25
B5N2 Kate x 39

Japanese aircraft losses
B5N2 Kate: 9 destroyed, 21 damaged

Allied Ships
CV Yorktown, Torpedo hits 3, on fire, heavy damage
CV Enterprise, Torpedo hits 1
CV Lexington, Torpedo hits 1
CV Wasp, Torpedo hits 1

Aircraft Attacking:
1 x B5N2 Kate launching torpedoes at 200 feet
2 x B5N2 Kate launching torpedoes at 200 feet
2 x B5N2 Kate launching torpedoes at 200 feet
2 x B5N2 Kate launching torpedoes at 200 feet
3 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
2 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
2 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
--------------------------------------------------------------------------------
Day Air attack on TF at 101,50

Japanese aircraft
B5N2 Kate x 4

Japanese aircraft losses
B5N2 Kate: 2 destroyed

Allied Ships
CV Yorktown, Torpedo hits 2, on fire, heavy damage

Aircraft Attacking:
2 x B5N2 Kate launching torpedoes at 200 feet
--------------------------------------------------------------------------------
Day Air attack on TF at 101,50

Japanese aircraft
A6M2 Zeke x 3
B5N2 Kate x 6

Japanese aircraft losses
B5N2 Kate: 1 destroyed, 3 damaged

Allied Ships
CV Wasp

Aircraft Attacking:
2 x B5N2 Kate launching torpedoes at 200 feet
3 x B5N2 Kate launching torpedoes at 200 feet
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n01487477
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The Chase is on ...

Post by n01487477 »

23 Aug
My CVE's are in heavy pursuit of the damaged American CV's, and they are still in sight 5 & 6 hexes to the East. They can't have been too heavily damaged as they seem to have maintained the same distance as when the attack took place. Tomorrow is probably the last day I can keep steaming at full speed as I am starting to get low on endurance and my AO's are lagging a few days away now.

Nemo laughed at his mistake and it is pretty amusing here's what he wrote:
I had 4 CVs in the middle of the ocean with no CAP an you either saw them and hunted them or were trying to kill some APs and AKs to or from the CONUSA and just stumbled across them...Personally I find it funny that after all our massive air battles your first CV kill of the game came so easily in such a side-affair ;-). Would have been much more funny if I had sunk all 4.

And here is what he says about Bangkok:
I find it amazing that you haven't abandoned Bangkok yet. I have an amphibious envelopment and 900+ AV coming down the trails from tavoy. If either of those works then you lose ALL the troops at Bangkok. Sure you could push forces through using CVs but I think that's risky given the presence of Avengers, Il-4s and Pe-2s. So, colour me confused.

I'm not ready to abandon Bangkok and allow him to combine all those troops down the Malayan Penn. I had thought of just keeping all the troops here as a sort of bottleneck and sending my 3000AV from Manila into Malaya or I could abandon Bangkok and send the 3000 to Hue/Camrahn. Saigon is about to surrender as I'm hit by 2300AV, and there are still troops inbound. Once he takes Saigon (lvl 5 airfield), my operations in this part of the World will be very limited.

Any thoughts ?

Lastly my pet hate, - yes you've all heard it before ... Strategic bombing and AA power. Fushun is hit by 100 Wellingtons targeting my HI. There is a heavy AA Battalion there, only one Wellington is damaged (attack at 6000), 16 Industry hits, which translate into (42)38 from 80. My thoughts are there should be a three tiered system instead of two with building/expanding/repairing replacing just building and expanding. Also the pinpoint accuracy of 1942 bombers is just too much in my face.

Also I've just asked OneEyedJacks if he is finding the AA a little weak in this mod. I have 4 AA btn & 1 Reg at Bangkok, but I still don't get really great flak losses here. I need to read more on AA and find out about historical losses ... maybe I'm wrong here, but I'd like to see something better than lukewarm.



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n01487477
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Saigon Falls to the Allies

Post by n01487477 »

25 Aug '42

Not a very auspicious date for Saigon to fall, Nemo has really cleaned house in Indo-China. How can any Allied player now think that mid '42 is still a time for laying back and building up ?

