ORIGINAL: Blackhorse
:: Andy's straight man::
That looks great Andy, but it only shows the units that are attacking.
How do you tell them where to attack?
How do you hold a base and set up air/port operations after you've captured it?
And what happens if you lose a captured base to a counter-attack?
I'll bet you can't answer those questions! [;)]
I'm not on the team, but let me hazard some guesses:
1) "Where to attack?" Pretty much a given. Once the petri net recognizes the presence of a particular grouping of tokens (i.e. the pre-reqs), tree/script# 623 is triggered, and one of the fundamental blocks in every tree is "goto" location.
2) "Hold Base/Setup Air Ops?" Once the goal of Tree 623 is accomplished (i.e. ownership of Base X changes hands from Japan to Allies), that releases a token which triggers a different tree (we'll call it 623a for grins). The 623a tree/script sends various air units to the new base (presumably not the Base Ops force, as it makes more sense for that to be part of the 623 invasion force)
3) "Lose the base to a counter attack?" (Good luck with that, given the massive land force shown in the editor graphic!) Once tree 623 results in the capture of the base, the same token that triggered 623a can also trigger 623b, which is the tree/script that looks for the presence of the completed 623 tree AND a subsequent change in ownership of the base from Allies back to Japan. 623b presumably summons additional forces to support the Allied counterattack, and is probably quite similar to 623.