Problem with CAP

Uncommon Valor: Campaign for the South Pacific covers the campaigns for New Guinea, New Britain, New Ireland and the Solomon chain.

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rekrats
Posts: 7
Joined: Sat Jul 07, 2001 8:00 am

Problem with CAP

Post by rekrats »

I play UV since the release, but 1 problem i never understood.
I have about 150 Fighters at Port Moresby and 100000 Supply, and more than enough Base Forces.

If the Japanese attacks me, the Cap is only about 30-40 Fighters.
(Morale is good, Fatigue low). Is there something i do wrong ?
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mogami
Posts: 11053
Joined: Wed Aug 23, 2000 8:00 am
Location: You can't get here from there

CAP

Post by mogami »

Greetings, Not knowing what percent of each group you have assigned to CAP I can only point out that 100 percent will never be ready. To maintain CAP some aircraft have to be on the groud refueling/arming to replace aircraft as they run low on fuel.
When the enemy attacks a portion of the groups will be on the ground. Others will be out of position to intercept. Getting 25 percent to engage is not that terrible all things considered. It gets even better after the Air HQ is transfered there and rader equipped baseforces deployed.
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I'm not retreating, I'm attacking in a different direction!
Kingfish
Posts: 38
Joined: Mon Jun 17, 2002 6:02 pm

Post by Kingfish »

On a related subject, does the number of squadrons assigned to cap have any effect on the fatigue levels?

IOW, if I had 5 units at PM assigned to cap, would the fatigue level be lower over time than if I had only 3 units?
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mogami
Posts: 11053
Joined: Wed Aug 23, 2000 8:00 am
Location: You can't get here from there

number of units

Post by mogami »

Hi, not if they are all flying the same percentage. However having more groups does allow you to rest one. (assign to training mission 0 percent) Then every day trade the fresh unit for another. Placing it on escort 0 percent cap will also rest it if no bombers fly but allow it to put max aircraft into air as escorts.
I also have 5 fighter groups at PM 4 fly every day (various commitment levels based on fat/exp/ac type with one "resting/escort"
Image




I'm not retreating, I'm attacking in a different direction!
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