I've been cleaned up in the North and now in the South. I have about 3000 AV available to hit back from Manila and another released Inf Div from the Home Islands. And it looks like my foray into Urrupo Jima is just that, I've withdrawn all those troops and sent them for refit, otherwise I was in real threat of losing the lot. This is a real waste of PP's and armament points (I never knew landing on an atoll would be so disastrous)

So thinking strategically that the loss of Malaya will allow the British back into the war big time, I've decided to dig in my heels and do one of the following:
1. land at Camranh and possibly Hue. I believe this will cost me a huge amount of AK and AP's, especially as I cannot umbrella my ships from the Pe-2's. This will stop another 2000AV being used in Malaya and maybe I can regain the initiative into Hanoi.
2. Ship all these troops to Malaya and Sumatra and fight for every inch of land against the hordes of Allied troops. I know this is a fantasy mod, but this is '42 right ? Did they really have this much ? Of course the answer is that other areas are probably NOT as well stocked with men and machines, but the loss of Malaya is something I can ill afford to lose.
3. Land troops at Hong Kong, drive back the Chinese in Canton, take Wuchow and Nanning & possibly Hanoi. I'm not sure that I have enough troops against the hordes of Chinese in this mod, and will probably not evoke a response from troops outside of China., so Malaysia will fall.

I have been hit hard recently by air attacks, once a Kota Bharu which cost me 160 planes (low level bombing) and today at KL where I lost another 40 to high flying B-17's. So I have almost no air cover left... actually I have fighters, they are just useless against the tactics Nemo is using - and I am not complaining about these tactics!

High Level bombing followed by Pe-2 attacks, 200+ Cap and quick sprints onto new bases with fast transports ... it is a highly addictive trail of destruction. Now that he has Saigon, those B-17 will be there in a few weeks and then I'm good as tits on a bull.

I'm sick of dying silently into the night, I want to rage against the storm and throw everything at it - but my forces are divided here and the Aleutians. He's watching my feet and counter punching like a pro.

Tomorrow I'll try to use all I have to hit South of Petropavlovsk where the small Island of Omnekotan Jima has become another outcrop of fighters and PT's. This will either kill a whole heap of Allied fighters or destroy a large portion of my LB and CV based fighters, but I cannot allow another base to hit Lvl 2 and above and see the Allies "Tarzan"-ing across the Archipelago.

My plans to land on Hilo/Hawaiian Is have been laid to rest again, not enough troops I feel and not enough CV's to do the job in the vicinity.

Meanwhile I've found a major flaw in Tracker and got to sort it out with Floyd before the next release ...

Damian



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ny59giants
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RE: Saigon Falls to the Allies

Post by ny59giants »

I wish I could give you some decent options to explore, but I come up with nothing. [:(]
You have to figure that Nemo has most of the common counterattacks covered by sufficient forces to prevent a rapid success.
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Coach Z
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RE: Saigon Falls to the Allies

Post by Coach Z »

After hitting his carriers again I think you could load up 2000 AV and go after Australia. He can't be strong everywhere. Are you seeing Aussie troops anywhere in your struggles? If you are seeing several Aussie Divsions and Brigades I would think thats your best bet!

I dont think he can transfer those Pe-2's all the way to Australia.
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n01487477
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RE: Saigon Falls to the Allies

Post by n01487477 »

26/Aug/42
Sending in my CV boys was supposed to be a bit of a white wash .. I should be saving these guys for the Tojo III. Ultimately my Betty's did very little damage, I know that recon would have improved this, but I really wanted to damage this airfield as it will be the cornerstone in any jump from Petropavlovsk to Sakhalin.
Day Air attack on Onnekotan Jima [JP] , at 82,34

Japanese aircraft
A6M2 Zeke x 135

Allied aircraft
Seafire II x 13
F4F-3 Wildcat x 31
F4F-4 Wildcat x 16

Japanese aircraft losses
A6M2 Zeke: 32 destroyed

Allied aircraft losses
Seafire II: 6 destroyed
F4F-3 Wildcat: 30 destroyed
F4F-4 Wildcat: 35 destroyed

--------------------------------------------------------------------------------
Day Air attack on Onnekotan Jima [JP] , at 82,34

Japanese aircraft
A6M2 Zeke x 48
G4M1 Betty x 64
Ki-264 Angel x 3

Allied aircraft
Seafire II x 7
F4F-3 Wildcat x 1

Japanese aircraft losses
A6M2 Zeke: 4 destroyed
G4M1 Betty: 1 destroyed, 7 damaged

