What's up with the Jutland scenario????

This revised and updated turn-based grand strategy game from the team at AGEOD brings players back to World War I, including both the Eastern and Western fronts and over 4 campaigns and 10 scenarios. As either a member of the Central Powers, the Entente or a neutral nation, players will confront the epic gauntlet of military and political challenges that faced the likes of Kitchener, Joffre, Luddendorf, Clemenceau, Czar Nicholas II or Enver Pasha.
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Hanal
Posts: 2295
Joined: Sat Nov 01, 2003 6:08 am

What's up with the Jutland scenario????

Post by Hanal »

Ok, now that I am armed with the full manual, I decided to finally give this game the attention it deserves...I thought I would tackle the Jutland scenario since that was one I have not tried yet, and it will allow me to see how naval combat works...
So, playing Germany, I send out the fleet, which appears automatic anyway but I set a way point in the North Sea...I then end my turn and the following occurs:
Some naval units move and I am at my first combat screen which is 3 of my u-boats. I find however that I am out of range so cannot conduct any combat. I go to "next battle" when lo and behold the victory screen pops up indicating that I have achieved a Major Victory...a 5 star victory at that! Now I have to say, that was a pretty lame scenario!
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06 Maestro
Posts: 3997
Joined: Tue Oct 11, 2005 10:50 pm
Location: Nevada, USA

RE: What's up with the Jutland scenario????

Post by 06 Maestro »

Yep, that is a strange scenario. I tried it a few time and finally got a major battle. It was closer to Scapa Flow than Jutland. I lost the fight commanding the HSF-but got Baetty. I really have not pursued the naval aspects because of the lack of instructions.
Banking establishments are more dangerous than standing armies.

Thomas Jefferson

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