Admirals Edition Naval Thread II

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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m10bob
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RE: Cha and T23

Post by m10bob »

ORIGINAL: Don Bowen

ORIGINAL: m10bob

We all know Doolittle had to launch early when they encountered the outer ring of fishing trawlers. Will this ring of small boats be represented in any way?

The AI will create TFs with these small craft in the same hex as their home base for the purpose of defending that base. The player may do the same.

Patrols further away can be created by the player using any ships with sufficient endurance. That is not directly related to the same-hex local patrols.




Thank you..
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Q-Ball
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RE: Cha and T23

Post by Q-Ball »

Don, do you have a photo of the Cha 1 class? Couldn't find one on the Internet. Just curious what she looks like!
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helldiver
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RE: Cha and T23

Post by helldiver »

Greetings.

Thanks to the development team for keeping and feeding our interest in the new incarnation. I have read with interest the above posts on the new YP and ASW craft. I am particularly interested in playing the ASW portion of the game from the Japanese side. I was not able to extract from Posts # 315 and 316 the answers to the following:
1. Are the new ML and ASC (?) types on the Japanese side in addition to the present WITP ASW types, like MSW, PC, PG? Or is it a case of some redesignated (like the Allied side?) Can you say a bit more to clarify this?
-OR-
2. Could we have a brief list and few word description of all of the Japanese types of light craft (below DDs) in AE?

Regards,
Helldiver
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Don Bowen
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RE: Cha and T23

Post by Don Bowen »

ORIGINAL: Q-Ball

Don, do you have a photo of the Cha 1 class? Couldn't find one on the Internet. Just curious what she looks like!

We have a drawing in an old ONI document. The icon is in the post above. May be more on the web. Try STS as well as Cha-1 in the search.



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Don Bowen
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RE: Cha and T23

Post by Don Bowen »

ORIGINAL: Helldiver

Greetings.

Thanks to the development team for keeping and feeding our interest in the new incarnation. I have read with interest the above posts on the new YP and ASW craft. I am particularly interested in playing the ASW portion of the game from the Japanese side. I was not able to extract from Posts # 315 and 316 the answers to the following:
1. Are the new ML and ASC (?) types on the Japanese side in addition to the present WITP ASW types, like MSW, PC, PG? Or is it a case of some redesignated (like the Allied side?) Can you say a bit more to clarify this?
-OR-
2. Could we have a brief list and few word description of all of the Japanese types of light craft (below DDs) in AE?

Regards,
Helldiver


tm.asp?m=1637347&mpage=14&key=

about mid page. Few changes, and corrections, nothing major.
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helldiver
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RE: Cha and T23

Post by helldiver »

Yes!

Thanks, Don. I was away from the computer that week and missed that one... I'll work on my search strategies....[:(]
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Q-Ball
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RE: Cha and T23

Post by Q-Ball »

Can't find pictures, but this site seems to have detail on Commission dates and losses for the class:

http://www.warshipsww2.eu/lode.php?lang ... trida=1106

Who knows where that came from, but hopefully it gives with what you have.

Interesting addition!
1275psi
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RE: Cha and T23

Post by 1275psi »

Im very worried about these small patrol craft

At the moment if an allied player sees a Japanese task force lining up for an attack the easiest theing to do is create a heap of 1 boat, or 2 boat PT TFs.
The Japs come in -and after encountering a dozen TFs -in a row -all their op points are used up - and the mission is defeated.

Whats to stop me doing the same now with even more small boats available!

Naval bombardments are dead in the water -which also means BBs now have next to no use - (can't get a surface action intercept -can't bombard no ops points left) which did not reflect real life at all

I hope Im wrong - please tell me that BBs are not going to expend effort now against fishing boats!
big seas, fast ships, life tastes better with salt
mikemike
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RE: Cha and T23

Post by mikemike »

I've posted a line drawing of the Cha in this forum in 2007:

http://www.matrixgames.com/forums/tm.asp?m=1390255&mpage=1&key=&#

It's post 16 in that thread, about half the way down the page.
DON´T PANIC - IT´S ALL JUST ONES AND ZEROES!
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Don Bowen
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RE: Cha and T23

Post by Don Bowen »

ORIGINAL: 1275psi

Im very worried about these small patrol craft

At the moment if an allied player sees a Japanese task force lining up for an attack the easiest theing to do is create a heap of 1 boat, or 2 boat PT TFs.
The Japs come in -and after encountering a dozen TFs -in a row -all their op points are used up - and the mission is defeated.

Whats to stop me doing the same now with even more small boats available!

Naval bombardments are dead in the water -which also means BBs now have next to no use - (can't get a surface action intercept -can't bombard no ops points left) which did not reflect real life at all

I hope Im wrong - please tell me that BBs are not going to expend effort now against fishing boats!