Allied aircraft losses
Seafire II: 7 destroyed
F4F-3 Wildcat: 3 destroyed


Allied ground losses:
9 casualties reported

Airbase hits 1
Airbase supply hits 4
Runway hits 3

Planes losses continue to rise...
Fighters
[*]the Zeke is pretty much outmatched/parity without top level pilots now.
[*]109E short range fighter is too susceptible to ground attack from high flying B-17's/Pe-2's when used close to the battlefront. But this is where I want them, but can't keep them.
[*]Tojo II - not a war winner and used at present in defensive/LR Cap situations.
LevelBombers
[*]Betty's have shouldered the burden for too long and while I try to replace their losses, I wish I had kept more Nell's as trainers ... although my objective before Nemo took over was to use my Betty's as trainers as I upgraded to Angels and Marlina's
[*]Angel's - used ineffectively and in a piecemeal fashion by me as my Betty losses continued to grow.
I should be hording them for 100-150 aircraft attacks.

[*]Interesting to see the B-17 losses from OP's, without this the skies would be filled with these, and check out the Catalina - this is from all the troops transportation.

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n01487477
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RE: Saigon Falls to the Allies

Post by n01487477 »

27 & 28 Aug '42

For the past couple of days the Allies have been bombing Malaysian airfields really riding down my LB planes once again with over 200 B-17's. On the 26th Kuala was captured by the Allies by parachute drops, I responded on the 27th and captured it back but by now I knew something was afoot. A large TF was spotted on the 27th and preparations were made to hit the Allied ships with all I have left to muster. My BB's and CA's and CL's now being out of action from the SC and associated Pe-2 attacks earlier in the week.

Summary of action.

[*]Surface Combat at Sabang resulted in the sinking of 3 Allied DD's, but troops get ashore and this base will change hands tomorrow. 3 of my own DD's are in serious problems, which is a relief as the whole TF could have been wiped out by the numerically superior Allies...
[*]BB Ramilles is hit by 3 different airgroup (16 bombs,1 torp) but seems to have remained afloat.
[*]60 Migs ambush my forces at Taan and destroy 5 Tojo's and 7 naval Zekes.
[*]11 AK's are hit and 1 DD by more air attacks.But I cannot stop the surge ... there are just too many ships and not enough planes to really do the damage I require. I wonder if this will run true for me when I embark on operation redemption in a few days.



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Coach Z
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RE: Saigon Falls to the Allies

Post by Coach Z »

Eh screw Australia. use your carriers to hunt down his carriers!
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n01487477
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Nowhere to run, nowhere to hide!

Post by n01487477 »

3 Sept '42

Jumped forward a few days again ... being on dial-up in Australia makes me feel like I'm in a 3rd World Country again, and hence not so many updates as it takes about 30-40 mins to send my PBEM file to Nemo.

Anyway, the news:
[*]Nemo bombed a Ishikwjma factory at Hakodate with about 150 planes from 6,000 reducing it from a 80 to a 17(63) overnight. This result amongst others recently, makes me think the whole strategic bombing routine is ridiculous. My point is that the damage is maybe not stupid, but the repairs are, taken with the Allied ability to see plane movement - well it's a stupid lottery. SAID IT BEFORE SAY IT AGAIN - ALLIED PLAYERS BOMB THE HI TO OBLIVION AND THE WAR WILL BE OVER EARLY!

[*]Taken the above result we've formulated a HR (one of the few), Nemo will no longer bomb anything anywhere if I place 27 fighters over each and every base which has a =>60 facility. I have 30 bases in Japan fitting that description, 800 planes will be needed. We will do this until I get some High alt fighters in Jan '43. So I give up my training ability to ensure survival.

[*]The Allies keep bringing in troops to Sabang, little I can do, my army bombers all carry =<100 KG bombs which just bounce off BB's and as soon as I moved in my Betty's the High ALT bombers came in like today and I lost 72 planes on the ground, many of these very valuable Betty's. I hear you say dispersal ... tried it and kept on hitting the SCTF at Sabang which has about 100 fighters flying overhead ... coming in piecemeal is a bit of a disaster. Make the hex range the same from dispersed sites - works for attacking airfields, but not for TF's. I can see some juicy TT's, that is what I want to attack!

