AE Air Issues and Air OOB Issues [OUTDATED]
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
- Mike Solli
- Posts: 16346
- Joined: Wed Oct 18, 2000 8:00 am
- Location: the flight deck of the Zuikaku
RE: Admiral's Edition Air War Thread
Will that apply to the Japanese also?
Created by the amazing Dixie
RE: Admiral's Edition Air War Thread
ORIGINAL: Mike Solli
Will that apply to the Japanese also?
Yes. They will be happy also.
Intel Monkey: https://sites.google.com/view/staffmonkeys/home
RE: Admiral's Edition Air War Thread
One example: 346thBG/461stBS. Most Allied air units are designated by squadron.
- Mike Solli
- Posts: 16346
- Joined: Wed Oct 18, 2000 8:00 am
- Location: the flight deck of the Zuikaku
RE: Admiral's Edition Air War Thread
So, basically you're at least doubling the number of air units. [X(] Is this factored into the maximum number of air units allowed on a base?
Created by the amazing Dixie
RE: Admiral's Edition Air War Thread
I did not realize there was a limit on air units. I just thought the limits applied to number of aircraft.
Frank
RE: Admiral's Edition Air War Thread
ORIGINAL: Mike Solli
So, basically you're at least doubling the number of air units. [X(] Is this factored into the maximum number of air units allowed on a base?
It was previously mentioned (2 or 3 weeks ago) that there is a hard limit. This was discovered to the obvious chagrin of the AE team member who discovered and posted it. I asked if the limit would be removed before release and the question has yet to be answered.
Intel Monkey: https://sites.google.com/view/staffmonkeys/home
- Mike Solli
- Posts: 16346
- Joined: Wed Oct 18, 2000 8:00 am
- Location: the flight deck of the Zuikaku
RE: Admiral's Edition Air War Thread
I didn't realize that the limit may be removed. Question about the limit. What is it based on? I recall some discussion about it earlier but can't remember. Is it based on AF size? Is it dependent on the particular airbase?
Thanks for the response. [:)]
Thanks for the response. [:)]
Created by the amazing Dixie
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Yamato hugger
- Posts: 3791
- Joined: Tue Oct 05, 2004 5:38 am
RE: Admiral's Edition Air War Thread
Yes there is now a limit on numbers of air units at a base also. I dont understand the formula or the logic behind it either. I had 61 planes in 21 squadrons at a level 4 airfield (Chungking - I was trying to get all my air units in 1 place so I could sort them out) and it was over loaded.
Dont ask me why [&:]
Edit: One of them guys with the Matrix logo in his avatar suggested it had something to do with the numbers of Majors and light Colonels in the O club (Im guessing he didnt understand it either).
Dont ask me why [&:]
Edit: One of them guys with the Matrix logo in his avatar suggested it had something to do with the numbers of Majors and light Colonels in the O club (Im guessing he didnt understand it either).
RE: Admiral's Edition Air War Thread
ORIGINAL: Yamato hugger
Yes there is now a limit on numbers of air units at a base also. I dont understand the formula or the logic behind it either. I had 61 planes in 21 squadrons at a level 4 airfield (Chungking - I was trying to get all my air units in 1 place so I could sort them out) and it was over loaded.
Dont ask me why [&:]
Edit: One of them guys with the Matrix logo in his avatar suggested it had something to do with the numbers of Majors and light Colonels in the O club (Im guessing he didnt understand it either).
Think about the civil war for airbase resources. Every squadron needs its own facilities.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
- Mike Solli
- Posts: 16346
- Joined: Wed Oct 18, 2000 8:00 am
- Location: the flight deck of the Zuikaku
RE: Admiral's Edition Air War Thread
ORIGINAL: Yamato hugger
Yes there is now a limit on numbers of air units at a base also. I dont understand the formula or the logic behind it either. I had 61 planes in 21 squadrons at a level 4 airfield (Chungking - I was trying to get all my air units in 1 place so I could sort them out) and it was over loaded.
Dont ask me why [&:]
Edit: One of them guys with the Matrix logo in his avatar suggested it had something to do with the numbers of Majors and light Colonels in the O club (Im guessing he didnt understand it either).
[:D] Thanks.
Created by the amazing Dixie
RE: Admiral's Edition Air War Thread
ORIGINAL: Mike Solli
I didn't realize that the limit may be removed. Question about the limit. What is it based on? I recall some discussion about it earlier but can't remember. Is it based on AF size? Is it dependent on the particular airbase?
Thanks for the response. [:)]
I didn't mean to imply that it may be removed, only that I asked if it will be removed. Based on YH's subsequent answers, I'm not sure if he has received an answer about it's removal one way or the other.
Intel Monkey: https://sites.google.com/view/staffmonkeys/home
- Mike Solli
- Posts: 16346
- Joined: Wed Oct 18, 2000 8:00 am
- Location: the flight deck of the Zuikaku
RE: Admiral's Edition Air War Thread
Ok, thanks. It's fine either way to me. Personally, I think it would make more sense if there was a limit on the number of aircraft, not air units. But, I like the idea of an upper limit.
Created by the amazing Dixie
RE: Admiral's Edition Air War Thread
Ditto.
Intel Monkey: https://sites.google.com/view/staffmonkeys/home
RE: Admiral's Edition Air War Thread
ORIGINAL: Mike Solli
Ok, thanks. It's fine either way to me. Personally, I think it would make more sense if there was a limit on the number of aircraft, not air units. But, I like the idea of an upper limit.
Maybe it's because 60 aircraft in 2 units generally need less manpower and resources than 60 aircraft in 5 units?
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- Mike Solli
- Posts: 16346
- Joined: Wed Oct 18, 2000 8:00 am
- Location: the flight deck of the Zuikaku
RE: Admiral's Edition Air War Thread
Valid thought, Dixie. Makes sense too. Either way, I like the idea.
Created by the amazing Dixie
RE: Admiral's Edition Air War Thread
That's already accounted for in terms of aviation support troops required. For additional units the only added burden is purely administrative.
Intel Monkey: https://sites.google.com/view/staffmonkeys/home
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bradfordkay
- Posts: 8686
- Joined: Sun Mar 24, 2002 8:39 am
- Location: Olympia, WA
RE: Admiral's Edition Air War Thread
ORIGINAL: bradfordkay
Will there be a "stand down" option for air units set to night operations?
Bump... and adding the question "will there be a "training" option for units set to night operations?"
fair winds,
Brad
Brad
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Yamato hugger
- Posts: 3791
- Joined: Tue Oct 05, 2004 5:38 am
RE: Admiral's Edition Air War Thread
At this time there is no difference in the training. Pilots dont have a night missions experience rating.
RE: Admiral's Edition Air War Thread
Will aircraft weapons upgrade if set so in editor? For exemple if i set a Torpedo to upgrade to another better one, the aircraft will use the last one after the set date?
- ny59giants
- Posts: 9902
- Joined: Mon Jan 10, 2005 12:02 pm
RE: Admiral's Edition Air War Thread
Will the Allies get more dedicated Recon aircraft?? I also hope that the 12 plane squadrons can be broken down to 3 or 4 plane groups.
Can a partial list of the aircraft types be posted?? I know that some B-17s were used for Recon roles. I get frustrated as the Allied player in stock and then in various mods not having enough Recon dedicated aircraft besides the fighter variants.
Can a partial list of the aircraft types be posted?? I know that some B-17s were used for Recon roles. I get frustrated as the Allied player in stock and then in various mods not having enough Recon dedicated aircraft besides the fighter variants.
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