You are mostly wrong. However, if you want to search features to find ways to cheat, t'ain't much can be done.


1275psi
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RE: Cha and T23

Post by 1275psi »

Good
Thanks for the reply -can't wait for this.

personally the answer is i won't play against people who do this anyway.
big seas, fast ships, life tastes better with salt
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Don Bowen
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RE: Cha and T23

Post by Don Bowen »

ORIGINAL: Q-Ball

Can't find pictures, but this site seems to have detail on Commission dates and losses for the class:

http://www.warshipsww2.eu/lode.php?lang ... trida=1106

Who knows where that came from, but hopefully it gives with what you have.

Interesting addition!

Very interesting. Did not previously have commissioning dates - just vague period references.


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Kull
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RE: Cha and T23

Post by Kull »

ORIGINAL: Don Bowen

Very interesting. Did not previously have commissioning dates - just vague period references.

Why am I just slightly uneasy right now? [X(]
ORIGINAL: Don Bowen
ORIGINAL: Grotius
"ships side penetrated"
And forgive me for picking a nit, but it should be "ship's", not "ships."

Oh Oh, another several month delay....

[;)]
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Q-Ball
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RE: Cha and T23

Post by Q-Ball »

ORIGINAL: Don Bowen

ORIGINAL: Q-Ball

Can't find pictures, but this site seems to have detail on Commission dates and losses for the class:

http://www.warshipsww2.eu/lode.php?lang ... trida=1106

Who knows where that came from, but hopefully it gives with what you have.

Interesting addition!

Very interesting. Did not previously have commissioning dates - just vague period references.




I don't know who that Czech guy is, but he has a great reference site; lots of good line drawings and pictures. I wish I could read Czech! Maybe someone should e-mail him, somewhere in the Czech Republic is an extreme naval history buff!
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Kull
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RE: Cha and T23

Post by Kull »

ORIGINAL: Q-Ball

I don't know who that Czech guy is, but he has a great reference site; lots of good line drawings and pictures. I wish I could read Czech! Maybe someone should e-mail him, somewhere in the Czech Republic is an extreme naval history buff!

That is a very cool site - thanks for posting the link. Somewhat of a segue, but it was interesting to note that the Japanese pre-dreadnought Asahi, a veteran of the Battle of Tsushima was still in service in WW2 and was sunk by the sub USS Salmon in 1942. Grand old girl that she was, despite two torpedos she hung on long enough for 584 of 599 crewmen to escape (and only lost 8 during Tsushima despite taking 9 hits!). A lucky ship.
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brisd
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RE: Cha and T23

Post by brisd »

ORIGINAL: JWE

ORIGINAL: brisd
Great to see the progress on this update to a great game.  Thanks for sharing the 'chrome' esp. and for you all your long hard work on this project. 
It's not 'chrome', my friend. Don is very careful about giving operational hints along with the descriptive stuff. Read his post vewy, vewy cafuwy.

I was referring to all the detail about the ships, the historical background. I was going to rant about design choices but that is outside this thread's intentions. Still a fine history lesson, thanks designers. Back to the Naval Q&A.
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Don Bowen
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RE: Cha and T23

Post by Don Bowen »

ORIGINAL: Kull
ORIGINAL: Don Bowen

Very interesting. Did not previously have commissioning dates - just vague period references.

Why am I just slightly uneasy right now? [X(]
ORIGINAL: Don Bowen
ORIGINAL: Grotius


And forgive me for picking a nit, but it should be "ship's", not "ships."

Not to worry, we are not going to make any changes. We do have the Cha-1 class arriving too early, but there were lots of other small requisitioned sub chasers in service in the interim. With 100+ boats, we have a very good sampling - at least as generous a sampling as for the allies.

Perhaps, some day in the future, someone will spend hours researching all the available data on converted Japanese fishing boats and putting dozens or hundreds more little ships into the database. Not for the AE scenario though.



Oh Oh, another several month delay....

[;)]
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jwilkerson
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RE: Cha and T23

Post by jwilkerson »

ORIGINAL: 1275psi

Im very worried about these small patrol craft

As I've said before - even in AE we are leaving OUT far more vessels than we are including - and actually except for a few actual attested conversions, the 8,000 motor fishing vessels are NOT included. Sorry if my statement made you think they were.

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Barb
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RE: Cha and T23

Post by Barb »

Suggestion: ASW TFs couldnt be that hot to engage bombard or SCTF TF. Make them to take evasive actions?
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Don Bowen
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RE: Cha and T23

Post by Don Bowen »

ORIGINAL: Barb

Suggestion: ASW TFs couldnt be that hot to engage bombard or SCTF TF. Make them to take evasive actions?

There is a "want to fight" calculation based on mission, TF strength, and leader aggression. However, not wanting to fight also requires a speed advantange to get out of the way.


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