[*]Bangkok is crumbling literally - In three shock attacks in a row I've gone from a Lvl 8 to 3 ... but at least the last attack was only a 1-1 compared to the 3-1 initially. 5000 AV against my 2000, with another 1000 protecting the hex NW. Nemo is bringing in the troops piecemeal here and I've already shocked one back, just got another enter and it will go today. I've decided to withdraw if I can get 2 days of freedom here. But as the Allies move down Sumatra, and unable to provide fighter cover, maybe I should just be running to Singapore and moving everything to Borneo and the Philippines.

[*]My CVE's which had attacked and sunk the Yorktown went NE and got 5 torpedo hits on BB South Dakota, but knowing the Allied damage control this maybe will not sink here. And as I move my CVE's back to Japan for resupply, I'll move some CV's to replace them... Coach - I'm with you I have to destroy the Allied navy ship by ship.

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ny59giants
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RE: Nowhere to run, nowhere to hide!

Post by ny59giants »

ALLIED PLAYERS BOMB THE HI TO OBLIVION AND THE WAR WILL BE OVER EARLY!

You had left some in Manchuria unprotected that I never got to bomb.
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n01487477
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Pathing &**^&%(*!

Post by n01487477 »

4 Sept '42

I'm thinking coffins and nails today.

[*]Given that I've been prone to complaining in this AAR - I apologise for the following..

Yesterdays success turns to failure when the computer AI paths my mini KB returning to Kwajalein via Allied bases in the Aleutians where they get murdered. Now I know that you should never NEVER trust the pathing in this game and yet I made a calculated risk of setting it thinking that a 180 degree path from where it was would be ok... boy was I wrong!

Lets look at the bomb ordinance of the Allies V IJN.
D3A2Val 1x250kg, 2x60kg (these bounce off BB's)

SBD-3 1x1000kg
Pe-2 2x500kg 2x100kg
A-24 1x500kg

Taken this with my Army bombers having <=100kg bombs - I'm feeling more and more impotent.
Day Air attack on TF at 106,39

Japanese aircraft
A6M2 Zeke x 58
A6M2-N Rufe-FF x 1

Allied aircraft
P-40E Warhawk x 59
Kittyhawk I x 37
SBD-3 Dauntless x 22

Japanese aircraft losses
A6M2 Zeke: 17 destroyed
A6M2-N Rufe-FF: 1 destroyed

Allied aircraft losses
P-40E Warhawk: 36 destroyed
Kittyhawk I: 18 destroyed, 1 damaged
SBD-3 Dauntless: 4 destroyed, 7 damaged

Japanese Ships
CVL Chitose, Bomb hits 2, on fire, heavy damage - will sink
CVL Keito
CVL Kanto, Bomb hits 1, on fire

Aircraft Attacking:
8 x SBD-3 Dauntless bombing at 2000 feet
3 x SBD-3 Dauntless bombing at 2000 feet
7 x SBD-3 Dauntless bombing at 2000 feet
--------------------------------------------------------------------------------
Day Air attack on TF at 106,39

Japanese aircraft
A6M2 Zeke x 32

Allied aircraft
F4F-4 Wildcat x 93
P-38G Lightning x 6
Pe-2 x 33

Japanese aircraft losses
A6M2 Zeke: 12 destroyed

Allied aircraft losses
F4F-4 Wildcat: 57 destroyed
P-38G Lightning: 2 destroyed
Pe-2: 3 destroyed, 10 damaged

Japanese Ships
CVL Warabite
CVL Hoto, Bomb hits 4, on fire, heavy damage - will sink

Aircraft Attacking:
6 x Pe-2 bombing at 2000 feet
8 x Pe-2 bombing at 2000 feet
9 x Pe-2 bombing at 2000 feet
7 x Pe-2 bombing at 2000 feet

[*]BB Sth Dakota sank despite Nemo telling me she should survive 5 torpedo hits.
[*]3 Allied units move into the hex NW of Bangkok -- my forces are bombed and I want to share this with you ... just to show how many planes are here... I had thought of LRCAP yesterday, I didn't - I still don;t want to ... but have had to for the next turn as my assault to clear the hex failed.

The following abridged account is all in the same hex --
1. Day Air attack on IJA 53rd Division, at 29,38
Allied aircraft
B-25D Mitchell x 24
IL-4C x 3


Allied aircraft losses
B-25D Mitchell: 1 destroyed, 2 damaged
IL-4C: 1 damaged

2.Day Air attack on IJA 53rd Division, at 29,38


Allied aircraft
Vildebeest IV x 17
R-12 x 6
TBM-1 Avenger x 41


Allied aircraft losses
Vildebeest IV: 1 damaged
TBM-1 Avenger: 1 destroyed, 6 damaged

3.Day Air attack on IJA 33rd Division, at 29,38


Allied aircraft
B-25D Mitchell x 105
IL-4C x 21


Allied aircraft losses
B-25D Mitchell: 1 destroyed, 2 damaged

4. Day Air attack on IJA 33rd Division, at 29,38


Allied aircraft
TBM-1 Avenger x 10


Allied aircraft losses
TBM-1 Avenger: 1 destroyed, 2 damaged

5. Day Air attack on IJA 33rd Division, at 29,38


Allied aircraft
B-17D Fortress x 7
B-17E Fortress x 27
Blenheim IV x 3


Allied aircraft losses
B-17D Fortress: 1 damaged
B-17E Fortress: 4 damaged
Blenheim IV: 1 destroyed

6. Day Air attack on IJA 33rd Division, at 29,38

Allied aircraft
Wellington IC x 88


Allied aircraft losses
Wellington IC: 1 destroyed, 5 damaged

7. Day Air attack on IJA 5th Division, at 29,38


Allied aircraft
IL-2 Shturmovik x 47
IL-2M Shturmovik x 99


Allied aircraft losses
IL-2 Shturmovik: 10 destroyed, 7 damaged
IL-2M Shturmovik: 7 destroyed, 16 damaged

8.Day Air attack on IJA 5th Division, at 29,38

Allied aircraft
Swordfish I x 7
TBM-1 Avenger x 60


Allied aircraft losses
Swordfish I: 2 destroyed, 1 damaged
TBM-1 Avenger: 6 destroyed, 4 damaged

9.Day Air attack on IJA 5th Division, at 29,38

Allied aircraft
B-25D Mitchell x 3
Hudson IV x 24


Allied aircraft losses
Hudson IV: 2 destroyed, 4 damaged

10.Day Air attack on IJA 5th Division, at 29,38


Allied aircraft
B-17D Fortress x 28
B-17E Fortress x 154
P-39D Airacobra x 15
Blenheim IV x 12
Kittyhawk I x 7

Allied aircraft losses
B-17D Fortress: 1 damaged
B-17E Fortress: 2 destroyed, 5 damaged

11.Day Air attack on IJA 18th Division, at 29,38

Allied aircraft
B-24D Liberator x 13

Allied aircraft losses
B-24D Liberator: 1 damaged

12.Day Air attack on RTA Guards Division, at 29,38

Allied aircraft
SB-2M x 55

Allied aircraft losses
SB-2M: 2 destroyed, 4 damaged

13. Day Air attack on RTA Guards Division, at 29,38

Allied aircraft
B-24D Liberator x 7

Allied aircraft losses
B-24D Liberator: 4 damaged

[*]Suffice to say my resulting Assault was a failure and I'm in serious doubt of whether I will get my troops out of Bangkok now. So my goose is cooked and I'm waiting for the table to be set for dinner...

So I guess it is time again to dust myself off and get back into the fray ... I KO at a time. [;)]
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ny59giants
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RE: Pathing &**^&%(*!

Post by ny59giants »

Lets look at the bomb ordinance of the Allies V IJN.
D3A2Val 1x250kg, 2x60kg (these bounce off BB's)
SBD-3 1x1000kg
Pe-2 2x500kg 2x100kg
A-24 1x500kg

I think the SBD and A-24 are pounders vs kg and they are GP va AP type bombs. Good news for you, I have convinced Nemo to take into account the way Cid has in RHS for American CV and have the second SBD squadron come with AP vs GP bombs so they can penetrate BB armor in his next version.

I know I have my OCD quirks, but when it come to my CVs, I take it to a new level. I micro-manage their movement to the Nth degree when they are in dangerous waters. [:D]
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